Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Gilgamesh0831
Sobek
Level 163
God Stats
8W - 5L
1,535 SR
Queue Stats
167W - 209L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JakeGoBed
Morgan Le Fay
Level 166
God Stats
2W - 2L
1,454 SR
Queue Stats
42W - 66L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
WhisperingAcorn
Nu Wa
Level 159
God Stats
2W - 2L
1,768 SR
Queue Stats
46W - 57L
1,478 Elo+
Party 1
Loki
Loki
hamnotbroke
Loki
Level 140
God Stats
2W - 5L
1,454 SR
Queue Stats
38W - 71L
1,499 Elo+
Party 1
Team Averages
Level 172
1,543 SR
1,494 Elo+

VS

Team Averages
Level 94
1,522 SR
1,533 Elo+
Athena
Athena
NutflixnChill
Athena
Level 60
God Stats
1W - 1L
1,583 SR
Queue Stats
55W - 71L
1,500 Elo+
Solo
Skadi
Skadi
Pause4aSec
Skadi
Level 85
God Stats
19W - 9L
1,686 SR
Queue Stats
218W - 174L
1,615 Elo+
Solo
Eset
Eset
RadiationKIng34
Eset
Level 158
God Stats
5W - 7L
1,512 SR
Queue Stats
233W - 235L
1,474 Elo+
Solo
Poseidon
Poseidon
SilentShartz
Poseidon
Level 59
God Stats
0W - 1L
1,249 SR
Queue Stats
42W - 65L
1,470 Elo+
Solo
Loki
Loki
nosoysmrf
Loki
Level 108
God Stats
45W - 48L
1,580 SR
Queue Stats
379W - 339L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 0 / 8
7,526
684
5,343
8,165
6,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 3
7,004
637
8,564
9,925
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
JakeGoBed
Morgan Le Fay
12
3 / 4 / 7
6,242
567
7,004
7,619
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
2 / 1 / 7
7,056
641
4,973
3,998
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 4
7,041
640
4,601
7,392
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,459
496
3,734
10,841
5,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
11
0 / 0 / 0
5,671
516
3,636
5,617
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 7 / 3
5,517
502
3,131
9,826
5,419
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
SilentShartz
Poseidon
11
3 / 6 / 3
6,284
571
5,192
7,907
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
11
3 / 4 / 2
6,215
565
3,646
9,790
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
7
7
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
8
9
W
5
0
3
6.5
W
Morgan Le Fay
JakeGoBed
Morgan Le Fay
3
4
7
1.63
L
0
4
0
0
L
Skadi
0
0
0
0
L
1
7
3
0.36
L
Poseidon
SilentShartz
Poseidon
3
6
3
0.75
W
2
1
7
5.5
W
6
2
4
4
L
Loki
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,485
Damage
19,339
37,099
Taken
43,981
18,165
Mitigated
17,179
11,489
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,343
719
0
2,581
8,165
6,155
0
1,233
6,932
202
31,700
W
8,564
308
0
6,503
9,925
6,136
38
4,014
5,911
35,149
3,363
W
Morgan Le Fay
JakeGoBed
Morgan Le Fay
7,004
481
0
694
7,619
2,498
90
3,815
3,804
33,540
1,589
L
3,734
938
0
3,184
10,841
5,503
0
6,108
3,757
28,306
0
L
Skadi
3,636
640
0
619
5,617
1,241
0
1,864
3,596
0
50,475
L
3,131
307
143
1,189
9,826
5,419
0
3,050
6,310
14,890
0
L
Poseidon
SilentShartz
Poseidon
5,192
880
0
1,620
7,907
2,165
0
4,200
3,435
41,937
936
W
4,973
1,146
0
641
3,998
1,167
0
475
3,523
44,337
0
W
4,601
958
0
1,070
7,392
2,209
0
2,302
5,090
0
44,080
L
Loki
3,646
977
0
4,616
9,790
2,851
0
2,873
6,766
0
46,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
29,146
308
Minions Killed
318
0
Camps Cleared
0
1,200,779
Distance Traveled
1,121,792
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,526
684
40
4
0
238,922
2
W
Sobek
7,004
637
55
5
0
229,256
0
W
Morgan Le Fay
6,242
567
53
5
0
232,350
0
L
Athena
5,459
496
58
5
0
234,052
2
L
Skadi
5,671
516
95
9
0
217,836
0
L
Eset
5,517
502
12
1
0
218,701
0
L
Poseidon
6,284
571
73
7
0
205,402
0
W
Nu Wa
7,056
641
94
9
0
219,429
3
W
Loki
7,041
640
66
6
0
280,822
0
L
Loki
6,215
565
80
7
0
245,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role