Player Matchup

Medusa
Medusa
Burrakkuraia
Medusa
Level 100
God Stats
5W - 4L
1,500 SR
Queue Stats
102W - 94L
1,505 Elo+
Solo
Bacchus
Bacchus
CosmicOdie56
Bacchus
Level 83
God Stats
18W - 14L
1,671 SR
Queue Stats
184W - 175L
1,490 Elo+
Party 2
Amaterasu
Amaterasu
Dillimon
Amaterasu
Level 117
God Stats
23W - 18L
1,584 SR
Queue Stats
388W - 370L
1,542 Elo+
Party 2
Da Ji
Da Ji
PounDTrash52
Da Ji
Level 152
God Stats
1W - 1L
1,229 SR
Queue Stats
577W - 615L
1,533 Elo+
Party 3
Anubis
Anubis
SmashDTrash_52
Anubis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,719 Elo+
Party 3
Team Averages
Level 92
1,497 SR
1,558 Elo+

VS

Team Averages
Level 121
1,467 SR
1,529 Elo+
Surtr
Surtr
Babayagahitch
Surtr
Level 159
God Stats
2W - 3L
1,599 SR
Queue Stats
338W - 305L
1,562 Elo+
Party 1
Thor
Thor
Keezose17
Thor
Level 40
God Stats
2W - 8L
1,032 SR
Queue Stats
32W - 42L
1,461 Elo+
Solo
Cupid
Cupid
UniversalEnemy7
Cupid
Level 142
God Stats
8W - 5L
1,695 SR
Queue Stats
401W - 366L
1,554 Elo+
Solo
Merlin
Merlin
gethuge05
Merlin
Level 156
God Stats
9W - 11L
1,523 SR
Queue Stats
160W - 140L
1,559 Elo+
Party 1
Fafnir
Fafnir
robot_jo
Fafnir
Level 109
God Stats
6W - 8L
1,488 SR
Queue Stats
503W - 466L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 1 / 1
6,487
590
4,350
6,600
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
CosmicOdie56
Bacchus
11
3 / 2 / 3
5,751
523
5,470
8,967
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Dillimon
Amaterasu
11
0 / 1 / 7
5,663
515
5,469
8,141
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 0
6,129
557
3,154
8,293
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 0 / 0
7,097
645
2,352
3,622
1,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,271
570
5,912
6,880
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
11
2 / 3 / 2
6,131
557
3,165
8,226
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 1
5,421
493
4,510
8,030
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
gethuge05
Merlin
11
0 / 1 / 0
6,281
571
1,976
2,106
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
robot_jo
Fafnir
9
1 / 2 / 2
5,131
466
4,871
9,514
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
5
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Medusa
5
1
1
5.5
W
Bacchus
CosmicOdie56
Bacchus
3
2
3
2.25
W
Amaterasu
Dillimon
Amaterasu
0
1
7
3.5
L
Thor
2
3
2
1
W
1
1
0
1
W
3
0
0
3
L
1
5
1
0.3
L
Merlin
gethuge05
Merlin
0
1
0
0
L
Fafnir
robot_jo
Fafnir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,795
Damage
20,434
35,623
Taken
34,756
15,052
Mitigated
18,089
16,431
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,912
2,139
0
1,963
6,880
5,507
0
45
6,835
2,247
41,898
W
Medusa
4,350
1,368
0
4,209
6,600
2,177
282
1,190
5,299
0
45,960
W
Bacchus
CosmicOdie56
Bacchus
5,470
698
0
2,261
8,967
5,141
0
2,121
6,543
24,112
2,503
W
Amaterasu
Dillimon
Amaterasu
5,469
2,242
0
5,019
8,141
3,299
552
1,724
6,344
588
36,067
L
Thor
3,165
570
0
1,820
8,226
2,650
0
1,537
6,639
0
39,611
W
3,154
980
0
2,172
8,293
2,931
0
476
7,817
0
37,534
W
2,352
0
0
2,770
3,622
1,504
0
1,608
2,014
50,054
630
L
4,510
2,810
309
2,471
8,030
2,008
0
2,098
5,604
0
34,738
L
Merlin
gethuge05
Merlin
1,976
38
0
617
2,106
421
0
994
1,112
44,123
0
L
Fafnir
robot_jo
Fafnir
4,871
1,368
0
2,379
9,514
7,503
0
2,263
6,723
19,439
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
29,235
368
Minions Killed
341
0
Camps Cleared
0
1,097,149
Distance Traveled
1,080,110
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,271
570
77
7
0
220,523
0
W
Medusa
6,487
590
87
8
0
221,870
2
W
Bacchus
5,751
523
40
4
0
229,689
2
W
Amaterasu
5,663
515
60
5
0
217,644
2
L
Thor
6,131
557
73
7
0
220,638
0
W
Da Ji
6,129
557
73
7
0
220,052
0
W
Anubis
7,097
645
108
10
0
207,894
0
L
Cupid
5,421
493
63
6
0
196,050
0
L
Merlin
6,281
571
105
10
0
211,819
0
L
Fafnir
5,131
466
23
2
0
231,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role