Player Matchup

Ra
Ra
TotalCarnage420
Ra
Level 92
God Stats
5W - 6L
1,535 SR
Queue Stats
54W - 54L
1,390 Elo+
Solo
Medusa
Medusa
jrockstarrrr
Medusa
Level 66
God Stats
3W - 8L
1,294 SR
Queue Stats
24W - 41L
1,238 Elo+
Party 2
Geb
Geb
l2ump l2anger66
Geb
Level 17
God Stats
2W - 11L
1,162 SR
Queue Stats
9W - 31L
1,054 Elo+
Party 2
Team Averages
Level 58
1,331 SR
1,227 Elo+

VS

Team Averages
Level 73
1,586 SR
1,403 Elo+
Ah Puch
Ah Puch
Ebolapox
Ah Puch
Level 67
God Stats
6W - 1L
1,568 SR
Queue Stats
46W - 41L
1,357 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MoZkA80
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,682 SR
Queue Stats
99W - 43L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Nyx10
Cthulhu
Level 27
God Stats
39W - 26L
1,510 SR
Queue Stats
45W - 41L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
9,347
668
5,292
14,091
6,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Medusa
15
1 / 5 / 0
9,688
692
6,085
12,338
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 3 / 1
9,139
653
6,871
15,115
15,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ebolapox
Ah Puch
17
1 / 1 / 8
10,497
750
14,324
5,829
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
MoZkA80
Ah Muzen Cab
19
5 / 0 / 4
12,117
866
11,226
9,322
4,185
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Nyx10
Cthulhu
17
3 / 0 / 6
10,770
769
9,328
12,358
13,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ebolapox
Ah Puch
1
1
8
5
W
Ah Muzen Cab
MoZkA80
Ah Muzen Cab
5
0
4
7
W
Cthulhu
Nyx10
Cthulhu
3
0
6
6
L
0
2
1
0.25
L
Medusa
1
5
0
0.2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,248
Damage
34,878
41,544
Taken
27,509
26,664
Mitigated
20,549
12,638
Healing
883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ebolapox
Ah Puch
14,324
389
0
633
5,829
2,609
759
3,172
2,593
41,171
920
W
Ah Muzen Cab
MoZkA80
Ah Muzen Cab
11,226
5,242
0
250
9,322
4,185
2,521
4,491
4,716
0
62,970
W
Cthulhu
Nyx10
Cthulhu
9,328
497
0
0
12,358
13,755
282
3,778
8,378
22,466
0
L
5,292
194
3,902
7,976
14,091
6,052
0
8,347
5,695
33,005
0
L
Medusa
6,085
2,776
0
580
12,338
5,066
0
7,293
5,037
0
44,215
L
6,871
292
0
180
15,115
15,546
0
7,642
7,445
18,773
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,174
Gold Earned
33,384
155
Minions Killed
173
0
Camps Cleared
0
749,112
Distance Traveled
805,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,497
750
62
4
0
239,084
0
W
Ah Muzen Cab
12,117
866
92
7
0
286,831
0
W
Cthulhu
10,770
769
19
1
0
280,026
0
L
Ra
9,347
668
67
5
0
251,050
0
L
Medusa
9,688
692
76
5
0
244,850
0
L
Geb
9,139
653
12
1
0
253,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role