Player Matchup

Mulan
Mulan
DjDonDonn
Mulan
Level 155
God Stats
1W - 2L
1,381 SR
Queue Stats
448W - 446L
1,515 Elo+
Party 2
Baba Yaga
Baba Yaga
JustAJosh
Baba Yaga
Level 92
God Stats
4W - 10L
1,327 SR
Queue Stats
492W - 499L
1,517 Elo+
Party 2
Chang'e
Chang'e
PunishingWrath
Chang'e
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 Elo+
Party 2
Khepri
Khepri
ThaNetherKing
Khepri
Level 145
God Stats
5W - 9L
1,435 SR
Queue Stats
422W - 421L
1,568 Elo+
Party 2
Vamana
Vamana
TheShotoBeni
Vamana
Level 160
God Stats
0W - 1L
1,284 SR
Queue Stats
13W - 8L
1,553 Elo+
Party 2
Team Averages
Level 140
1,386 SR
1,520 Elo+

VS

Team Averages
Level 141
1,552 SR
1,524 Elo+
Ymir
Ymir
DIosAzrecaJuan
Ymir
Level 216
God Stats
1W - 2L
1,538 SR
Queue Stats
51W - 61L
1,533 Elo+
Solo
Fenrir
Fenrir
Shadedgp
Fenrir
Level 155
God Stats
3W - 3L
1,395 SR
Queue Stats
113W - 111L
1,530 Elo+
Party 1
Ra
Ra
lexbtw
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,533 Elo+
Solo
Chronos
Chronos
temp-28248528393
Chronos
Level 85
God Stats
6W - 1L
1,768 SR
Queue Stats
499W - 501L
1,537 Elo+
Solo
Athena
Athena
Ábêrràtíðn
Athena
Level 145
God Stats
5W - 2L
1,559 SR
Queue Stats
140W - 140L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DjDonDonn
Mulan
7
1 / 4 / 1
5,588
699
3,493
5,337
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
JustAJosh
Baba Yaga
13
2 / 0 / 4
6,978
872
8,571
4,820
3,287
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

13
1 / 1 / 3
6,804
851
4,762
5,896
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 0 / 3
6,776
847
3,713
4,916
5,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
12
1 / 4 / 5
6,548
819
8,776
12,003
11,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,675
834
5,353
11,458
6,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Shadedgp
Fenrir
10
0 / 2 / 6
5,907
738
3,923
7,361
7,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
13
4 / 3 / 5
7,384
923
9,686
6,219
3,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 1 / 4
6,799
850
4,122
5,696
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
2 / 0 / 7
7,149
894
3,820
5,871
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
6
Kills
9
9
Deaths
7
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Mulan
DjDonDonn
Mulan
1
4
1
0.38
L
Baba Yaga
JustAJosh
Baba Yaga
2
0
4
4
L
1
1
3
2.5
W
Fenrir
Shadedgp
Fenrir
0
2
6
1.5
L
1
0
3
2.5
L
Vamana
1
4
5
0.88
W
Ra
4
3
5
2.17
W
2
1
4
4
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,315
Damage
26,904
32,972
Taken
36,605
26,042
Mitigated
24,408
13,218
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,353
683
2,627
4,785
11,458
6,179
0
4,966
6,492
6,904
0
L
Mulan
DjDonDonn
Mulan
3,493
140
574
471
5,337
3,084
0
3,365
1,972
0
6,271
L
Baba Yaga
JustAJosh
Baba Yaga
8,571
670
265
1,966
4,820
3,287
0
3,725
1,048
14,082
545
L
4,762
328
4,125
2,602
5,896
3,128
0
4,431
1,261
11,899
1,671
W
Fenrir
Shadedgp
Fenrir
3,923
475
607
1,330
7,361
7,047
0
3,873
3,488
0
5,639
L
3,713
121
438
1,439
4,916
5,536
0
3,956
960
10,868
0
L
Vamana
8,776
3,612
400
938
12,003
11,007
0
6,974
5,029
0
20,033
W
Ra
9,686
1,371
1,742
1,533
6,219
3,012
52
2,592
3,627
23,916
0
W
4,122
1,016
1,116
1,524
5,696
2,565
1,181
2,893
2,803
19,531
0
W
3,820
1,220
94
1,858
5,871
5,605
96
1,913
3,958
5,787
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
33,914
76
Minions Killed
76
0
Camps Cleared
0
724,584
Distance Traveled
837,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,675
834
5
1
0
134,106
0
L
Mulan
5,588
699
3
0
0
75,526
0
L
Baba Yaga
6,978
872
12
2
0
155,897
0
L
Chang'e
6,804
851
31
4
0
162,771
0
W
Fenrir
5,907
738
5
1
0
197,833
0
L
Khepri
6,776
847
10
1
0
183,675
0
L
Vamana
6,548
819
20
3
0
146,715
0
W
Ra
7,384
923
38
5
0
158,796
0
W
Chronos
6,799
850
20
3
0
171,485
0
W
Athena
7,149
894
8
1
0
174,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role