Player Matchup

Anhur
Anhur
GABRIELMENDOZA05
Anhur
Level 16
God Stats
0W - 2L
1,236 SR
Queue Stats
4W - 13L
1,243 Elo+
Party 2
Fenrir
Fenrir
Guachu21
Fenrir
Level 125
God Stats
14W - 18L
1,526 SR
Queue Stats
214W - 225L
1,543 Elo+
Party 1
Janus
Janus
IndioXxX21
Janus
Level 78
God Stats
9W - 13L
1,517 SR
Queue Stats
132W - 154L
1,434 Elo+
Party 1
Surtr
Surtr
Masterkill507
Surtr
Level 46
God Stats
3W - 5L
1,441 SR
Queue Stats
18W - 30L
1,372 Elo+
Party 2
Sylvanus
Sylvanus
ShaggyGB7
Sylvanus
Level 139
God Stats
71W - 67L
1,538 SR
Queue Stats
138W - 154L
1,477 Elo+
Party 1
Team Averages
Level 81
1,452 SR
1,414 Elo+

VS

Team Averages
Level 98
1,438 SR
1,393 Elo+
Nike
Nike
AftRocky
Nike
Level 89
God Stats
8W - 8L
1,568 SR
Queue Stats
345W - 345L
1,412 Elo+
Solo
Loki
Loki
DvB260
Loki
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 16L
1,368 Elo+
Party 3
Scylla
Scylla
Firestar0921
Scylla
Level 139
God Stats
8W - 7L
1,327 SR
Queue Stats
50W - 38L
1,408 Elo+
Solo
Nut
Nut
FlockinTheBest
Nut
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,368 Elo+
Party 3
Baba Yaga
Baba Yaga
Kensan1201
Baba Yaga
Level 147
God Stats
10W - 13L
1,296 SR
Queue Stats
412W - 470L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,721
477
324
4,334
1,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Guachu21
Fenrir
11
2 / 2 / 1
6,261
522
6,590
8,464
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
11
4 / 5 / 0
7,002
584
5,223
6,781
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,657
555
4,282
8,219
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ShaggyGB7
Sylvanus
7
0 / 6 / 2
4,870
406
2,598
10,096
4,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 3 / 8
7,687
641
4,541
10,192
7,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
DvB260
Loki
11
3 / 2 / 1
6,315
526
2,651
5,724
1,648
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
12
5 / 0 / 5
7,417
618
7,069
4,466
1,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 2 / 6
7,109
592
6,795
8,565
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Kensan1201
Baba Yaga
10
0 / 2 / 1
6,232
519
3,463
5,361
2,416
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
15
15
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
2
3
8
2
W
Loki
DvB260
Loki
3
2
1
1.75
W
Scylla
5
0
5
7.5
W
5
2
6
4
L
0
2
1
0.25
L
Fenrir
Guachu21
Fenrir
2
2
1
1.25
L
Janus
4
5
0
0.8
W
Baba Yaga
Kensan1201
Baba Yaga
0
2
1
0.25
L
2
0
2
3
L
Sylvanus
ShaggyGB7
Sylvanus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,017
Damage
24,519
37,894
Taken
34,308
14,370
Mitigated
14,842
7,461
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
4,541
540
586
2,035
10,192
7,153
190
2,339
7,651
0
35,522
W
Loki
DvB260
Loki
2,651
774
0
1,777
5,724
1,648
1,250
689
4,908
0
26,020
W
Scylla
7,069
126
0
903
4,466
1,104
98
2,147
2,039
38,345
1,012
W
6,795
3,847
0
1,313
8,565
2,521
2,554
2,238
6,165
0
38,437
L
324
45
0
1,146
4,334
1,026
0
1,021
3,313
0
19,770
L
Fenrir
Guachu21
Fenrir
6,590
1,139
0
2,626
8,464
2,975
0
568
7,863
0
41,521
L
Janus
5,223
241
0
330
6,781
1,858
0
2,402
4,379
32,912
1,153
W
Baba Yaga
Kensan1201
Baba Yaga
3,463
90
0
1,645
5,361
2,416
262
141
4,877
31,337
0
L
4,282
1,533
0
1,262
8,219
4,364
0
3,224
4,921
1,169
30,014
L
Sylvanus
ShaggyGB7
Sylvanus
2,598
755
845
1,252
10,096
4,147
0
2,976
7,097
10,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
34,760
245
Minions Killed
305
0
Camps Cleared
0
1,117,354
Distance Traveled
1,229,522
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,687
641
62
5
0
257,695
0
W
Loki
6,315
526
48
4
0
280,186
0
W
Scylla
7,417
618
70
6
0
250,141
2
W
Nut
7,109
592
67
6
0
211,564
0
L
Anhur
5,721
477
41
3
0
181,741
0
L
Fenrir
6,261
522
60
5
0
273,236
1
L
Janus
7,002
584
70
6
0
245,527
0
W
Baba Yaga
6,232
519
58
5
0
229,936
0
L
Surtr
6,657
555
66
6
0
262,499
0
L
Sylvanus
4,870
406
8
1
0
154,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role