Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
CrazyCoyote8
Surtr
Gold IV
Level 45
God Stats
1W - 2L
1,349 SR
Queue Stats
45W - 49L
1,367 MMR
Solo
Ra
Ra
Gold V
PRESTAELANHUR
Ra
Gold V
Level 153
God Stats
3W - 1L
1,519 SR
Queue Stats
116W - 125L
1,209 MMR
Solo
Charybdis
Charybdis
Gold III
iRancho
Charybdis
Gold III
Level 158
God Stats
22W - 18L
1,625 SR
Queue Stats
114W - 113L
1,447 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
xlBERSERKERxl
Kuzenbo
Gold III
Level 156
God Stats
1W - 5L
1,373 SR
Queue Stats
37W - 38L
1,458 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,473 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,506 SR
1,413 MMR
Hera
Hera
Bronze III
 
Hera
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
 
Susano
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Gr8Kahn
Xing Tian
Gold IV
Level 147
God Stats
46W - 53L
1,475 SR
Queue Stats
164W - 184L
1,495 MMR
Party 2
Artio
Artio
Silver III
Millyyy
Artio
Silver III
Level 149
God Stats
1W - 4L
1,318 SR
Queue Stats
25W - 39L
1,182 MMR
Solo
Anhur
Anhur
Silver IV
shadowkxhn
Anhur
Silver IV
Level 101
God Stats
1W - 1L
1,738 SR
Queue Stats
8W - 14L
1,389 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 1 / 1
8,620
616
9,275
9,612
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 2
8,323
595
5,465
11,916
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 2 / 5
8,050
575
4,222
7,114
3,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
iRancho
Charybdis
16
4 / 0 / 0
9,146
653
8,774
5,775
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kuzenbo
12
1 / 0 / 4
7,839
560
3,547
7,627
7,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThorNe ZhaHadesKaliGeb

VS

Bans
FreyaBake KujiraAo KuangNu WaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 1 / 0
7,250
518
6,934
6,277
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
 
Susano
11
0 / 3 / 1
6,218
444
4,700
10,346
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Gr8Kahn
Xing Tian
13
2 / 3 / 0
7,293
521
7,533
12,386
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
Millyyy
Artio
10
0 / 1 / 0
6,063
433
2,933
9,952
5,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
12
0 / 4 / 0
6,433
460
2,405
11,174
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
4
4
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
1
7.5
L
Hera
 
Hera
2
1
0
2
L
Susano
 
Susano
0
3
1
0.17
W
0
1
2
1
L
Xing Tian
Gr8Kahn
Xing Tian
2
3
0
0.67
L
Artio
Millyyy
Artio
0
1
0
0
W
0
2
5
1.25
W
Charybdis
iRancho
Charybdis
4
0
0
4
L
Anhur
0
4
0
0
W
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
24,505
42,044
Taken
50,135
20,669
Mitigated
21,326
19,552
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,275
2,958
0
4,513
9,612
3,079
188
3,470
6,142
0
67,304
L
Hera
 
Hera
6,934
1,302
0
1,074
6,277
1,604
0
2,172
3,787
63,158
251
L
Susano
 
Susano
4,700
1,017
0
4,354
10,346
3,352
0
1,182
9,085
0
51,481
W
5,465
1,926
0
4,085
11,916
5,479
83
6,774
5,142
1,740
51,984
L
Xing Tian
Gr8Kahn
Xing Tian
7,533
49
0
1,370
12,386
7,604
0
290
12,096
42,898
2,031
L
Artio
Millyyy
Artio
2,933
423
456
4,152
9,952
5,484
0
2,401
7,431
14,770
0
W
4,222
227
835
3,383
7,114
3,131
324
3,320
3,794
67,235
0
W
Charybdis
iRancho
Charybdis
8,774
5,169
0
4,513
5,775
1,799
1,761
478
5,297
0
90,765
L
Anhur
2,405
1,081
0
3,705
11,174
3,282
0
1,454
9,677
0
46,165
W
Kuzenbo
3,547
1,534
390
1,833
7,627
7,181
97
3,253
4,374
16,570
20

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,978
Gold Earned
33,257
524
Minions Killed
425
0
Camps Cleared
0
1,415,056
Distance Traveled
1,267,316
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,620
616
106
8
0
333,465
3
L
Hera
7,250
518
125
9
0
263,949
2
L
Susano
6,218
444
85
6
0
275,640
0
W
Surtr
8,323
595
98
7
0
272,938
0
L
Xing Tian
7,293
521
102
7
0
247,429
0
L
Artio
6,063
433
17
1
0
232,453
4
W
Ra
8,050
575
132
9
0
284,549
1
W
Charybdis
9,146
653
172
12
0
241,677
2
L
Anhur
6,433
460
96
7
0
247,845
0
W
Kuzenbo
7,839
560
16
1
0
282,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role