Player Matchup

Ymir
Ymir
AmusableNine991
Ymir
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Cindybott
Neith
Level 6
God Stats
3W - 1L
1,709 SR
Queue Stats
36W - 42L
1,191 Elo+
Party 1
Janus
Janus
FalconMex21
Janus
Level 129
God Stats
31W - 32L
1,573 SR
Queue Stats
325W - 305L
1,439 Elo+
Solo
Yemoja
Yemoja
PopwarTRE
Yemoja
Level 61
God Stats
3W - 10L
1,311 SR
Queue Stats
112W - 162L
1,323 Elo+
Party 1
Arachne
Arachne
popwarKING
Arachne
Level 47
God Stats
32W - 27L
1,630 SR
Queue Stats
117W - 136L
1,345 Elo+
Party 1
Team Averages
Level 61
1,545 SR
1,360 Elo+

VS

Team Averages
Level 98
1,552 SR
1,421 Elo+
Atlas
Atlas
CALCIO-SAMA
Atlas
Level 128
God Stats
18W - 19L
1,518 SR
Queue Stats
356W - 348L
1,433 Elo+
Party 2
Loki
Loki
CT Winter2470
Loki
Level 62
God Stats
23W - 17L
1,610 SR
Queue Stats
185W - 188L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Perttyrainy
Morgan Le Fay
Level 119
God Stats
3W - 2L
1,615 SR
Queue Stats
36W - 57L
1,391 Elo+
Solo
Mulan
Mulan
RainyTM
Mulan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,355 Elo+
Solo
Bacchus
Bacchus
YisusLiii
Bacchus
Level 102
God Stats
11W - 6L
1,518 SR
Queue Stats
154W - 146L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
6,799
486
4,362
10,295
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Cindybott
Neith
8
0 / 7 / 0
5,089
364
1,920
8,562
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 0 / 1
7,283
520
6,591
3,489
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
PopwarTRE
Yemoja
6
0 / 4 / 0
4,837
346
200
3,477
1,550
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
popwarKING
Arachne
10
1 / 10 / 1
5,802
414
3,692
13,080
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 4
9,274
662
9,607
8,468
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
3 / 2 / 2
8,046
575
3,649
8,670
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
Perttyrainy
Morgan Le Fay
12
1 / 1 / 2
7,327
523
2,750
7,279
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Mulan
RainyTM
Mulan
13
4 / 3 / 3
8,278
591
7,859
8,575
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
YisusLiii
Bacchus
12
4 / 0 / 13
8,665
619
4,388
6,980
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
26
26
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
14
1
4
16
W
3
2
2
2
L
Neith
Cindybott
Neith
0
7
0
0
L
2
0
1
2.5
W
Morgan Le Fay
Perttyrainy
Morgan Le Fay
1
1
2
2
L
Yemoja
PopwarTRE
Yemoja
0
4
0
0
W
Mulan
RainyTM
Mulan
4
3
3
1.83
W
Bacchus
YisusLiii
Bacchus
4
0
13
10.5
L
Arachne
popwarKING
Arachne
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,765
Damage
28,253
38,903
Taken
39,972
13,742
Mitigated
19,664
4,442
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,362
1,018
0
1,062
10,295
4,906
0
461
9,834
24,479
1,390
W
9,607
3,239
0
4,498
8,468
3,760
906
832
7,571
59,035
3,703
W
3,649
1,250
363
5,796
8,670
2,489
149
1,156
7,398
0
60,529
L
Neith
Cindybott
Neith
1,920
701
0
154
8,562
2,329
0
4,382
4,100
0
17,141
L
6,591
38
0
587
3,489
1,058
0
1,239
2,164
48,926
809
W
Morgan Le Fay
Perttyrainy
Morgan Le Fay
2,750
285
0
784
7,279
2,294
0
2,841
4,132
44,499
0
L
Yemoja
PopwarTRE
Yemoja
200
90
48
12
3,477
1,550
0
2,654
823
5,595
0
W
Mulan
RainyTM
Mulan
7,859
1,675
0
2,329
8,575
3,899
1,128
3,643
4,460
0
47,912
W
Bacchus
YisusLiii
Bacchus
4,388
608
0
2,568
6,980
7,222
695
1,775
5,012
23,889
1,952
L
Arachne
popwarKING
Arachne
3,692
2,418
0
2,579
13,080
3,899
0
7,611
5,317
0
29,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
41,590
236
Minions Killed
416
0
Camps Cleared
0
1,133,525
Distance Traveled
1,387,528
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,799
486
57
4
0
218,032
0
W
Atlas
9,274
662
86
6
0
288,843
0
W
Loki
8,046
575
91
7
0
299,355
0
L
Neith
5,089
364
32
2
0
243,288
0
L
Janus
7,283
520
91
7
0
296,789
6
W
Morgan Le Fay
7,327
523
89
6
0
240,020
1
L
Yemoja
4,837
346
8
1
0
108,851
0
W
Mulan
8,278
591
85
6
0
260,825
2
W
Bacchus
8,665
619
65
5
0
298,485
4
L
Arachne
5,802
414
48
3
0
266,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role