Player Matchup

Charon
Charon
Diamond IV
LotusAsura
Charon
Diamond IV
Level 126
God Stats
4W - 4L
1,610 SR
Queue Stats
135W - 90L
2,087 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
Optical101
Danzaburou
Diamond IV
Level 124
God Stats
8W - 7L
1,682 SR
Queue Stats
135W - 90L
2,087 MMR
Party 1
Fafnir
Fafnir
Diamond IV
PolarIceZ
Fafnir
Diamond IV
Level 109
God Stats
29W - 12L
1,746 SR
Queue Stats
135W - 90L
2,087 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,679 SR
2,087 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,494 SR
1,168 MMR
Hades
Hades
Bronze III
FF Alessin
Hades
Bronze III
Level 95
God Stats
5W - 7L
1,510 SR
Queue Stats
6W - 12L
1,312 MMR
Party 2
Ne Zha
Ne Zha
Bronze I
PickyPegasus894
Ne Zha
Bronze I
Level 87
God Stats
3W - 7L
1,448 SR
Queue Stats
7W - 30L
1,096 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze I
TzLeoxdd
Kumbhakarna
Bronze I
Level 49
God Stats
1W - 2L
1,524 SR
Queue Stats
7W - 31L
1,096 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
LotusAsura
Charon
17
4 / 3 / 8
11,357
811
13,800
12,736
10,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Optical101
Danzaburou
17
7 / 4 / 6
12,690
906
13,805
9,630
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
PolarIceZ
Fafnir
17
2 / 1 / 11
11,757
840
12,218
14,132
16,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CerberusXbalanqueAchillesBake KujiraSerqet

VS

Bans
MedusaAresAnubisKuzenboAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
1 / 5 / 3
10,103
722
8,722
13,744
6,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 3 / 3
11,597
828
10,027
16,776
8,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
TzLeoxdd
Kumbhakarna
15
2 / 5 / 4
10,092
721
8,528
16,693
17,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
13
Kills
8
8
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
1
5
3
0.5
W
Charon
LotusAsura
Charon
4
3
8
2.67
W
Danzaburou
Optical101
Danzaburou
7
4
6
2.5
L
5
3
3
2.17
W
Fafnir
PolarIceZ
Fafnir
2
1
11
7.5
L
Kumbhakarna
TzLeoxdd
Kumbhakarna
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,823
Damage
27,277
36,498
Taken
47,213
31,799
Mitigated
31,921
8,392
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
8,722
398
618
4,536
13,744
6,391
0
6,728
6,143
29,566
1,261
W
Charon
LotusAsura
Charon
13,800
1,863
0
1,438
12,736
10,841
588
5,722
6,643
28,809
428
W
Danzaburou
Optical101
Danzaburou
13,805
7,274
0
2,944
9,630
4,134
2,209
5,136
4,233
0
51,073
L
10,027
3,722
0
6,334
16,776
8,274
0
9,198
6,705
0
49,313
W
Fafnir
PolarIceZ
Fafnir
12,218
4,077
0
4,010
14,132
16,824
1,389
4,769
8,871
24,952
2,163
L
Kumbhakarna
TzLeoxdd
Kumbhakarna
8,528
1,181
0
834
16,693
17,256
0
6,570
9,274
26,689
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
31,792
139
Minions Killed
150
0
Camps Cleared
0
723,442
Distance Traveled
726,915
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,103
722
67
5
0
213,835
10
W
Charon
11,357
811
34
2
0
230,082
0
W
Danzaburou
12,690
906
77
6
0
238,128
0
L
Ne Zha
11,597
828
49
4
0
272,013
0
W
Fafnir
11,757
840
28
2
0
255,232
0
L
Kumbhakarna
10,092
721
34
2
0
241,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role