Player Matchup

Neith
Neith
ARDNEXTDOOR
Neith
Level 38
God Stats
14W - 19L
1,569 SR
Queue Stats
74W - 99L
1,436 Elo+
Party 1
He Bo
He Bo
BrendanF18
He Bo
Level 107
God Stats
0W - 1L
1,755 SR
Queue Stats
132W - 146L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
Jipgod
Aphrodite
Level 88
God Stats
5W - 12L
1,313 SR
Queue Stats
50W - 62L
1,459 Elo+
Party 1
King Arthur
King Arthur
Seendoo
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 96L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
lil Blum
Kukulkan
Level 77
God Stats
25W - 19L
1,610 SR
Queue Stats
43W - 39L
1,526 Elo+
Party 1
Team Averages
Level 84
1,549 SR
1,468 Elo+

VS

Team Averages
Level 98
1,504 SR
1,449 Elo+
Rama
Rama
AxelMH
Rama
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,368 Elo+
Solo
Vulcan
Vulcan
BDraco
Vulcan
Level 153
God Stats
2W - 2L
1,464 SR
Queue Stats
144W - 132L
1,463 Elo+
Solo
Bacchus
Bacchus
HypnoticJohnny
Bacchus
Level 65
God Stats
22W - 15L
1,602 SR
Queue Stats
163W - 138L
1,523 Elo+
Party 2
Janus
Janus
Royx
Janus
Level 147
God Stats
19W - 22L
1,381 SR
Queue Stats
19W - 23L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
TheHanarr
Sun Wukong
Level 88
God Stats
9W - 6L
1,571 SR
Queue Stats
144W - 132L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,442
496
6,396
8,566
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

He Bo
10
2 / 2 / 2
6,315
486
4,873
7,458
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Jipgod
Aphrodite
11
3 / 0 / 0
7,071
544
3,084
6,912
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Seendoo
King Arthur
10
0 / 5 / 0
5,927
456
5,532
13,296
9,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
lil Blum
Kukulkan
12
2 / 4 / 1
7,023
540
3,810
6,674
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AxelMH
Rama
12
2 / 3 / 2
7,234
556
5,221
9,521
2,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
BDraco
Vulcan
12
4 / 4 / 2
7,588
584
6,549
5,669
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 2
7,251
558
5,791
8,723
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Royx
Janus
20
0 / 0 / 0
9,396
723
0
7,024
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
TheHanarr
Sun Wukong
14
5 / 0 / 0
8,745
673
10,096
11,044
8,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
14
15
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Rama
AxelMH
Rama
2
3
2
1
W
Vulcan
BDraco
Vulcan
4
4
2
1.25
L
He Bo
2
2
2
1.5
W
3
1
2
4
L
Aphrodite
Jipgod
Aphrodite
3
0
0
3
W
Janus
Royx
Janus
0
0
0
0
L
King Arthur
Seendoo
King Arthur
0
5
0
0
W
Sun Wukong
TheHanarr
Sun Wukong
5
0
0
5
L
Kukulkan
lil Blum
Kukulkan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
27,657
42,906
Taken
41,981
20,404
Mitigated
23,078
14,440
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,396
2,448
0
2,447
8,566
2,777
0
2,721
5,845
0
42,699
W
Rama
AxelMH
Rama
5,221
4,203
0
3,928
9,521
2,971
452
2,470
7,051
0
48,168
W
Vulcan
BDraco
Vulcan
6,549
47
0
420
5,669
1,699
0
4,148
1,521
36,979
0
L
He Bo
4,873
327
0
3,405
7,458
1,563
0
2,658
4,537
35,910
0
W
5,791
623
0
2,759
8,723
7,402
0
2,859
5,864
22,597
0
L
Aphrodite
Jipgod
Aphrodite
3,084
902
1,740
4,206
6,912
4,625
0
1,590
5,322
28,256
1,571
W
Janus
Royx
Janus
0
0
0
5,224
7,024
2,701
0
1,956
5,068
106,012
0
L
King Arthur
Seendoo
King Arthur
5,532
778
0
1,440
13,296
9,680
0
0
13,296
0
36,385
W
Sun Wukong
TheHanarr
Sun Wukong
10,096
2,501
0
4,620
11,044
8,305
27
796
10,248
0
65,124
L
Kukulkan
lil Blum
Kukulkan
3,810
96
0
1,202
6,674
1,759
0
4,736
1,566
50,077
943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
40,214
346
Minions Killed
513
0
Camps Cleared
0
1,290,256
Distance Traveled
1,415,411
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,442
496
73
6
0
239,374
0
W
Rama
7,234
556
96
7
0
250,676
0
W
Vulcan
7,588
584
73
6
0
299,934
2
L
He Bo
6,315
486
81
6
0
300,903
4
W
Bacchus
7,251
558
24
2
0
293,467
2
L
Aphrodite
7,071
544
37
3
0
263,149
1
W
Janus
9,396
723
206
16
0
323,037
4
L
King Arthur
5,927
456
58
4
0
233,655
0
W
Sun Wukong
8,745
673
114
9
0
248,297
0
L
Kukulkan
7,023
540
97
7
0
253,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role