Player Matchup

Lancelot
Lancelot
Gold III
DITRECE 117
Lancelot
Gold III
Level 142
God Stats
4W - 3L
1,494 SR
Queue Stats
26W - 19L
1,652 MMR
Party 1
Cerberus
Cerberus
Platinum I
Dami1403 2
Cerberus
Platinum I
Level 201
God Stats
0W - 1L
1,660 SR
Queue Stats
107W - 82L
1,766 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
LoyalVenus91843
Danzaburou
Platinum III
Level 125
God Stats
4W - 1L
1,797 SR
Queue Stats
23W - 12L
1,901 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,651 SR
1,773 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,718 SR
1,947 MMR
Amaterasu
Amaterasu
Silver I
Doublix
Amaterasu
Silver I
Level 89
God Stats
17W - 19L
1,694 SR
Queue Stats
291W - 416L
1,337 MMR
Solo
Hel
Hel
Diamond IV
MonopolyKing
Hel
Diamond IV
Level 147
God Stats
13W - 5L
1,758 SR
Queue Stats
68W - 43L
2,401 MMR
Party 2
Artemis
Artemis
Platinum I
irishlozcat
Artemis
Platinum I
Level 136
God Stats
7W - 6L
1,703 SR
Queue Stats
58W - 33L
2,104 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DITRECE 117
Lancelot
14
2 / 7 / 3
8,579
858
7,164
12,067
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Dami1403 2
Cerberus
14
2 / 3 / 4
8,601
860
9,197
14,115
10,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
LoyalVenus91843
Danzaburou
13
2 / 7 / 2
8,269
827
7,164
11,872
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
KumbhakarnaAchillesKuzenboMulanAres

VS

Bans
SerqetAthenaHorusFafnirNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Doublix
Amaterasu
15
2 / 3 / 10
9,332
933
5,636
13,163
10,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 3 / 7
10,707
1,071
12,278
6,797
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
irishlozcat
Artemis
16
7 / 1 / 10
10,609
1,061
16,516
9,348
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
17
17
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DITRECE 117
Lancelot
2
7
3
0.5
L
Cerberus
Dami1403 2
Cerberus
2
3
4
1.33
W
Amaterasu
Doublix
Amaterasu
2
3
10
2.33
L
Danzaburou
LoyalVenus91843
Danzaburou
2
7
2
0.43
W
8
3
7
3.83
W
Artemis
irishlozcat
Artemis
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,525
Damage
34,430
38,054
Taken
29,308
21,058
Mitigated
15,881
7,977
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DITRECE 117
Lancelot
7,164
847
0
870
12,067
6,356
0
3,211
8,285
70
23,420
L
Cerberus
Dami1403 2
Cerberus
9,197
352
0
4,554
14,115
10,798
0
4,142
9,254
17,671
0
W
Amaterasu
Doublix
Amaterasu
5,636
2,046
0
3,025
13,163
10,074
1,254
3,711
9,231
0
20,851
L
Danzaburou
LoyalVenus91843
Danzaburou
7,164
2,556
0
2,553
11,872
3,904
0
3,954
7,423
0
31,706
W
12,278
418
2,453
2,683
6,797
2,347
248
2,383
4,288
34,446
0
W
Artemis
irishlozcat
Artemis
16,516
5,065
0
230
9,348
3,460
2,071
3,236
5,974
0
47,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
30,648
116
Minions Killed
160
0
Camps Cleared
0
564,944
Distance Traveled
617,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,579
858
43
4
0
188,670
0
L
Cerberus
8,601
860
23
2
0
195,334
0
W
Amaterasu
9,332
933
35
4
0
213,991
0
L
Danzaburou
8,269
827
50
5
0
180,940
0
W
Hel
10,707
1,071
57
6
0
219,729
0
W
Artemis
10,609
1,061
68
7
0
183,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role