Player Matchup

Chiron
Chiron
EchoDerek
Chiron
Level 128
God Stats
2W - 1L
1,365 SR
Queue Stats
114W - 119L
1,518 Elo+
Party 2
Medusa
Medusa
EchoJulio
Medusa
Level 116
God Stats
4W - 7L
1,413 SR
Queue Stats
172W - 186L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
LoliMilking
Hou Yi
Level 109
God Stats
51W - 44L
1,575 SR
Queue Stats
200W - 187L
1,507 Elo+
Party 1
Ymir
Ymir
Neezy206
Ymir
Level 129
God Stats
34W - 23L
1,687 SR
Queue Stats
171W - 144L
1,555 Elo+
Solo
Chang'e
Chang'e
Twiggsy
Chang'e
Level 89
God Stats
4W - 5L
1,211 SR
Queue Stats
104W - 90L
1,535 Elo+
Party 1
Team Averages
Level 114
1,450 SR
1,521 Elo+

VS

Team Averages
Level 161
1,497 SR
1,545 Elo+
Kukulkan
Kukulkan
HydroDub
Kukulkan
Level 143
God Stats
46W - 54L
1,521 SR
Queue Stats
223W - 213L
1,554 Elo+
Solo
Mulan
Mulan
JhonyGarcia14
Mulan
Level 141
God Stats
9W - 16L
1,360 SR
Queue Stats
125W - 126L
1,461 Elo+
Solo
Danzaburou
Danzaburou
KnightBAYBAY
Danzaburou
Level 234
God Stats
4W - 2L
1,631 SR
Queue Stats
62W - 62L
1,558 Elo+
Solo
Fenrir
Fenrir
PsychoticDucky
Fenrir
Level 156
God Stats
0W - 1L
1,476 SR
Queue Stats
5W - 4L
1,610 Elo+
Solo
Yemoja
Yemoja
wltrpayton134
Yemoja
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
175W - 163L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EchoDerek
Chiron
13
1 / 1 / 5
7,400
529
4,444
10,343
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
EchoJulio
Medusa
13
1 / 1 / 3
7,605
543
9,091
10,231
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
15
9 / 2 / 2
9,210
658
11,531
9,050
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
5 / 1 / 6
9,420
673
10,279
10,019
5,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Twiggsy
Chang'e
13
3 / 0 / 4
7,931
567
4,687
9,302
6,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HydroDub
Kukulkan
12
1 / 6 / 0
6,928
495
2,885
10,239
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 5 / 2
7,200
514
3,125
12,388
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
KnightBAYBAY
Danzaburou
12
1 / 1 / 0
7,341
524
10,806
10,509
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 5 / 1
6,939
496
5,062
10,923
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 2
6,987
499
5,858
13,770
10,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
4
5
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
EchoDerek
Chiron
1
1
5
3.5
W
Medusa
EchoJulio
Medusa
1
1
3
2.5
L
Kukulkan
HydroDub
Kukulkan
1
6
0
0.17
L
0
5
2
0.2
L
Danzaburou
KnightBAYBAY
Danzaburou
1
1
0
1
W
Hou Yi
9
2
2
5
W
Ymir
5
1
6
8
L
2
5
1
0.5
W
Chang'e
Twiggsy
Chang'e
3
0
4
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,032
Damage
27,736
48,945
Taken
57,829
22,196
Mitigated
28,627
20,049
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
EchoDerek
Chiron
4,444
1,452
201
2,910
10,343
3,142
274
729
9,458
0
52,772
W
Medusa
EchoJulio
Medusa
9,091
2,562
0
2,519
10,231
3,533
1,060
1,979
8,252
0
70,321
L
Kukulkan
HydroDub
Kukulkan
2,885
222
0
2,293
10,239
3,976
0
1,020
9,175
43,380
0
L
3,125
413
0
4,273
12,388
6,227
259
5,318
6,629
0
51,965
L
Danzaburou
KnightBAYBAY
Danzaburou
10,806
3,569
0
1,520
10,509
3,822
706
1,361
9,148
0
65,212
W
Hou Yi
11,531
5,521
0
2,851
9,050
3,392
507
2,624
6,181
0
62,484
W
Ymir
10,279
2,648
0
1,000
10,019
5,797
0
802
9,217
57,110
1,387
L
5,062
1,097
0
1,473
10,923
4,509
0
2,566
8,199
0
36,267
W
Chang'e
Twiggsy
Chang'e
4,687
918
4,917
5,651
9,302
6,332
0
2,208
7,094
20,198
0
L
5,858
1,215
4,294
3,599
13,770
10,093
200
3,813
9,827
25,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
35,395
461
Minions Killed
383
0
Camps Cleared
0
1,378,141
Distance Traveled
1,181,732
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,400
529
89
6
0
317,127
0
W
Medusa
7,605
543
119
9
0
276,754
0
L
Kukulkan
6,928
495
87
6
0
238,227
2
L
Mulan
7,200
514
82
6
0
227,401
0
L
Danzaburou
7,341
524
120
9
0
222,856
2
W
Hou Yi
9,210
658
104
7
0
280,087
0
W
Ymir
9,420
673
105
8
0
229,694
1
L
Fenrir
6,939
496
63
5
0
273,366
0
W
Chang'e
7,931
567
44
3
0
274,479
2
L
Yemoja
6,987
499
31
2
0
219,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role