Player Matchup

Fafnir
Fafnir
Gold V
OGfresco
Fafnir
Gold V
Level 36
God Stats
35W - 25L
1,597 SR
Queue Stats
47W - 56L
1,664 MMR
Solo
Ix Chel
Ix Chel
Diamond V
PENRAY
Ix Chel
Diamond V
Level 165
God Stats
71W - 53L
1,676 SR
Queue Stats
718W - 481L
1,930 MMR
Solo
Medusa
Medusa
Platinum I
Shαkα
Medusa
Platinum I
Level 138
God Stats
2W - 3L
1,588 SR
Queue Stats
38W - 24L
1,974 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,620 SR
1,856 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 105
1,630 SR
1,777 MMR
Kuzenbo
Kuzenbo
Gold II
AdrianMactheonly
Kuzenbo
Gold II
Level 79
God Stats
90W - 61L
1,608 SR
Queue Stats
264W - 271L
1,602 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
Daeige
Danzaburou
Diamond IV
Level 182
God Stats
2W - 1L
1,524 SR
Queue Stats
371W - 427L
2,163 MMR
Solo
Ah Puch
Ah Puch
Gold II
KuzenbosNeNe
Ah Puch
Gold II
Level 53
God Stats
2W - 0L
1,757 SR
Queue Stats
68W - 60L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
OGfresco
Fafnir
13
0 / 2 / 2
9,015
644
4,119
15,104
18,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ix Chel
PENRAY
Ix Chel
16
1 / 6 / 4
10,549
754
9,682
13,612
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Shαkα
Medusa
18
4 / 2 / 0
11,398
814
8,346
10,438
3,782
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
CthulhuSerqetXing TianKumbhakarnaJormungandr

VS

Bans
Ne ZhaHadesCerberusPersephoneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 3
11,079
791
7,839
11,724
14,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Daeige
Danzaburou
18
3 / 2 / 4
12,505
893
12,476
12,894
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
KuzenbosNeNe
Ah Puch
18
2 / 1 / 5
11,288
806
13,532
9,916
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
10
10
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Danzaburou
Daeige
Danzaburou
3
2
4
2.5
W
Ah Puch
KuzenbosNeNe
Ah Puch
2
1
5
4.5
L
Fafnir
OGfresco
Fafnir
0
2
2
0.5
L
Ix Chel
PENRAY
Ix Chel
1
6
4
0.5
L
Medusa
Shαkα
Medusa
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,147
Damage
33,847
39,154
Taken
34,534
26,949
Mitigated
23,567
3,726
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,839
1,925
0
3,676
11,724
14,843
548
3,455
8,221
19,052
2,307
W
Danzaburou
Daeige
Danzaburou
12,476
2,724
0
4,933
12,894
4,754
2,415
5,572
7,322
0
63,717
W
Ah Puch
KuzenbosNeNe
Ah Puch
13,532
314
0
4,874
9,916
3,970
841
4,940
4,936
53,592
0
L
Fafnir
OGfresco
Fafnir
4,119
860
0
1,162
15,104
18,197
0
7,934
6,592
13,422
0
L
Ix Chel
PENRAY
Ix Chel
9,682
1,226
358
2,206
13,612
4,970
28
7,815
5,356
40,379
0
L
Medusa
Shαkα
Medusa
8,346
3,308
0
0
10,438
3,782
1,596
3,722
6,266
0
42,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
34,872
177
Minions Killed
205
0
Camps Cleared
0
658,347
Distance Traveled
757,353
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,079
791
25
2
0
252,669
1
W
Danzaburou
12,505
893
90
6
0
253,879
0
W
Ah Puch
11,288
806
90
6
0
250,805
0
L
Fafnir
9,015
644
16
1
0
217,161
2
L
Ix Chel
10,549
754
68
5
0
199,596
0
L
Medusa
11,398
814
93
7
0
241,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role