Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
BloodKingBambi
Kumbhakarna
Gold IV
Level 125
God Stats
3W - 4L
1,481 SR
Queue Stats
347W - 382L
1,329 MMR
Solo
Arachne
Arachne
Silver III
Prankitos
Arachne
Silver III
Level 87
God Stats
0W - 1L
1,504 SR
Queue Stats
7W - 9L
1,464 MMR
Solo
Zeus
Zeus
Silver I
She So Bad
Zeus
Silver I
Level 108
God Stats
7W - 9L
1,551 SR
Queue Stats
138W - 157L
1,271 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,512 SR
1,355 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,542 SR
1,394 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
RecurringSilence
Shiva
Silver I
Level 158
God Stats
11W - 7L
1,636 SR
Queue Stats
579W - 643L
1,262 MMR
Solo
Nemesis
Nemesis
Gold V
TTVibreeezy
Nemesis
Gold V
Level 41
God Stats
15W - 18L
1,490 SR
Queue Stats
120W - 116L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BloodKingBambi
Kumbhakarna
12
3 / 5 / 1
8,361
760
3,088
9,581
9,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
Prankitos
Arachne
13
1 / 3 / 2
8,042
731
5,419
8,377
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 5 / 3
8,341
758
4,003
8,876
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ChaacNe ZhaCthulhuSerqet

VS

Bans
CerberusHerculesNeithCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 1 / 6
10,763
978
7,157
4,337
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 9
9,697
882
8,034
11,361
9,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
TTVibreeezy
Nemesis
18
5 / 0 / 7
10,632
967
7,904
5,943
3,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
6
8
L
Kumbhakarna
BloodKingBambi
Kumbhakarna
3
5
1
0.7
L
Arachne
Prankitos
Arachne
1
3
2
0.67
W
3
3
9
2.5
L
0
5
3
0.3
W
Nemesis
TTVibreeezy
Nemesis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,510
Damage
23,095
26,834
Taken
21,641
15,587
Mitigated
14,029
2,880
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,157
13
0
808
4,337
1,357
1,855
661
3,596
50,940
379
L
Kumbhakarna
BloodKingBambi
Kumbhakarna
3,088
215
0
547
9,581
9,077
0
2,226
7,132
11,244
0
L
Arachne
Prankitos
Arachne
5,419
3,522
0
1,783
8,377
4,142
0
1,365
6,799
0
11,758
W
8,034
749
552
1,144
11,361
9,289
615
4,096
6,883
0
19,468
L
4,003
633
0
550
8,876
2,368
0
3,345
5,387
30,703
0
W
Nemesis
TTVibreeezy
Nemesis
7,904
1,562
0
1,037
5,943
3,383
1,265
1,707
4,056
0
38,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
31,092
100
Minions Killed
193
0
Camps Cleared
0
604,293
Distance Traveled
648,020
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,763
978
96
9
0
189,207
1
L
Kumbhakarna
8,361
760
9
1
0
171,754
0
L
Arachne
8,042
731
17
2
0
237,391
0
W
Shiva
9,697
882
36
3
0
202,469
0
L
Zeus
8,341
758
74
7
0
195,148
1
W
Nemesis
10,632
967
61
6
0
256,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role