Player Matchup

Xing Tian
Xing Tian
Bahski
Xing Tian
Level 31
God Stats
1W - 0L
1,634 SR
Queue Stats
37W - 63L
1,348 Elo+
Solo
Ares
Ares
DUHitsDUH
Ares
Level 125
God Stats
4W - 2L
1,733 SR
Queue Stats
210W - 203L
1,519 Elo+
Solo
Ganesha
Ganesha
FanTaPants1
Ganesha
Level 157
God Stats
3W - 5L
1,404 SR
Queue Stats
576W - 559L
1,550 Elo+
Solo
Hercules
Hercules
IsFIDHAKI
Hercules
Level 89
God Stats
6W - 3L
1,592 SR
Queue Stats
422W - 436L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
guardia_silente5
Gilgamesh
Level 125
God Stats
34W - 23L
1,540 SR
Queue Stats
1,036W - 1,093L
1,443 Elo+
Solo
Team Averages
Level 105
1,580 SR
1,480 Elo+

VS

Team Averages
Level 83
1,448 SR
1,434 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BDDDU
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,398 Elo+
Solo
Izanami
Izanami
Darthleo2015
Izanami
Level 32
God Stats
0W - 1L
1,242 SR
Queue Stats
53W - 108L
1,386 Elo+
Solo
Bastet
Bastet
LuciferoEstrella
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bahski
Xing Tian
14
6 / 2 / 15
9,020
1,002
5,900
11,527
15,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
15
10 / 2 / 10
9,904
1,100
12,466
12,465
17,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
FanTaPants1
Ganesha
15
0 / 2 / 24
9,117
1,013
5,480
13,022
18,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
IsFIDHAKI
Hercules
15
8 / 1 / 15
9,376
1,042
7,842
12,439
16,326
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
14
4 / 0 / 18
8,779
975
8,280
11,638
13,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 5 / 5
7,623
847
8,824
9,347
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thor
 
Thor
12
0 / 4 / 2
6,675
742
8,399
6,963
2,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
BDDDU
Danzaburou
11
2 / 5 / 3
7,206
801
4,972
6,958
2,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
Darthleo2015
Izanami
9
0 / 6 / 1
6,113
679
2,373
7,754
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 8 / 1
7,340
816
7,703
11,590
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
18
28
Kills
6
7
Deaths
28
82
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
5
0.7
L
Thor
 
Thor
0
4
2
0.25
L
Danzaburou
BDDDU
Danzaburou
2
5
3
0.7
W
Xing Tian
Bahski
Xing Tian
6
2
15
6.75
W
Ares
10
2
10
7.5
L
Izanami
Darthleo2015
Izanami
0
6
1
0.08
W
Ganesha
FanTaPants1
Ganesha
0
2
24
6
W
Hercules
IsFIDHAKI
Hercules
8
1
15
15.5
L
3
8
1
0.44
W
Gilgamesh
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
32,271
61,091
Taken
42,612
81,331
Mitigated
15,151
18,445
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,824
3,885
0
1,801
9,347
3,655
0
4,777
4,493
0
20,689
L
Thor
 
Thor
8,399
333
32
1,330
6,963
2,529
0
4,613
2,178
0
14,229
L
Danzaburou
BDDDU
Danzaburou
4,972
2,236
305
1,058
6,958
2,454
0
3,866
2,871
0
9,324
W
Xing Tian
Bahski
Xing Tian
5,900
111
2,464
1,020
11,527
15,593
1,074
0
11,527
9,327
463
W
Ares
12,466
1,596
1,260
2,903
12,465
17,696
1,382
0
12,465
28,339
0
L
Izanami
Darthleo2015
Izanami
2,373
1,759
191
380
7,754
2,490
0
3,527
4,111
0
5,018
W
Ganesha
FanTaPants1
Ganesha
5,480
294
1,198
2,153
13,022
18,317
1,693
0
13,022
12,328
514
W
Hercules
IsFIDHAKI
Hercules
7,842
735
1,189
3,064
12,439
16,326
1,380
0
12,439
0
17,429
L
7,703
2,525
0
1,146
11,590
4,023
0
6,787
4,587
0
12,749
W
Gilgamesh
8,280
220
1,274
1,920
11,638
13,399
795
0
11,638
909
20,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,196
Gold Earned
34,957
99
Minions Killed
65
0
Camps Cleared
0
866,895
Distance Traveled
637,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,623
847
16
2
0
141,909
0
L
Thor
6,675
742
17
2
0
109,532
0
L
Danzaburou
7,206
801
10
1
0
111,175
0
W
Xing Tian
9,020
1,002
15
2
0
154,256
0
W
Ares
9,904
1,100
35
4
0
166,053
0
L
Izanami
6,113
679
11
1
0
106,490
0
W
Ganesha
9,117
1,013
3
0
0
171,519
0
W
Hercules
9,376
1,042
26
3
0
179,361
0
L
Bastet
7,340
816
11
1
0
168,139
0
W
Gilgamesh
8,779
975
20
2
0
195,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role