Player Matchup

Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dako_xi
Cerberus
Level 91
God Stats
75W - 88L
1,508 SR
Queue Stats
159W - 165L
1,438 Elo+
Solo
Ne Zha
Ne Zha
Smarty-117
Ne Zha
Level 159
God Stats
0W - 5L
1,542 SR
Queue Stats
19W - 22L
1,541 Elo+
Solo
Thanatos
Thanatos
thief_72157
Thanatos
Level 139
God Stats
2W - 3L
1,370 SR
Queue Stats
48W - 57L
1,437 Elo+
Solo
Cupid
Cupid
trinitygmng
Cupid
Level 124
God Stats
10W - 8L
1,584 SR
Queue Stats
346W - 337L
1,508 Elo+
Solo
Team Averages
Level 132
1,501 SR
1,485 Elo+

VS

Team Averages
Level 118
1,547 SR
1,473 Elo+
Hel
Hel
 
Hel
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AORDS
Osiris
Level 69
God Stats
15W - 7L
1,706 SR
Queue Stats
352W - 346L
1,497 Elo+
Solo
Medusa
Medusa
Arivali
Medusa
Level 65
God Stats
1W - 2L
1,366 SR
Queue Stats
12W - 17L
1,390 Elo+
Solo
Kali
Kali
LeD1z1
Kali
Level 141
God Stats
29W - 25L
1,606 SR
Queue Stats
114W - 118L
1,540 Elo+
Solo
Eset
Eset
Orbyt_Draxxy
Eset
Level 153
God Stats
20W - 12L
1,557 SR
Queue Stats
448W - 443L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 2 / 0
6,658
512
4,806
8,259
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Dako_xi
Cerberus
10
1 / 3 / 4
5,863
451
6,858
11,794
6,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Smarty-117
Ne Zha
13
3 / 3 / 1
7,110
547
5,032
11,185
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thanatos
thief_72157
Thanatos
5
0 / 3 / 0
4,790
368
1,370
3,981
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 5
7,295
561
10,115
8,803
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 1 / 5
8,064
620
10,771
8,620
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
AORDS
Osiris
14
5 / 0 / 0
8,908
685
4,940
8,289
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
Arivali
Medusa
10
1 / 3 / 0
6,038
464
5,958
8,775
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
LeD1z1
Kali
14
4 / 1 / 3
7,511
578
3,585
12,487
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 1
6,507
501
4,925
10,023
4,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
11
11
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
W
Hel
 
Hel
1
1
5
3.5
W
Osiris
AORDS
Osiris
5
0
0
5
W
Medusa
Arivali
Medusa
1
3
0
0.33
L
Cerberus
Dako_xi
Cerberus
1
3
4
1
W
Kali
LeD1z1
Kali
4
1
3
5.5
W
0
4
1
0.13
L
Ne Zha
Smarty-117
Ne Zha
3
3
1
1.17
L
Thanatos
thief_72157
Thanatos
0
3
0
0
L
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,181
Damage
30,179
44,022
Taken
48,194
16,637
Mitigated
21,260
17,833
Healing
20,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,806
1,268
0
2,117
8,259
2,228
0
3,961
3,924
52,225
483
W
Hel
 
Hel
10,771
429
1,364
5,185
8,620
2,758
434
3,414
5,206
58,909
1,737
W
Osiris
AORDS
Osiris
4,940
2,100
0
4,482
8,289
7,195
451
419
7,870
0
59,670
W
Medusa
Arivali
Medusa
5,958
1,620
0
1,067
8,775
2,476
583
3,620
5,155
0
36,563
L
Cerberus
Dako_xi
Cerberus
6,858
171
230
4,689
11,794
6,384
65
4,012
7,668
26,987
1,244
W
Kali
LeD1z1
Kali
3,585
1,412
0
5,453
12,487
4,043
0
1,746
10,741
0
42,962
W
4,925
627
1,330
1,618
10,023
4,788
0
2,103
7,920
31,845
233
L
Ne Zha
Smarty-117
Ne Zha
5,032
1,362
0
1,817
11,185
4,270
0
2,022
8,915
0
59,297
L
Thanatos
thief_72157
Thanatos
1,370
333
0
2,237
3,981
940
0
304
3,643
0
13,442
L
10,115
5,441
739
6,004
8,803
2,815
200
3,887
4,784
0
52,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
37,028
389
Minions Killed
432
0
Camps Cleared
0
1,177,750
Distance Traveled
1,290,355
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,658
512
120
9
0
273,863
4
W
Hel
8,064
620
119
9
0
278,364
0
W
Osiris
8,908
685
112
9
0
224,787
0
W
Medusa
6,038
464
75
6
0
260,894
0
L
Cerberus
5,863
451
76
6
0
262,515
2
W
Kali
7,511
578
83
6
0
284,412
0
W
Eset
6,507
501
43
3
0
241,898
0
L
Ne Zha
7,110
547
91
7
0
288,294
0
L
Thanatos
4,790
368
23
2
0
101,616
1
L
Cupid
7,295
561
79
6
0
251,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role