Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
KazuyaJung
Hera
Level 103
God Stats
7W - 5L
1,658 SR
Queue Stats
125W - 144L
1,418 Elo+
Solo
Charon
Charon
Reaganiv9
Charon
Level 120
God Stats
3W - 2L
1,519 SR
Queue Stats
194W - 194L
1,543 Elo+
Solo
Raijin
Raijin
ReiiBae
Raijin
Level 158
God Stats
6W - 5L
1,618 SR
Queue Stats
225W - 183L
1,641 Elo+
Solo
Nu Wa
Nu Wa
Tefusilo1
Nu Wa
Level 64
God Stats
3W - 4L
1,427 SR
Queue Stats
181W - 183L
1,530 Elo+
Solo
Team Averages
Level 113
1,545 SR
1,526 Elo+

VS

Team Averages
Level 146
1,495 SR
1,526 Elo+
Scylla
Scylla
Bnamhsid
Scylla
Level 159
God Stats
4W - 2L
1,454 SR
Queue Stats
313W - 331L
1,499 Elo+
Solo
Ne Zha
Ne Zha
EnVsable
Ne Zha
Level 157
God Stats
6W - 4L
1,529 SR
Queue Stats
281W - 255L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
IPlayMagesOnly
Zhong Kui
Level 64
God Stats
1W - 1L
1,481 SR
Queue Stats
6W - 5L
1,572 Elo+
Party 1
Anhur
Anhur
KellerSensei
Anhur
Level 181
God Stats
2W - 2L
1,287 SR
Queue Stats
85W - 86L
1,543 Elo+
Party 1
Medusa
Medusa
iokiSylph
Medusa
Level 168
God Stats
2W - 0L
1,726 SR
Queue Stats
50W - 48L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 6
6,540
934
4,139
6,153
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 3
6,446
921
4,727
5,670
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Reaganiv9
Charon
11
2 / 3 / 6
6,826
975
2,656
6,018
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
ReiiBae
Raijin
10
3 / 3 / 2
6,489
927
2,924
4,851
1,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Tefusilo1
Nu Wa
14
4 / 2 / 6
7,448
1,064
6,958
5,740
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bnamhsid
Scylla
13
4 / 1 / 6
7,305
1,044
5,090
4,284
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
EnVsable
Ne Zha
14
3 / 1 / 8
7,290
1,041
4,739
6,582
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
IPlayMagesOnly
Zhong Kui
12
3 / 2 / 4
6,864
981
4,532
5,230
3,095
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 4 / 7
6,832
976
4,346
7,017
1,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
iokiSylph
Medusa
13
2 / 2 / 8
6,871
982
8,022
4,913
1,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
10
Kills
16
16
Deaths
10
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
6
0.75
W
Scylla
Bnamhsid
Scylla
4
1
6
7
W
Ne Zha
EnVsable
Ne Zha
3
1
8
7
W
Zhong Kui
IPlayMagesOnly
Zhong Kui
3
2
4
2.5
L
1
4
3
0.63
W
4
4
7
1.88
L
Charon
Reaganiv9
Charon
2
3
6
1.67
L
Raijin
ReiiBae
Raijin
3
3
2
1.33
L
Nu Wa
Tefusilo1
Nu Wa
4
2
6
3.5
W
Medusa
iokiSylph
Medusa
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
26,729
28,432
Taken
28,026
12,148
Mitigated
11,428
7,522
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,139
50
460
1,817
6,153
1,997
0
2,310
3,677
12,169
0
W
Scylla
Bnamhsid
Scylla
5,090
76
727
1,490
4,284
1,137
410
3,627
584
13,500
0
W
Ne Zha
EnVsable
Ne Zha
4,739
404
733
2,266
6,582
3,903
323
3,093
3,351
0
15,660
W
Zhong Kui
IPlayMagesOnly
Zhong Kui
4,532
88
163
1,729
5,230
3,095
215
4,166
844
11,488
510
L
4,727
750
468
1,137
5,670
1,531
0
1,838
3,632
11,330
0
W
4,346
2,115
1,406
835
7,017
1,967
286
5,119
1,602
0
9,467
L
Charon
Reaganiv9
Charon
2,656
249
258
1,078
6,018
5,178
0
2,099
3,819
6,324
0
L
Raijin
ReiiBae
Raijin
2,924
428
0
340
4,851
1,590
0
412
4,433
4,977
0
L
Nu Wa
Tefusilo1
Nu Wa
6,958
1,924
0
1,964
5,740
1,852
21
2,299
3,349
19,232
0
W
Medusa
iokiSylph
Medusa
8,022
1,442
115
757
4,913
1,326
28
4,532
241
0
26,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
35,162
77
Minions Killed
109
0
Camps Cleared
0
626,756
Distance Traveled
765,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,540
934
25
4
0
128,375
0
W
Scylla
7,305
1,044
29
4
0
159,266
0
W
Ne Zha
7,290
1,041
13
2
0
172,155
0
W
Zhong Kui
6,864
981
25
4
0
136,059
0
L
Hera
6,446
921
19
3
0
129,180
0
W
Anhur
6,832
976
14
2
0
144,270
0
L
Charon
6,826
975
4
1
0
138,861
0
L
Raijin
6,489
927
8
1
0
92,428
0
L
Nu Wa
7,448
1,064
21
3
0
137,912
0
W
Medusa
6,871
982
28
4
0
153,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role