Player Matchup

Chiron
Chiron
Guerra04
Chiron
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
337W - 243L
1,560 Elo+
Party 1
Agni
Agni
HardDinky
Agni
Level 28
God Stats
8W - 3L
1,714 SR
Queue Stats
112W - 76L
1,595 Elo+
Party 1
Martichoras
Martichoras
Jordzz
Martichoras
Level 170
God Stats
1W - 0L
1,255 SR
Queue Stats
19W - 11L
1,710 Elo+
Solo
Cthulhu
Cthulhu
Spirkicide
Cthulhu
Level 159
God Stats
17W - 8L
1,750 SR
Queue Stats
447W - 352L
1,581 Elo+
Party 1
Achilles
Achilles
WailordRider03
Achilles
Level 123
God Stats
1W - 1L
1,381 SR
Queue Stats
130W - 104L
1,597 Elo+
Party 1
Team Averages
Level 127
1,520 SR
1,609 Elo+

VS

Team Averages
Level 141
1,695 SR
1,567 Elo+
Lancelot
Lancelot
DefuntSniper
Lancelot
Level 155
God Stats
4W - 3L
1,761 SR
Queue Stats
165W - 161L
1,563 Elo+
Solo
Tiamat
Tiamat
HamonchiS GT
Tiamat
Level 88
God Stats
5W - 8L
1,472 SR
Queue Stats
339W - 345L
1,575 Elo+
Solo
Shiva
Shiva
TheWandererBard
Shiva
Level 158
God Stats
4W - 1L
1,916 SR
Queue Stats
293W - 317L
1,504 Elo+
Solo
Fafnir
Fafnir
Welсh
Fafnir
Level 149
God Stats
10W - 2L
1,769 SR
Queue Stats
236W - 156L
1,698 Elo+
Solo
Yu Huang
Yu Huang
dbrooks3301
Yu Huang
Level 153
God Stats
6W - 6L
1,559 SR
Queue Stats
407W - 440L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Guerra04
Chiron
10
2 / 0 / 6
5,963
1,193
3,488
2,801
803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
11
3 / 1 / 5
6,326
1,265
5,017
2,419
768
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Jordzz
Martichoras
11
0 / 0 / 8
5,901
1,180
3,352
4,153
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cthulhu
Spirkicide
Cthulhu
11
3 / 1 / 5
6,597
1,319
4,309
5,730
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
10
2 / 1 / 7
5,985
1,197
3,107
3,775
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DefuntSniper
Lancelot
7
0 / 3 / 1
4,886
977
1,985
5,020
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
9
2 / 1 / 1
5,760
1,152
3,375
2,503
919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 3 / 0
5,237
1,047
4,575
5,662
3,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Welсh
Fafnir
10
0 / 2 / 0
5,656
1,131
1,655
5,473
4,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
dbrooks3301
Yu Huang
11
0 / 2 / 1
5,713
1,143
4,074
3,533
993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
10
Kills
2
3
Deaths
11
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DefuntSniper
Lancelot
0
3
1
0.17
W
Chiron
Guerra04
Chiron
2
0
6
5
L
Tiamat
2
1
1
2.5
W
Agni
3
1
5
5.5
W
Martichoras
Jordzz
Martichoras
0
0
8
4
W
Cthulhu
Spirkicide
Cthulhu
3
1
5
5.5
L
0
3
0
0
W
Achilles
2
1
7
5.5
L
Fafnir
Welсh
Fafnir
0
2
0
0
L
Yu Huang
dbrooks3301
Yu Huang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,273
Damage
15,664
18,878
Taken
22,191
9,736
Mitigated
12,236
7,896
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DefuntSniper
Lancelot
1,985
38
119
384
5,020
2,485
0
1,220
3,767
0
4,474
W
Chiron
Guerra04
Chiron
3,488
1,134
1,324
862
2,801
803
0
1,349
1,452
0
7,443
L
Tiamat
3,375
499
476
983
2,503
919
0
1,798
679
8,782
417
W
Agni
5,017
370
0
432
2,419
768
0
1,230
1,189
8,953
0
W
Martichoras
Jordzz
Martichoras
3,352
1,288
513
1,140
4,153
1,498
0
1,780
2,373
0
15,912
W
Cthulhu
Spirkicide
Cthulhu
4,309
224
398
1,597
5,730
3,574
0
3,930
1,800
12,067
0
L
4,575
463
407
826
5,662
3,089
0
2,208
3,348
337
7,192
W
Achilles
3,107
626
721
909
3,775
3,093
0
1,098
2,677
0
4,721
L
Fafnir
Welсh
Fafnir
1,655
585
0
1,378
5,473
4,750
0
1,968
3,365
3,297
0
L
Yu Huang
dbrooks3301
Yu Huang
4,074
421
0
233
3,533
993
0
2,132
1,401
17,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
27,252
76
Minions Killed
64
0
Camps Cleared
0
560,291
Distance Traveled
512,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,886
977
4
1
0
108,190
0
W
Chiron
5,963
1,193
13
3
0
110,899
0
L
Tiamat
5,760
1,152
16
3
0
90,161
0
W
Agni
6,326
1,265
18
4
0
118,025
0
W
Martichoras
5,901
1,180
26
5
0
109,787
0
W
Cthulhu
6,597
1,319
16
3
0
109,054
0
L
Shiva
5,237
1,047
9
2
0
99,169
0
W
Achilles
5,985
1,197
3
1
0
112,526
0
L
Fafnir
5,656
1,131
5
1
0
110,472
0
L
Yu Huang
5,713
1,143
30
6
0
104,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role