Player Matchup

Loki
Loki
Azrael5026
Loki
Level 58
God Stats
18W - 21L
1,465 SR
Queue Stats
52W - 63L
1,480 Elo+
Party 1
Serqet
Serqet
LEMONSxWORTH
Serqet
Level 153
God Stats
1W - 0L
1,745 SR
Queue Stats
452W - 381L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
SolitarioKirito
Jormungandr
Level 162
God Stats
9W - 1L
1,792 SR
Queue Stats
285W - 246L
1,426 Elo+
Solo
Rama
Rama
TheDarles
Rama
Level 115
God Stats
3W - 3L
1,426 SR
Queue Stats
813W - 792L
1,501 Elo+
Party 1
Maui
Maui
Wint3rzsz
Maui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
1,542 Elo+
Party 1
Team Averages
Level 111
1,585 SR
1,491 Elo+

VS

Team Averages
Level 149
1,459 SR
1,496 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GermanBlackBird
Bakasura
Level 125
God Stats
2W - 6L
1,258 SR
Queue Stats
128W - 133L
1,492 Elo+
Party 2
Xing Tian
Xing Tian
Ls KIRA UCHIHA
Xing Tian
Level 157
God Stats
9W - 9L
1,559 SR
Queue Stats
523W - 534L
1,428 Elo+
Solo
Atlas
Atlas
maybtday
Atlas
Level 146
God Stats
37W - 32L
1,602 SR
Queue Stats
277W - 279L
1,542 Elo+
Solo
Anhur
Anhur
x 8th x Hero
Anhur
Level 158
God Stats
2W - 5L
1,378 SR
Queue Stats
170W - 162L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 3
7,314
563
7,113
7,506
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
14
6 / 2 / 4
8,106
624
9,188
8,474
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SolitarioKirito
Jormungandr
11
2 / 0 / 4
7,460
574
4,703
13,415
10,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
12
1 / 2 / 3
6,893
530
6,592
11,872
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
10
0 / 3 / 1
6,342
488
4,032
9,888
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 1 / 2
7,959
612
9,665
11,580
8,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bakasura
13
3 / 3 / 2
7,357
566
4,374
11,666
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Ls KIRA UCHIHA
Xing Tian
9
1 / 1 / 0
6,409
493
3,499
10,248
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
maybtday
Atlas
12
3 / 6 / 0
7,304
562
5,438
13,379
5,696
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 4
7,436
572
9,445
10,319
2,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
16
Kills
10
10
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
2
2
W
7
3
3
2.83
L
Bakasura
3
3
2
1.33
W
Serqet
6
2
4
4
L
Xing Tian
Ls KIRA UCHIHA
Xing Tian
1
1
0
1
W
Jormungandr
SolitarioKirito
Jormungandr
2
0
4
4
W
Rama
1
2
3
1.25
W
Maui
0
3
1
0.17
L
Atlas
maybtday
Atlas
3
6
0
0.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,628
Damage
32,421
51,155
Taken
57,192
24,814
Mitigated
26,435
10,314
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,665
1,244
0
2,985
11,580
8,769
364
4,878
6,702
0
64,055
W
7,113
1,627
0
0
7,506
2,324
0
852
6,384
0
34,978
L
Bakasura
4,374
3,199
0
6,006
11,666
4,064
0
813
10,600
0
30,595
W
Serqet
9,188
2,314
0
870
8,474
2,976
0
3,091
5,241
0
47,246
L
Xing Tian
Ls KIRA UCHIHA
Xing Tian
3,499
423
273
3,118
10,248
5,256
0
488
9,637
17,927
3,025
W
Jormungandr
SolitarioKirito
Jormungandr
4,703
1,652
1,474
2,241
13,415
10,280
0
2,005
11,270
39,900
479
W
Rama
6,592
5,756
0
5,193
11,872
3,233
506
2,136
9,666
0
56,075
W
Maui
4,032
1,753
0
536
9,888
6,001
0
375
9,513
34,822
6,718
L
Atlas
maybtday
Atlas
5,438
921
0
1,735
13,379
5,696
0
508
12,523
41,213
1,064
L
9,445
5,738
0
2,720
10,319
2,650
667
1,754
8,237
0
41,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,115
Gold Earned
36,465
375
Minions Killed
353
0
Camps Cleared
0
1,301,685
Distance Traveled
1,200,610
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,959
612
101
8
0
245,332
1
W
Loki
7,314
563
55
4
0
291,018
0
L
Bakasura
7,357
566
94
7
0
286,818
1
W
Serqet
8,106
624
87
7
0
296,840
4
L
Xing Tian
6,409
493
28
2
0
168,571
2
W
Jormungandr
7,460
574
75
6
0
255,849
3
W
Rama
6,893
530
83
6
0
232,112
1
W
Maui
6,342
488
75
6
0
225,866
2
L
Atlas
7,304
562
65
5
0
256,264
7
L
Anhur
7,436
572
65
5
0
243,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role