Player Matchup

Janus
Janus
Difonia
Janus
Level 141
God Stats
2W - 4L
1,415 SR
Queue Stats
73W - 75L
1,412 Elo+
Solo
Serqet
Serqet
DinoChef2209
Serqet
Level 156
God Stats
2W - 2L
1,759 SR
Queue Stats
164W - 163L
1,477 Elo+
Party 1
Arachne
Arachne
Flow_Hungaro_10
Arachne
Level 121
God Stats
3W - 4L
1,343 SR
Queue Stats
145W - 149L
1,485 Elo+
Solo
Charybdis
Charybdis
Fpeanutbutter
Charybdis
Level 129
God Stats
13W - 9L
1,660 SR
Queue Stats
536W - 525L
1,474 Elo+
Solo
Freya
Freya
tobi12otaku12
Freya
Level 147
God Stats
2W - 3L
1,631 SR
Queue Stats
223W - 223L
1,482 Elo+
Party 1
Team Averages
Level 139
1,562 SR
1,466 Elo+

VS

Team Averages
Level 103
1,409 SR
1,459 Elo+
Lancelot
Lancelot
Arvix3039
Lancelot
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,450 Elo+
Solo
Yemoja
Yemoja
BulldogUFC2
Yemoja
Level 40
God Stats
1W - 0L
1,227 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Achilles
Achilles
FatherCarlitoX
Achilles
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PandaLuchon9
Ah Muzen Cab
Level 97
God Stats
3W - 2L
1,217 SR
Queue Stats
110W - 109L
1,418 Elo+
Solo
Discordia
Discordia
Supagudg
Discordia
Level 149
God Stats
25W - 19L
1,602 SR
Queue Stats
229W - 220L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Difonia
Janus
5
0 / 2 / 0
3,472
579
629
2,211
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
6
1 / 1 / 0
3,742
624
1,658
3,992
1,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

6
0 / 0 / 0
3,584
597
616
2,641
697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
Fpeanutbutter
Charybdis
8
1 / 0 / 0
4,105
684
1,353
3,384
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 0 / 1
3,397
566
426
2,106
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arvix3039
Lancelot
7
3 / 0 / 0
4,200
700
1,798
2,896
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
6
0 / 0 / 1
3,416
569
1,118
2,287
693
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
7
0 / 1 / 0
4,018
670
2,329
4,444
2,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
PandaLuchon9
Ah Muzen Cab
6
0 / 1 / 0
3,314
552
2,309
2,720
579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
Supagudg
Discordia
7
0 / 0 / 2
3,901
650
1,961
1,729
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Arvix3039
Lancelot
3
0
0
3
W
Yemoja
0
0
1
0.5
L
Janus
Difonia
Janus
0
2
0
0
L
Serqet
1
1
0
1
W
Achilles
0
1
0
0
L
0
0
0
0
L
Charybdis
Fpeanutbutter
Charybdis
1
0
0
1
W
Ah Muzen Cab
PandaLuchon9
Ah Muzen Cab
0
1
0
0
W
Discordia
Supagudg
Discordia
0
0
2
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,682
Damage
9,515
14,334
Taken
14,076
3,863
Mitigated
4,939
5,310
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Arvix3039
Lancelot
1,798
373
0
242
2,896
1,041
0
0
2,896
0
16,979
W
Yemoja
1,118
138
392
790
2,287
693
0
129
2,106
7,054
0
L
Janus
Difonia
Janus
629
0
0
629
2,211
560
0
1,044
1,167
13,125
0
L
Serqet
1,658
346
0
961
3,992
1,436
0
1,010
2,982
0
9,397
W
Achilles
2,329
391
0
2,055
4,444
2,278
0
0
4,444
0
20,016
L
616
435
0
1,357
2,641
697
0
859
1,782
0
14,679
L
Charybdis
Fpeanutbutter
Charybdis
1,353
583
0
1,736
3,384
652
0
0
3,112
0
19,615
W
Ah Muzen Cab
PandaLuchon9
Ah Muzen Cab
2,309
312
0
632
2,720
579
0
183
2,388
0
19,822
W
Discordia
Supagudg
Discordia
1,961
114
0
500
1,729
348
0
531
1,100
17,451
1,383
L
426
132
0
627
2,106
518
0
108
1,998
11,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,300
Gold Earned
18,849
160
Minions Killed
164
0
Camps Cleared
0
578,470
Distance Traveled
659,011
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,200
700
37
6
0
151,817
0
W
Yemoja
3,416
569
12
2
0
135,467
1
L
Janus
3,472
579
30
5
0
98,362
0
L
Serqet
3,742
624
23
4
0
124,163
0
W
Achilles
4,018
670
45
8
0
121,924
0
L
Arachne
3,584
597
32
5
0
132,623
0
L
Charybdis
4,105
684
45
8
0
111,657
0
W
Ah Muzen Cab
3,314
552
29
5
0
113,438
0
W
Discordia
3,901
650
41
7
0
136,365
0
L
Freya
3,397
566
30
5
0
111,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role