Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Knoblyy
Thanatos
Level 129
God Stats
3W - 5L
1,287 SR
Queue Stats
103W - 132L
1,447 Elo+
Party 1
Cabrakan
Cabrakan
SaltyGamer345
Cabrakan
Level 43
God Stats
7W - 5L
1,596 SR
Queue Stats
74W - 89L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
SoMature
Xbalanque
Level 152
God Stats
8W - 5L
1,653 SR
Queue Stats
116W - 130L
1,472 Elo+
Party 1
Hercules
Hercules
jonhysejugar
Hercules
Level 131
God Stats
18W - 18L
1,625 SR
Queue Stats
457W - 442L
1,504 Elo+
Solo
Team Averages
Level 116
1,532 SR
1,472 Elo+

VS

Team Averages
Level 151
1,551 SR
1,499 Elo+
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AlexKUNGI
Sol
Level 204
God Stats
6W - 3L
1,636 SR
Queue Stats
532W - 508L
1,546 Elo+
Solo
Chaac
Chaac
LEETJ99
Chaac
Level 129
God Stats
15W - 15L
1,541 SR
Queue Stats
295W - 259L
1,509 Elo+
Solo
Chronos
Chronos
SenorClownlos
Chronos
Level 115
God Stats
10W - 9L
1,557 SR
Queue Stats
227W - 221L
1,499 Elo+
Solo
Thor
Thor
Zeus DPDC9586
Thor
Level 155
God Stats
27W - 29L
1,519 SR
Queue Stats
325W - 334L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
1 / 1 / 0
3,533
707
2,019
3,891
2,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
Knoblyy
Thanatos
6
1 / 2 / 2
3,529
706
2,033
4,109
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
SaltyGamer345
Cabrakan
5
1 / 0 / 1
3,694
739
1,918
4,146
3,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
SoMature
Xbalanque
7
1 / 1 / 1
3,720
744
4,122
4,202
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
jonhysejugar
Hercules
8
2 / 0 / 0
4,520
904
2,115
3,248
2,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
1 / 1 / 1
3,538
708
2,158
6,214
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 2 / 1
3,518
704
3,737
4,528
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
LEETJ99
Chaac
3
0 / 2 / 0
2,885
577
911
3,375
1,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
7
2 / 0 / 0
4,190
838
2,543
2,532
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 1
3,453
691
733
3,088
956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
0
1
L
Sobek
 
Sobek
1
1
1
1.5
L
1
2
1
0.75
W
Thanatos
Knoblyy
Thanatos
1
2
2
1
L
Chaac
LEETJ99
Chaac
0
2
0
0
W
Cabrakan
SaltyGamer345
Cabrakan
1
0
1
1.5
L
Chronos
2
0
0
2
W
Xbalanque
SoMature
Xbalanque
1
1
1
1.5
L
0
1
1
0.5
W
Hercules
jonhysejugar
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,207
Damage
10,082
19,596
Taken
19,737
10,174
Mitigated
6,908
8,425
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,019
473
0
1,344
3,891
2,153
0
1,927
1,798
12,787
221
L
Sobek
 
Sobek
2,158
493
0
2,872
6,214
3,338
0
1,687
4,527
8,436
0
L
3,737
2,092
0
2,252
4,528
909
0
423
4,105
15,291
5,398
W
Thanatos
Knoblyy
Thanatos
2,033
493
0
2,033
4,109
1,231
0
1,547
2,522
0
14,515
L
Chaac
LEETJ99
Chaac
911
293
0
1,238
3,375
1,004
0
0
3,169
0
9,438
W
Cabrakan
SaltyGamer345
Cabrakan
1,918
319
0
1,498
4,146
3,602
0
2,363
1,783
6,770
2,127
L
Chronos
2,543
1,323
0
759
2,532
701
0
1,082
1,450
19,475
1,260
W
Xbalanque
SoMature
Xbalanque
4,122
1,931
0
1,792
4,202
1,112
0
2,039
2,163
0
23,725
L
733
299
0
292
3,088
956
0
353
2,735
0
20,019
W
Hercules
jonhysejugar
Hercules
2,115
982
0
1,758
3,248
2,076
0
0
3,248
0
24,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,996
Gold Earned
17,584
154
Minions Killed
138
0
Camps Cleared
0
572,208
Distance Traveled
495,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,533
707
22
4
0
110,148
0
L
Sobek
3,538
708
9
2
0
120,038
0
L
Sol
3,518
704
33
7
0
98,459
0
W
Thanatos
3,529
706
30
6
0
127,022
0
L
Chaac
2,885
577
16
3
0
58,607
0
W
Cabrakan
3,694
739
14
3
0
123,728
0
L
Chronos
4,190
838
35
7
0
105,319
0
W
Xbalanque
3,720
744
44
9
0
110,451
0
L
Thor
3,453
691
45
9
0
112,747
0
W
Hercules
4,520
904
44
9
0
100,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role