Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Cookson952500
Zhong Kui
Level 109
God Stats
1W - 1L
1,724 SR
Queue Stats
69W - 118L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
TrippieWalker
Cu Chulainn
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 105L
1,546 Elo+
Party 2
Khepri
Khepri
XAquiveredX
Khepri
Level 156
God Stats
10W - 5L
1,753 SR
Queue Stats
224W - 229L
1,558 Elo+
Party 2
Team Averages
Level 143
1,595 SR
1,489 Elo+

VS

Team Averages
Level 80
1,610 SR
1,469 Elo+
Hun Batz
Hun Batz
DJuwanT_2016
Hun Batz
Level 117
God Stats
2W - 0L
1,711 SR
Queue Stats
19W - 30L
1,447 Elo+
Party 1
Ra
Ra
SwampyBear
Ra
Level 101
God Stats
1W - 0L
1,677 SR
Queue Stats
42W - 11L
1,807 Elo+
Solo
Kuzenbo
Kuzenbo
drew4391
Kuzenbo
Level 127
God Stats
1W - 0L
1,660 SR
Queue Stats
27W - 38L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sillylilillol
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
youkilledkenny19
Gilgamesh
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
4 / 2 / 4
9,140
762
10,112
10,765
9,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
 
Kukulkan
15
1 / 2 / 5
8,463
705
14,646
5,890
3,226
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Cookson952500
Zhong Kui
9
1 / 3 / 4
6,871
573
4,853
4,590
4,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TrippieWalker
Cu Chulainn
16
3 / 3 / 6
8,731
728
19,039
10,900
12,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
15
2 / 1 / 7
8,857
738
6,883
8,035
7,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DJuwanT_2016
Hun Batz
17
5 / 0 / 6
9,508
792
10,753
8,147
3,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

18
5 / 1 / 4
10,255
855
9,940
8,312
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
drew4391
Kuzenbo
15
0 / 1 / 11
9,021
752
6,625
24,264
20,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
sillylilillol
Morgan Le Fay
11
0 / 5 / 7
7,449
621
2,130
8,899
3,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
14
1 / 4 / 9
8,424
702
7,345
15,849
16,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
11
Kills
11
11
Deaths
11
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
2
4
3
L
Kukulkan
 
Kukulkan
1
2
5
1.75
L
Zhong Kui
Cookson952500
Zhong Kui
1
3
4
1
W
Hun Batz
DJuwanT_2016
Hun Batz
5
0
6
8
W
5
1
4
7
L
Cu Chulainn
TrippieWalker
Cu Chulainn
3
3
6
2
L
Khepri
2
1
7
5.5
W
Kuzenbo
drew4391
Kuzenbo
0
1
11
5.5
W
Morgan Le Fay
sillylilillol
Morgan Le Fay
0
5
7
0.7
W
Gilgamesh
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,533
Damage
36,793
40,180
Taken
65,471
37,234
Mitigated
48,259
16,497
Healing
35,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,112
931
4,464
5,616
10,765
9,541
119
4,901
5,722
25,176
368
L
Kukulkan
 
Kukulkan
14,646
582
0
982
5,890
3,226
0
2,918
2,737
35,164
1,018
L
Zhong Kui
Cookson952500
Zhong Kui
4,853
1,197
37
677
4,590
4,102
0
2,533
1,956
7,913
0
W
Hun Batz
DJuwanT_2016
Hun Batz
10,753
623
907
402
8,147
3,860
391
4,941
2,962
0
25,883
W
9,940
1,097
11,650
4,413
8,312
3,827
897
4,120
4,001
41,217
238
L
Cu Chulainn
TrippieWalker
Cu Chulainn
19,039
2,917
970
2,824
10,900
12,853
0
4,109
6,352
0
31,851
L
Khepri
6,883
424
75
852
8,035
7,512
0
4,389
3,241
14,929
0
W
Kuzenbo
drew4391
Kuzenbo
6,625
2,244
3,817
10,618
24,264
20,640
330
14,442
9,357
10,265
1,414
W
Morgan Le Fay
sillylilillol
Morgan Le Fay
2,130
370
1,507
772
8,899
3,603
92
3,969
4,775
5,322
0
W
Gilgamesh
7,345
1,270
490
1,070
15,849
16,329
48
8,025
7,355
1,686
9,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
44,657
146
Minions Killed
138
0
Camps Cleared
0
860,405
Distance Traveled
1,174,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,140
762
44
4
0
134,241
0
L
Kukulkan
8,463
705
53
4
0
234,459
0
L
Zhong Kui
6,871
573
9
1
0
67,971
0
W
Hun Batz
9,508
792
38
3
0
277,987
0
W
Ra
10,255
855
74
6
0
241,772
0
L
Cu Chulainn
8,731
728
13
1
0
222,334
0
L
Khepri
8,857
738
27
2
0
201,400
0
W
Kuzenbo
9,021
752
12
1
0
242,240
0
W
Morgan Le Fay
7,449
621
4
0
0
203,549
0
W
Gilgamesh
8,424
702
10
1
0
209,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role