Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
DaCAPTA1N63
Athena
Gold III
Level 147
God Stats
5W - 7L
1,513 SR
Queue Stats
101W - 108L
1,523 MMR
Party 2
Osiris
Osiris
Silver I
RobsNewBorn
Osiris
Silver I
Level 61
God Stats
2W - 5L
1,497 SR
Queue Stats
10W - 8L
1,556 MMR
Party 1
Arachne
Arachne
Gold III
omide26
Arachne
Gold III
Level 60
God Stats
2W - 6L
1,659 SR
Queue Stats
30W - 25L
1,607 MMR
Party 2
Poseidon
Poseidon
Silver I
urslmmd
Poseidon
Silver I
Level 120
God Stats
11W - 12L
1,631 SR
Queue Stats
75W - 67L
1,556 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,560 SR
1,548 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,573 SR
1,535 MMR
Hercules
Hercules
Platinum III
Ałex
Hercules
Platinum III
Level 119
God Stats
4W - 4L
1,779 SR
Queue Stats
107W - 95L
1,731 MMR
Party 4
Chang'e
Chang'e
Gold IV
CozyAlarm
Chang'e
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,408 MMR
Party 3
Sylvanus
Sylvanus
Gold III
LianinaBlastoise
Sylvanus
Gold III
Level 151
God Stats
30W - 34L
1,528 SR
Queue Stats
210W - 224L
1,430 MMR
Solo
Rama
Rama
Gold II
Myraxes
Rama
Gold II
Level 146
God Stats
4W - 4L
1,613 SR
Queue Stats
56W - 52L
1,590 MMR
Party 4
Nike
Nike
Gold II
rafaeleduardo25
Nike
Gold II
Level 147
God Stats
2W - 2L
1,443 SR
Queue Stats
82W - 81L
1,515 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 0
5,389
539
4,391
6,148
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
7
0 / 2 / 0
4,582
458
2,670
5,609
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
10
2 / 4 / 0
5,496
550
3,831
7,077
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
omide26
Arachne
9
0 / 3 / 1
5,012
501
1,667
7,978
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
urslmmd
Poseidon
9
0 / 6 / 0
5,035
504
3,228
6,375
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Nu WaThorAo KuangThanatos

VS

Bans
KuzenboKumbhakarnaAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ałex
Hercules
11
8 / 0 / 2
6,489
649
5,934
7,047
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
CozyAlarm
Chang'e
12
4 / 0 / 2
6,692
669
3,691
4,568
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 5
5,652
565
2,772
6,395
2,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
Myraxes
Rama
11
2 / 0 / 1
6,070
607
3,354
3,853
1,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 1
6,761
676
5,946
7,470
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
18
18
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Hercules
Ałex
Hercules
8
0
2
9
W
Chang'e
CozyAlarm
Chang'e
4
0
2
5
L
Athena
0
2
0
0
W
0
0
5
2.5
W
Rama
Myraxes
Rama
2
0
1
2.5
L
Osiris
2
4
0
0.5
L
Arachne
omide26
Arachne
0
3
1
0.17
W
4
2
1
2.25
L
Poseidon
urslmmd
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,787
Damage
21,697
33,187
Taken
29,333
13,303
Mitigated
11,504
9,966
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,391
1,798
0
2,886
6,148
1,487
0
469
5,679
41,331
5,626
W
Hercules
Ałex
Hercules
5,934
2,268
0
1,819
7,047
3,195
0
1,739
5,250
0
37,227
W
Chang'e
CozyAlarm
Chang'e
3,691
383
394
2,329
4,568
1,317
0
1,522
2,884
47,370
0
L
Athena
2,670
686
0
1,792
5,609
4,165
0
1,116
4,493
9,969
0
W
2,772
508
3,037
3,320
6,395
2,952
0
3,747
2,576
15,530
1,177
W
Rama
Myraxes
Rama
3,354
2,359
0
1,370
3,853
1,307
0
2,295
1,558
0
44,735
L
Osiris
3,831
1,271
0
1,240
7,077
3,859
0
654
6,423
0
31,219
L
Arachne
omide26
Arachne
1,667
966
0
3,372
7,978
2,270
0
732
7,246
0
26,897
W
5,946
982
0
1,596
7,470
2,733
0
407
7,063
0
45,357
L
Poseidon
urslmmd
Poseidon
3,228
507
0
676
6,375
1,522
0
3,247
3,128
29,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,514
Gold Earned
31,664
278
Minions Killed
381
0
Camps Cleared
0
1,009,832
Distance Traveled
1,066,605
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,389
539
86
9
0
186,959
2
W
Hercules
6,489
649
61
6
0
225,348
0
W
Chang'e
6,692
669
105
11
0
220,961
2
L
Athena
4,582
458
16
2
0
234,179
3
W
Sylvanus
5,652
565
26
3
0
225,412
3
W
Rama
6,070
607
92
9
0
189,660
0
L
Osiris
5,496
550
55
6
0
197,743
2
L
Arachne
5,012
501
59
6
0
204,747
0
W
Nike
6,761
676
97
10
0
205,224
5
L
Poseidon
5,035
504
62
6
0
186,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role