Player Matchup

Hun Batz
Hun Batz
DiddysVictim
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,484 Elo+
Party 3
Kukulkan
Kukulkan
ImawsomeKILLA
Kukulkan
Level 149
God Stats
1W - 0L
1,637 SR
Queue Stats
82W - 58L
1,534 Elo+
Party 3
Ganesha
Ganesha
Si1v3rCoyote
Ganesha
Level 147
God Stats
11W - 6L
1,545 SR
Queue Stats
154W - 156L
1,493 Elo+
Party 1
King Arthur
King Arthur
Stridercc
King Arthur
Level 148
God Stats
3W - 2L
1,498 SR
Queue Stats
136W - 139L
1,546 Elo+
Party 1
Raijin
Raijin
WesternNutria39
Raijin
Level 165
God Stats
4W - 4L
1,417 SR
Queue Stats
291W - 275L
1,506 Elo+
Party 1
Team Averages
Level 125
1,520 SR
1,513 Elo+

VS

Team Averages
Level 111
1,578 SR
1,540 Elo+
Discordia
Discordia
AceChemicals22
Discordia
Level 115
God Stats
0W - 2L
1,742 SR
Queue Stats
50W - 50L
1,508 Elo+
Party 2
Ishtar
Ishtar
GankedPsy
Ishtar
Level 101
God Stats
0W - 2L
1,331 SR
Queue Stats
21W - 22L
1,506 Elo+
Party 2
He Bo
He Bo
Hakun4matat4
He Bo
Level 148
God Stats
3W - 2L
1,727 SR
Queue Stats
84W - 49L
1,665 Elo+
Solo
King Arthur
King Arthur
MRHOOLEESHEAT
King Arthur
Level 62
God Stats
4W - 7L
1,550 SR
Queue Stats
164W - 158L
1,518 Elo+
Solo
Ne Zha
Ne Zha
VuIgarized
Ne Zha
Level 127
God Stats
8W - 13L
1,541 SR
Queue Stats
211W - 188L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DiddysVictim
Hun Batz
11
2 / 2 / 4
6,145
559
4,143
9,182
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
ImawsomeKILLA
Kukulkan
13
5 / 1 / 2
6,913
628
6,175
4,905
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Si1v3rCoyote
Ganesha
10
0 / 1 / 5
5,778
525
2,524
8,728
4,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Stridercc
King Arthur
11
0 / 2 / 1
6,121
556
5,321
11,656
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
6 / 0 / 1
6,841
622
6,104
4,816
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AceChemicals22
Discordia
11
2 / 2 / 0
5,907
537
6,093
3,941
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
GankedPsy
Ishtar
9
0 / 5 / 0
5,230
475
2,988
8,220
1,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 2 / 0
5,452
496
2,401
6,375
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MRHOOLEESHEAT
King Arthur
13
2 / 1 / 1
6,895
627
6,660
10,248
8,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
VuIgarized
Ne Zha
9
0 / 3 / 3
5,452
496
5,396
11,968
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
6
6
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
AceChemicals22
Discordia
2
2
0
1
W
Hun Batz
DiddysVictim
Hun Batz
2
2
4
2
L
Ishtar
GankedPsy
Ishtar
0
5
0
0
L
2
2
0
1
W
Kukulkan
ImawsomeKILLA
Kukulkan
5
1
2
6
L
King Arthur
MRHOOLEESHEAT
King Arthur
2
1
1
2.5
W
Ganesha
Si1v3rCoyote
Ganesha
0
1
5
2.5
W
King Arthur
Stridercc
King Arthur
0
2
1
0.25
L
Ne Zha
VuIgarized
Ne Zha
0
3
3
0.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
23,538
39,287
Taken
40,752
18,593
Mitigated
18,098
12,859
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AceChemicals22
Discordia
6,093
321
0
766
3,941
735
0
2,031
1,592
37,183
0
W
Hun Batz
DiddysVictim
Hun Batz
4,143
1,046
0
3,306
9,182
2,936
0
3,131
6,051
0
44,387
L
Ishtar
GankedPsy
Ishtar
2,988
1,577
0
2,470
8,220
1,924
0
4,841
3,379
0
30,343
L
2,401
192
0
3,137
6,375
1,352
0
1,843
4,330
34,004
0
W
Kukulkan
ImawsomeKILLA
Kukulkan
6,175
760
0
1,000
4,905
1,558
354
481
4,424
53,079
0
L
King Arthur
MRHOOLEESHEAT
King Arthur
6,660
829
0
2,942
10,248
8,226
0
428
9,774
0
52,613
W
Ganesha
Si1v3rCoyote
Ganesha
2,524
378
1,922
2,835
8,728
4,298
0
2,198
6,530
10,185
0
W
King Arthur
Stridercc
King Arthur
5,321
564
0
2,952
11,656
8,268
13
227
11,429
0
41,995
L
Ne Zha
VuIgarized
Ne Zha
5,396
1,322
0
4,116
11,968
5,861
0
4,976
6,874
0
27,755
W
6,104
402
0
844
4,816
1,533
0
2,457
2,359
35,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
28,936
335
Minions Killed
311
0
Camps Cleared
0
1,057,421
Distance Traveled
1,071,308
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,907
537
71
6
0
256,922
0
W
Hun Batz
6,145
559
84
8
0
231,469
0
L
Ishtar
5,230
475
57
5
0
165,607
2
L
He Bo
5,452
496
60
5
0
228,104
3
W
Kukulkan
6,913
628
106
10
0
206,327
0
L
King Arthur
6,895
627
90
8
0
222,662
3
W
Ganesha
5,778
525
2
0
0
209,671
6
W
King Arthur
6,121
556
69
6
0
194,860
0
L
Ne Zha
5,452
496
33
3
0
198,013
0
W
Raijin
6,841
622
74
7
0
215,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role