Player Matchup

Chronos
Chronos
ArtooDeetoo
Chronos
Level 233
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,669 Elo+
Solo
Cabrakan
Cabrakan
SbSenpai
Cabrakan
Level 128
God Stats
6W - 2L
1,696 SR
Queue Stats
32W - 37L
1,484 Elo+
Solo
Fenrir
Fenrir
WuupsiTime
Fenrir
Level 49
God Stats
2W - 1L
1,344 SR
Queue Stats
40W - 42L
1,494 Elo+
Solo
Odin
Odin
feguren
Odin
Level 98
God Stats
1W - 1L
1,373 SR
Queue Stats
256W - 258L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joaozinxz__
Ah Muzen Cab
Level 108
God Stats
7W - 5L
1,464 SR
Queue Stats
429W - 412L
1,435 Elo+
Solo
Team Averages
Level 123
1,475 SR
1,508 Elo+

VS

Team Averages
Level 104
1,443 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CruellaDeQuinn
Pele
Level 128
God Stats
2W - 3L
1,420 SR
Queue Stats
29W - 26L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
DatBoiSquidy
Cernunnos
Level 126
God Stats
0W - 1L
1,678 SR
Queue Stats
13W - 15L
1,465 Elo+
Party 1
Da Ji
Da Ji
TrulyDaffy
Da Ji
Level 118
God Stats
0W - 2L
1,286 SR
Queue Stats
31W - 25L
1,543 Elo+
Party 1
Ganesha
Ganesha
nonotyet3
Ganesha
Level 41
God Stats
1W - 7L
1,333 SR
Queue Stats
37W - 51L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ArtooDeetoo
Chronos
12
2 / 1 / 1
6,345
635
5,876
4,905
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
SbSenpai
Cabrakan
10
2 / 1 / 0
6,109
611
3,138
7,668
7,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
WuupsiTime
Fenrir
12
7 / 2 / 0
6,659
666
7,260
10,542
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
feguren
Odin
12
2 / 1 / 2
6,496
650
5,042
7,541
4,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
joaozinxz__
Ah Muzen Cab
11
1 / 2 / 3
6,057
606
3,693
4,448
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 5 / 0
5,625
563
5,119
7,357
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 2
6,071
607
3,105
7,589
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cernunnos
DatBoiSquidy
Cernunnos
9
0 / 2 / 0
4,779
478
4,249
5,821
1,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
10
4 / 2 / 1
6,264
626
5,803
6,330
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
nonotyet3
Ganesha
9
1 / 1 / 4
5,720
572
3,096
8,630
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
14
Kills
7
7
Deaths
14
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
0
0.2
W
Chronos
ArtooDeetoo
Chronos
2
1
1
2.5
L
1
4
2
0.5
L
Cernunnos
DatBoiSquidy
Cernunnos
0
2
0
0
W
Cabrakan
SbSenpai
Cabrakan
2
1
0
2
L
Da Ji
4
2
1
2.25
W
Fenrir
WuupsiTime
Fenrir
7
2
0
3.5
W
Odin
feguren
Odin
2
1
2
3
W
Ah Muzen Cab
joaozinxz__
Ah Muzen Cab
1
2
3
1.25
L
Ganesha
nonotyet3
Ganesha
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,009
Damage
21,372
35,104
Taken
35,727
18,239
Mitigated
13,608
11,234
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,119
1,072
0
1,043
7,357
2,620
0
0
7,357
28,681
4,622
W
Chronos
ArtooDeetoo
Chronos
5,876
1,783
0
1,911
4,905
1,588
613
420
4,485
46,611
2,177
L
3,105
503
0
1,748
7,589
2,232
0
692
6,897
0
40,909
L
Cernunnos
DatBoiSquidy
Cernunnos
4,249
1,734
0
1,160
5,821
1,693
0
3,805
2,016
0
26,118
W
Cabrakan
SbSenpai
Cabrakan
3,138
562
0
2,092
7,668
7,249
0
1,093
6,575
16,025
2,241
L
Da Ji
5,803
1,337
0
90
6,330
2,326
0
973
5,357
0
34,542
W
Fenrir
WuupsiTime
Fenrir
7,260
2,208
0
4,296
10,542
3,758
0
989
9,553
0
52,453
W
Odin
feguren
Odin
5,042
221
0
2,515
7,541
4,455
28
4,556
2,985
0
35,364
W
Ah Muzen Cab
joaozinxz__
Ah Muzen Cab
3,693
1,614
0
420
4,448
1,189
0
842
3,606
0
35,502
L
Ganesha
nonotyet3
Ganesha
3,096
290
0
2,020
8,630
4,737
0
3,093
5,537
21,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
28,459
319
Minions Killed
295
0
Camps Cleared
0
1,020,803
Distance Traveled
1,032,321
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,625
563
69
7
0
167,696
0
W
Chronos
6,345
635
87
9
0
198,865
0
L
Pele
6,071
607
87
9
0
212,193
0
L
Cernunnos
4,779
478
61
6
0
202,605
2
W
Cabrakan
6,109
611
29
3
0
203,230
2
L
Da Ji
6,264
626
72
7
0
234,629
0
W
Fenrir
6,659
666
85
9
0
221,456
0
W
Odin
6,496
650
64
6
0
211,309
4
W
Ah Muzen Cab
6,057
606
54
5
0
185,943
0
L
Ganesha
5,720
572
6
1
0
215,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role