Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Masimoto87
Hercules
Level 85
God Stats
0W - 3L
1,211 SR
Queue Stats
188W - 215L
1,394 Elo+
Party 1
Awilix
Awilix
Oberlixx1910
Awilix
Level 105
God Stats
23W - 20L
1,527 SR
Queue Stats
139W - 159L
1,482 Elo+
Party 1
Poseidon
Poseidon
TMDNaimerg
Poseidon
Level 106
God Stats
0W - 1L
1,509 SR
Queue Stats
8W - 6L
1,834 Elo+
Solo
Team Averages
Level 98
1,449 SR
1,542 Elo+

VS

Team Averages
Level 99
1,529 SR
1,480 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Macx
Ymir
Level 113
God Stats
93W - 91L
1,529 SR
Queue Stats
94W - 93L
1,499 Elo+
Solo
Zeus
Zeus
captaincrazy2105
Zeus
Level 49
God Stats
90W - 87L
1,520 SR
Queue Stats
114W - 120L
1,471 Elo+
Solo
Neith
Neith
catchinwreck89
Neith
Level 121
God Stats
19W - 15L
1,527 SR
Queue Stats
178W - 169L
1,499 Elo+
Party 2
Pele
Pele
hazy_ipas228
Pele
Level 86
God Stats
8W - 4L
1,568 SR
Queue Stats
81W - 76L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 2 / 0
3,035
607
482
3,055
2,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
 
Ah Muzen Cab
2
0 / 1 / 0
2,596
519
398
876
186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Masimoto87
Hercules
6
0 / 1 / 0
3,155
631
798
3,473
1,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
6
0 / 0 / 0
3,269
654
485
2,983
900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
TMDNaimerg
Poseidon
8
0 / 1 / 0
3,765
753
527
1,879
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 0 / 0
4,111
822
1,688
2,510
1,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ymir
Macx
Ymir
6
2 / 0 / 2
4,138
828
1,771
3,263
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,645
729
762
893
143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 0 / 2
4,127
825
1,451
1,560
408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 1
3,303
661
254
2,698
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
Jormungandr
 
Jormungandr
1
0
0
1
W
Ymir
Macx
Ymir
2
0
2
3
L
Hercules
Masimoto87
Hercules
0
1
0
0
L
Awilix
0
0
0
0
L
Poseidon
TMDNaimerg
Poseidon
0
1
0
0
W
0
0
0
0
W
2
0
2
3
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,690
Damage
5,926
12,266
Taken
10,924
5,242
Mitigated
3,825
2,681
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
482
311
0
763
3,055
2,140
0
1,081
1,974
4,475
0
L
Ah Muzen Cab
 
Ah Muzen Cab
398
398
0
0
876
186
0
289
587
0
2,373
W
Jormungandr
 
Jormungandr
1,688
724
0
1,012
2,510
1,219
0
3
2,412
21,945
1,628
W
Ymir
Macx
Ymir
1,771
817
0
1,399
3,263
1,318
0
389
2,874
11,988
0
L
Hercules
Masimoto87
Hercules
798
409
0
1,296
3,473
1,522
0
1,441
2,032
0
11,613
L
Awilix
485
107
0
435
2,983
900
0
581
2,402
0
18,369
L
Poseidon
TMDNaimerg
Poseidon
527
88
0
187
1,879
494
0
829
1,050
24,596
0
W
762
0
0
220
893
143
0
0
893
17,188
1,017
W
1,451
549
0
489
1,560
408
0
367
1,193
0
18,348
W
254
0
0
791
2,698
737
0
250
2,448
0
13,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,820
Gold Earned
19,324
125
Minions Killed
172
0
Camps Cleared
0
448,965
Distance Traveled
510,042
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,035
607
6
1
0
91,171
0
L
Ah Muzen Cab
2,596
519
3
1
0
26,543
0
W
Jormungandr
4,111
822
48
10
0
84,092
0
W
Ymir
4,138
828
10
2
0
97,418
0
L
Hercules
3,155
631
27
5
0
100,507
1
L
Awilix
3,269
654
37
7
0
127,941
0
L
Poseidon
3,765
753
52
10
0
102,803
0
W
Zeus
3,645
729
40
8
0
95,943
0
W
Neith
4,127
825
42
8
0
98,443
0
W
Pele
3,303
661
32
6
0
134,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role