Player Matchup

Mulan
Mulan
DITRECE 117
Mulan
Level 142
God Stats
8W - 9L
1,553 SR
Queue Stats
308W - 360L
1,483 Elo+
Party 1
Raijin
Raijin
Dami1403 2
Raijin
Level 201
God Stats
1W - 1L
1,754 SR
Queue Stats
99W - 122L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
Hunterbull360
Kuzenbo
Level 144
God Stats
37W - 48L
1,483 SR
Queue Stats
112W - 152L
1,499 Elo+
Party 1
Anhur
Anhur
LoyalVenus91843
Anhur
Level 125
God Stats
41W - 51L
1,553 SR
Queue Stats
294W - 368L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
STAYYYWOKEEE
Danzaburou
Level 111
God Stats
147W - 129L
1,587 SR
Queue Stats
341W - 321L
1,532 Elo+
Solo
Team Averages
Level 145
1,586 SR
1,490 Elo+

VS

Team Averages
Level 160
1,454 SR
1,430 Elo+
Hercules
Hercules
AvengeTheBorb
Hercules
Level 99
God Stats
1W - 2L
1,328 SR
Queue Stats
127W - 114L
1,525 Elo+
Solo
Nox
Nox
Cal Yentay
Nox
Level 186
God Stats
1W - 0L
1,420 SR
Queue Stats
182W - 186L
1,523 Elo+
Solo
Arachne
Arachne
Hellspawn22
Arachne
Level 158
God Stats
5W - 4L
1,484 SR
Queue Stats
149W - 137L
1,473 Elo+
Solo
Nu Wa
Nu Wa
ayoeChris
Nu Wa
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 7L
1,092 Elo+
Solo
Hachiman
Hachiman
xWhirlx
Hachiman
Level 210
God Stats
5W - 5L
1,537 SR
Queue Stats
446W - 402L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,685
579
6,046
16,100
10,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Raijin
Dami1403 2
Raijin
14
1 / 3 / 0
8,074
538
7,425
8,248
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
13
1 / 1 / 0
7,132
475
2,980
9,486
8,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 2
8,116
541
6,604
9,453
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
STAYYYWOKEEE
Danzaburou
14
1 / 0 / 2
7,733
516
4,852
10,008
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AvengeTheBorb
Hercules
13
0 / 0 / 4
7,240
483
5,095
11,253
8,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 0 / 1
8,037
536
4,206
7,166
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Hellspawn22
Arachne
15
4 / 1 / 3
8,007
534
7,749
11,377
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
ayoeChris
Nu Wa
14
4 / 2 / 1
8,449
563
11,004
6,173
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
xWhirlx
Hachiman
14
0 / 4 / 3
7,466
498
6,272
9,756
2,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
10
10
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
AvengeTheBorb
Hercules
0
0
4
2
W
2
0
1
2.5
L
1
4
1
0.38
L
Raijin
Dami1403 2
Raijin
1
3
0
0.33
W
Arachne
Hellspawn22
Arachne
4
1
3
5.5
L
Kuzenbo
1
1
0
1
L
2
2
2
1.5
L
Danzaburou
STAYYYWOKEEE
Danzaburou
1
0
2
2
W
Nu Wa
ayoeChris
Nu Wa
4
2
1
2.25
W
Hachiman
xWhirlx
Hachiman
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,907
Damage
34,326
53,295
Taken
45,725
28,286
Mitigated
22,018
20,064
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AvengeTheBorb
Hercules
5,095
1,739
0
3,180
11,253
8,666
0
3,421
7,622
0
32,422
W
4,206
514
0
1,944
7,166
2,346
0
4,250
2,516
60,149
178
L
6,046
500
0
4,549
16,100
10,350
0
7,100
8,281
0
71,154
L
Raijin
Dami1403 2
Raijin
7,425
1,100
0
917
8,248
3,102
0
3,495
4,639
83,938
1,400
W
Arachne
Hellspawn22
Arachne
7,749
5,275
0
5,815
11,377
6,475
0
1,637
9,660
0
64,707
L
Kuzenbo
2,980
842
2,468
2,660
9,486
8,470
0
1,617
7,755
15,477
0
L
6,604
3,135
0
3,495
9,453
2,977
353
666
8,667
0
61,702
L
Danzaburou
STAYYYWOKEEE
Danzaburou
4,852
2,079
0
5,975
10,008
3,387
0
1,054
8,796
0
61,938
W
Nu Wa
ayoeChris
Nu Wa
11,004
2,745
0
681
6,173
1,932
0
125
6,048
51,076
464
W
Hachiman
xWhirlx
Hachiman
6,272
2,869
0
3,128
9,756
2,599
0
410
9,346
0
60,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
39,199
557
Minions Killed
470
0
Camps Cleared
0
1,513,779
Distance Traveled
1,545,472
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,240
483
58
4
0
338,622
0
W
Nox
8,037
536
125
8
0
297,466
4
L
Mulan
8,685
579
140
9
0
252,095
0
L
Raijin
8,074
538
183
12
0
293,446
3
W
Arachne
8,007
534
90
6
0
347,414
0
L
Kuzenbo
7,132
475
21
1
0
338,834
0
L
Anhur
8,116
541
118
8
0
272,613
0
L
Danzaburou
7,733
516
95
6
0
356,791
0
W
Nu Wa
8,449
563
99
7
0
285,657
0
W
Hachiman
7,466
498
98
7
0
276,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role