Player Matchup

Sun Wukong
Sun Wukong
ABagofdix
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
PachuLord
Ra
Level 152
God Stats
2W - 4L
1,477 SR
Queue Stats
251W - 233L
1,501 Elo+
Solo
Bakasura
Bakasura
ZoidbergPhD
Bakasura
Level 118
God Stats
31W - 17L
1,676 SR
Queue Stats
85W - 78L
1,497 Elo+
Solo
Cupid
Cupid
adamc4010
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dinklesauce
Kumbhakarna
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 76
1,531 SR
1,500 Elo+

VS

Team Averages
Level 106
1,592 SR
1,503 Elo+
Mulan
Mulan
GamerI4
Mulan
Level 147
God Stats
4W - 3L
1,574 SR
Queue Stats
149W - 139L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Kari_Hdz
Nu Wa
Level 83
God Stats
376W - 295L
1,584 SR
Queue Stats
684W - 665L
1,495 Elo+
Solo
Neith
Neith
SantyNYY
Neith
Level 132
God Stats
20W - 6L
1,675 SR
Queue Stats
123W - 116L
1,501 Elo+
Party 2
Arachne
Arachne
nickyoone
Arachne
Level 68
God Stats
6W - 6L
1,525 SR
Queue Stats
192W - 185L
1,481 Elo+
Solo
Cthulhu
Cthulhu
toyo2000
Cthulhu
Level 99
God Stats
24W - 17L
1,604 SR
Queue Stats
207W - 190L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ABagofdix
Sun Wukong
10
0 / 4 / 1
6,148
410
1,262
7,316
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 0
7,585
506
6,217
8,748
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ZoidbergPhD
Bakasura
15
6 / 1 / 0
8,151
543
13,004
12,260
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cupid
adamc4010
Cupid
10
0 / 3 / 2
5,960
397
1,190
5,675
1,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
dinklesauce
Kumbhakarna
9
0 / 3 / 2
6,000
400
2,456
10,431
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GamerI4
Mulan
13
4 / 2 / 3
7,701
513
8,165
12,935
11,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Kari_Hdz
Nu Wa
14
0 / 1 / 4
7,885
526
7,068
5,884
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SantyNYY
Neith
13
5 / 1 / 2
8,306
554
7,831
4,880
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
nickyoone
Arachne
14
2 / 1 / 2
7,903
527
3,403
11,828
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
toyo2000
Cthulhu
14
3 / 1 / 3
9,505
634
5,724
8,334
5,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
14
14
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ABagofdix
Sun Wukong
0
4
1
0.13
W
Mulan
GamerI4
Mulan
4
2
3
2.75
W
Nu Wa
Kari_Hdz
Nu Wa
0
1
4
2
L
0
3
0
0
W
Neith
SantyNYY
Neith
5
1
2
6
L
Bakasura
ZoidbergPhD
Bakasura
6
1
0
6
L
Cupid
adamc4010
Cupid
0
3
2
0.33
L
Kumbhakarna
dinklesauce
Kumbhakarna
0
3
2
0.33
W
Arachne
nickyoone
Arachne
2
1
2
3
W
Cthulhu
toyo2000
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,129
Damage
32,191
44,430
Taken
43,861
19,670
Mitigated
23,879
11,685
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ABagofdix
Sun Wukong
1,262
204
0
281
7,316
4,858
0
3,274
3,997
0
18,988
W
Mulan
GamerI4
Mulan
8,165
1,060
223
3,849
12,935
11,264
0
1,765
9,586
0
37,716
W
Nu Wa
Kari_Hdz
Nu Wa
7,068
1,588
0
1,171
5,884
1,382
1,152
1,990
3,269
65,993
0
L
6,217
140
258
2,602
8,748
2,889
0
3,867
4,762
72,051
1,247
W
Neith
SantyNYY
Neith
7,831
1,739
0
1,785
4,880
1,672
870
925
3,784
0
54,223
L
Bakasura
ZoidbergPhD
Bakasura
13,004
9,071
0
5,112
12,260
4,897
0
1,896
10,207
0
53,910
L
Cupid
adamc4010
Cupid
1,190
528
279
1,586
5,675
1,403
0
748
4,848
0
33,534
L
Kumbhakarna
dinklesauce
Kumbhakarna
2,456
355
0
1,567
10,431
5,623
0
2,425
7,743
16,761
0
W
Arachne
nickyoone
Arachne
3,403
2,301
0
7,570
11,828
3,875
1,153
1,517
9,787
0
61,685
W
Cthulhu
toyo2000
Cthulhu
5,724
294
324
1,799
8,334
5,686
110
1,406
5,792
53,620
1,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
41,300
417
Minions Killed
460
0
Camps Cleared
0
1,474,590
Distance Traveled
1,486,019
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,148
410
49
3
0
218,248
0
W
Mulan
7,701
513
45
3
0
291,236
2
W
Nu Wa
7,885
526
115
8
0
274,291
9
L
Ra
7,585
506
162
11
0
299,141
0
W
Neith
8,306
554
106
7
0
270,383
0
L
Bakasura
8,151
543
124
8
0
348,368
2
L
Cupid
5,960
397
61
4
0
292,024
0
L
Kumbhakarna
6,000
400
21
1
0
316,809
2
W
Arachne
7,903
527
100
7
0
359,596
1
W
Cthulhu
9,505
634
94
6
0
290,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role