Player Matchup

Sol
Sol
ANDROSS90
Sol
Level 188
God Stats
54W - 53L
1,593 SR
Queue Stats
159W - 163L
1,500 Elo+
Solo
Arachne
Arachne
Blowin_Sour
Arachne
Level 68
God Stats
0W - 2L
1,244 SR
Queue Stats
7W - 11L
1,481 Elo+
Party 3
Skadi
Skadi
KongZilla1234
Skadi
Level 108
God Stats
2W - 2L
1,520 SR
Queue Stats
135W - 111L
1,436 Elo+
Solo
Xing Tian
Xing Tian
Shinobi_jose
Xing Tian
Level 126
God Stats
1W - 6L
1,317 SR
Queue Stats
126W - 122L
1,457 Elo+
Party 3
Xbalanque
Xbalanque
playboiiblurry
Xbalanque
Level 69
God Stats
3W - 2L
1,754 SR
Queue Stats
84W - 82L
1,450 Elo+
Party 3
Team Averages
Level 112
1,486 SR
1,465 Elo+

VS

Team Averages
Level 100
1,529 SR
1,456 Elo+
Neith
Neith
Kynd
Neith
Level 127
God Stats
16W - 10L
1,650 SR
Queue Stats
338W - 311L
1,468 Elo+
Solo
Chaac
Chaac
P0is0ns0ulsXx
Chaac
Level 61
God Stats
7W - 3L
1,500 SR
Queue Stats
55W - 61L
1,462 Elo+
Party 2
Bakasura
Bakasura
Tritenicks
Bakasura
Level 138
God Stats
14W - 16L
1,496 SR
Queue Stats
172W - 164L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
UnoRocky43
Ah Puch
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 78L
1,496 Elo+
Party 2
Pele
Pele
ty1Bestplayer
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 102L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
9,135
571
5,161
6,859
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Blowin_Sour
Arachne
12
1 / 3 / 3
7,269
454
4,560
12,807
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 1 / 0
9,149
572
14,348
11,165
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Shinobi_jose
Xing Tian
13
0 / 0 / 3
7,098
444
7,773
14,319
14,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
playboiiblurry
Xbalanque
13
3 / 2 / 1
7,583
474
11,554
12,394
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kynd
Neith
15
2 / 1 / 3
8,671
542
16,757
13,344
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 1
6,936
434
4,752
13,221
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Tritenicks
Bakasura
16
2 / 0 / 0
9,570
598
8,080
19,377
19,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ah Puch
UnoRocky43
Ah Puch
16
2 / 1 / 1
9,248
578
8,416
9,215
3,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
0 / 1 / 3
6,836
427
2,064
7,780
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
7
7
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Arachne
Blowin_Sour
Arachne
1
3
3
0.83
L
1
1
0
1
W
Neith
Kynd
Neith
2
1
3
3.5
W
1
3
1
0.5
L
Xing Tian
Shinobi_jose
Xing Tian
0
0
3
1.5
W
Bakasura
Tritenicks
Bakasura
2
0
0
2
W
Ah Puch
UnoRocky43
Ah Puch
2
1
1
2.5
L
Xbalanque
playboiiblurry
Xbalanque
3
2
1
1.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,396
Damage
40,069
57,544
Taken
62,937
29,180
Mitigated
36,522
15,976
Healing
29,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,161
1,458
0
4,242
6,859
1,784
2,040
4,275
2,584
64,837
678
L
Arachne
Blowin_Sour
Arachne
4,560
2,553
0
6,610
12,807
3,810
0
3,093
9,553
0
39,798
L
14,348
4,854
0
760
11,165
5,134
0
0
8,981
0
90,017
W
Neith
Kynd
Neith
16,757
6,434
0
6,674
13,344
4,427
428
3,547
9,797
0
78,444
W
4,752
614
0
5,315
13,221
6,363
325
2,950
10,271
871
25,933
L
Xing Tian
Shinobi_jose
Xing Tian
7,773
720
0
2,543
14,319
14,278
0
853
13,466
42,158
1,254
W
Bakasura
Tritenicks
Bakasura
8,080
4,812
0
12,032
19,377
19,948
639
0
19,377
0
42,979
W
Ah Puch
UnoRocky43
Ah Puch
8,416
272
0
3,209
9,215
3,015
0
4,586
4,051
76,904
0
L
Xbalanque
playboiiblurry
Xbalanque
11,554
4,794
0
1,821
12,394
4,174
26
416
11,978
0
57,373
W
2,064
424
0
2,470
7,780
2,769
0
1,041
6,709
0
39,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
41,261
527
Minions Killed
515
0
Camps Cleared
0
1,528,781
Distance Traveled
1,424,282
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,135
571
167
10
0
273,989
0
L
Arachne
7,269
454
70
4
0
339,738
0
L
Skadi
9,149
572
147
9
0
263,502
0
W
Neith
8,671
542
122
8
0
296,024
4
W
Chaac
6,936
434
46
3
0
270,309
1
L
Xing Tian
7,098
444
55
3
0
319,880
0
W
Bakasura
9,570
598
137
9
0
309,169
0
W
Ah Puch
9,248
578
148
9
0
319,563
0
L
Xbalanque
7,583
474
88
6
0
331,672
0
W
Pele
6,836
427
62
4
0
229,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role