Player Matchup

Chaac
Chaac
Bronze III
L4UTA
Chaac
Bronze III
Level 42
God Stats
10W - 14L
1,504 SR
Queue Stats
19W - 26L
1,329 MMR
Solo
Izanami
Izanami
Silver I
S A V A G E5802
Izanami
Silver I
Level 156
God Stats
1W - 1L
1,314 SR
Queue Stats
24W - 30L
1,209 MMR
Party 2
Vulcan
Vulcan
Gold IV
VriLKing
Vulcan
Gold IV
Level 177
God Stats
3W - 3L
1,616 SR
Queue Stats
29W - 30L
1,433 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,478 SR
1,324 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,484 SR
1,384 MMR
Discordia
Discordia
Silver V
 
Discordia
Silver V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
LILDEATHDEALER0
Gilgamesh
Silver I
Level 87
God Stats
4W - 5L
1,272 SR
Queue Stats
47W - 43L
1,322 MMR
Party 1
Charybdis
Charybdis
Gold V
flower room
Charybdis
Gold V
Level 102
God Stats
11W - 6L
1,680 SR
Queue Stats
47W - 43L
1,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
L4UTA
Chaac
15
3 / 4 / 0
9,181
835
5,785
13,093
13,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 7 / 2
8,481
771
3,138
11,420
3,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Vulcan
VriLKing
Vulcan
14
1 / 5 / 2
8,769
797
10,603
8,733
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BacchusJormungandrKumbhakarnaAchilles

VS

Bans
CerberusNe ZhaMedusaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 1 / 11
10,377
943
9,832
6,582
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
LILDEATHDEALER0
Gilgamesh
17
7 / 1 / 8
11,259
1,024
8,246
12,503
10,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
flower room
Charybdis
17
6 / 2 / 8
11,002
1,000
12,180
9,783
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
16
16
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
11
8.5
L
Chaac
L4UTA
Chaac
3
4
0
0.75
W
Gilgamesh
LILDEATHDEALER0
Gilgamesh
7
1
8
11
L
0
7
2
0.14
L
Vulcan
VriLKing
Vulcan
1
5
2
0.4
W
Charybdis
flower room
Charybdis
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,526
Damage
30,258
33,246
Taken
28,868
20,282
Mitigated
16,044
4,196
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,832
287
0
1,169
6,582
2,170
963
2,242
4,340
43,007
0
L
Chaac
L4UTA
Chaac
5,785
400
0
2,138
13,093
13,048
0
3,834
9,246
0
21,163
W
Gilgamesh
LILDEATHDEALER0
Gilgamesh
8,246
1,705
0
794
12,503
10,704
439
4,728
7,775
0
24,227
L
3,138
2,134
0
1,558
11,420
3,975
0
3,051
8,356
0
29,341
L
Vulcan
VriLKing
Vulcan
10,603
270
0
500
8,733
3,259
0
2,991
5,742
28,673
234
W
Charybdis
flower room
Charybdis
12,180
6,853
79
3,027
9,783
3,170
2,085
3,564
6,219
0
57,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
32,638
137
Minions Killed
177
0
Camps Cleared
0
602,097
Distance Traveled
678,745
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,377
943
81
7
0
231,287
3
L
Chaac
9,181
835
27
2
0
211,018
0
W
Gilgamesh
11,259
1,024
24
2
0
236,167
0
L
Izanami
8,481
771
60
5
0
183,043
5
L
Vulcan
8,769
797
50
5
0
208,036
0
W
Charybdis
11,002
1,000
72
7
0
211,291
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role