Player Matchup

Skadi
Skadi
Diamond IV
Slimzelington
Skadi
Diamond IV
Level 125
God Stats
11W - 11L
1,730 SR
Queue Stats
205W - 241L
2,197 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
UrAimDooDoo
Baron Samedi
Diamond V
Level 86
God Stats
1W - 1L
1,707 SR
Queue Stats
27W - 12L
2,152 MMR
Party 1
Aphrodite
Aphrodite
Platinum I
myonnoise
Aphrodite
Platinum I
Level 129
God Stats
3W - 2L
1,633 SR
Queue Stats
40W - 22L
2,170 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,690 SR
2,173 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,698 SR
2,309 MMR
Bakasura
Bakasura
Diamond IV
BuffestCat
Bakasura
Diamond IV
Level 149
God Stats
45W - 37L
1,658 SR
Queue Stats
128W - 124L
1,983 MMR
Solo
Sol
Sol
Masters
JevsteRuleZ
Sol
Masters
Level 160
God Stats
8W - 2L
1,892 SR
Queue Stats
330W - 265L
2,844 MMR
Solo
Ne Zha
Ne Zha
Diamond V
KeiH_Alice
Ne Zha
Diamond V
Level 45
God Stats
2W - 3L
1,545 SR
Queue Stats
32W - 24L
2,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
9,295
1,033
6,930
7,667
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
UrAimDooDoo
Baron Samedi
15
5 / 0 / 9
9,315
1,035
10,131
11,265
6,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
myonnoise
Aphrodite
15
3 / 1 / 10
8,607
956
6,334
10,472
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CerberusSerqetKumbhakarnaFafnirAgni

VS

Bans
CthulhuKuzenboXing TianAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BuffestCat
Bakasura
12
0 / 5 / 0
6,997
777
2,876
11,327
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 0
7,390
821
9,301
9,784
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
KeiH_Alice
Ne Zha
9
0 / 3 / 0
5,997
666
2,048
5,410
3,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
14
Kills
1
1
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BuffestCat
Bakasura
0
5
0
0
L
1
6
0
0.17
L
Ne Zha
KeiH_Alice
Ne Zha
0
3
0
0
W
6
0
8
10
W
Baron Samedi
UrAimDooDoo
Baron Samedi
5
0
9
9.5
W
Aphrodite
myonnoise
Aphrodite
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
14,225
29,404
Taken
26,521
13,268
Mitigated
10,627
20,836
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BuffestCat
Bakasura
2,876
1,579
0
2,383
11,327
4,625
0
6,244
4,838
0
10,343
L
9,301
1,404
0
2,191
9,784
2,882
0
6,032
3,648
31,261
0
L
Ne Zha
KeiH_Alice
Ne Zha
2,048
178
0
1,276
5,410
3,120
0
3,637
1,651
0
6,544
W
6,930
1,486
0
2,258
7,667
2,328
2,542
2,002
5,363
0
45,448
W
Baron Samedi
UrAimDooDoo
Baron Samedi
10,131
911
1,646
5,124
11,265
6,885
885
3,995
7,047
32,589
1,742
W
Aphrodite
myonnoise
Aphrodite
6,334
749
4,792
7,016
10,472
4,055
706
3,360
6,846
21,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,217
Gold Earned
20,384
162
Minions Killed
92
0
Camps Cleared
0
554,866
Distance Traveled
355,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,997
777
32
4
0
125,992
0
L
Sol
7,390
821
51
6
0
147,734
0
L
Ne Zha
5,997
666
9
1
0
82,089
0
W
Skadi
9,295
1,033
61
7
0
174,913
0
W
Baron Samedi
9,315
1,035
65
7
0
194,173
0
W
Aphrodite
8,607
956
36
4
0
185,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role