Player Matchup

Apollo
Apollo
ATLxOdyssey
Apollo
Level 34
God Stats
9W - 37L
1,269 SR
Queue Stats
10W - 44L
1,259 Elo+
Party 1
Arachne
Arachne
Scheetzy
Arachne
Level 108
God Stats
2W - 3L
1,489 SR
Queue Stats
201W - 433L
1,341 Elo+
Party 1
Mulan
Mulan
bloomingcin
Mulan
Level 108
God Stats
18W - 32L
1,437 SR
Queue Stats
196W - 464L
1,327 Elo+
Party 1
Agni
Agni
s4qu
Agni
Level 149
God Stats
2W - 1L
1,540 SR
Queue Stats
252W - 218L
1,567 Elo+
Solo
Atlas
Atlas
tmvtmv2428
Atlas
Level 107
God Stats
77W - 119L
1,484 SR
Queue Stats
195W - 428L
1,336 Elo+
Party 1
Team Averages
Level 101
1,444 SR
1,366 Elo+

VS

Team Averages
Level 150
1,560 SR
1,506 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Mancojoshua
Charybdis
Level 88
God Stats
4W - 1L
1,718 SR
Queue Stats
64W - 43L
1,635 Elo+
Party 3
Susano
Susano
x-_Casca
Susano
Level 157
God Stats
1W - 0L
1,582 SR
Queue Stats
6W - 8L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 3 / 0
4,485
449
4,029
7,048
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
Scheetzy
Arachne
9
1 / 1 / 0
5,310
531
2,134
7,243
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,478
548
3,175
8,060
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Agni
s4qu
Agni
10
3 / 1 / 0
5,819
582
5,963
4,589
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
8
0 / 4 / 2
5,051
505
4,173
8,889
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 1 / 0
5,975
598
4,202
4,602
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
 
Jormungandr
11
0 / 0 / 0
5,818
582
5,668
7,825
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
9
1 / 2 / 5
5,623
562
3,412
8,247
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Mancojoshua
Charybdis
11
4 / 1 / 1
6,376
638
7,688
7,091
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Susano
x-_Casca
Susano
9
1 / 0 / 2
5,159
516
2,539
7,250
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
9
9
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
0
3
W
Jormungandr
 
Jormungandr
0
0
0
0
W
Ymir
 
Ymir
1
2
5
1.75
L
Apollo
0
3
0
0
W
Charybdis
Mancojoshua
Charybdis
4
1
1
4.5
L
Arachne
Scheetzy
Arachne
1
1
0
1
L
0
0
0
0
L
Agni
s4qu
Agni
3
1
0
3
L
Atlas
0
4
2
0.25
W
Susano
x-_Casca
Susano
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
23,509
35,829
Taken
35,015
14,505
Mitigated
15,267
11,840
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,202
885
0
1,879
4,602
1,288
0
3,156
1,103
31,800
0
W
Jormungandr
 
Jormungandr
5,668
1,915
0
1,990
7,825
4,787
0
0
7,461
35,718
1,859
W
Ymir
 
Ymir
3,412
831
0
2,031
8,247
5,196
0
3,098
5,031
12,176
0
L
Apollo
4,029
2,628
0
2,472
7,048
1,710
0
730
6,318
0
28,200
W
Charybdis
Mancojoshua
Charybdis
7,688
4,156
0
3,648
7,091
1,963
614
1,343
5,748
0
44,397
L
Arachne
Scheetzy
Arachne
2,134
1,364
0
2,279
7,243
2,774
0
1,354
5,762
0
31,008
L
3,175
672
0
3,876
8,060
3,408
0
4,743
2,860
0
32,010
L
Agni
s4qu
Agni
5,963
934
0
1,314
4,589
1,253
0
2,287
2,016
37,543
0
L
Atlas
4,173
1,873
0
1,899
8,889
5,360
0
2,951
5,816
14,683
441
W
Susano
x-_Casca
Susano
2,539
892
0
4,808
7,250
2,033
0
1,688
5,424
0
36,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,143
Gold Earned
28,951
252
Minions Killed
301
0
Camps Cleared
0
969,829
Distance Traveled
955,352
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,975
598
64
6
0
177,242
9
W
Jormungandr
5,818
582
72
7
0
168,636
0
W
Ymir
5,623
562
17
2
0
193,194
2
L
Apollo
4,485
449
49
5
0
183,618
0
W
Charybdis
6,376
638
81
8
0
183,818
1
L
Arachne
5,310
531
54
5
0
202,980
2
L
Mulan
5,478
548
56
6
0
200,864
2
L
Agni
5,819
582
82
8
0
181,930
1
L
Atlas
5,051
505
11
1
0
200,437
3
W
Susano
5,159
516
67
7
0
232,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role