Player Matchup

Izanami
Izanami
BrzlineFynst
Izanami
Level 201
God Stats
104W - 133L
1,481 SR
Queue Stats
1,390W - 1,539L
1,456 Elo+
Solo
Nu Wa
Nu Wa
GODSUPREME-1
Nu Wa
Level 140
God Stats
117W - 81L
1,509 SR
Queue Stats
301W - 339L
1,496 Elo+
Solo
Thanatos
Thanatos
Icycandiee_pr
Thanatos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Qajuan
Sylvanus
Level 182
God Stats
41W - 31L
1,598 SR
Queue Stats
301W - 294L
1,594 Elo+
Solo
Surtr
Surtr
breadcarb
Surtr
Level 73
God Stats
38W - 13L
1,754 SR
Queue Stats
255W - 237L
1,562 Elo+
Solo
Team Averages
Level 151
1,568 SR
1,510 Elo+

VS

Team Averages
Level 125
1,480 SR
1,506 Elo+
Loki
Loki
 
Loki
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Deacon Jones 75
Poseidon
Level 218
God Stats
127W - 114L
1,587 SR
Queue Stats
942W - 845L
1,489 Elo+
Solo
Zeus
Zeus
SmokchedathaG
Zeus
Level 68
God Stats
3W - 1L
1,540 SR
Queue Stats
14W - 11L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
TheMadMan1245
Kuzenbo
Level 66
God Stats
3W - 9L
1,271 SR
Queue Stats
57W - 59L
1,478 Elo+
Solo
Danzaburou
Danzaburou
TryingToC4rryU
Danzaburou
Level 99
God Stats
6W - 5L
1,501 SR
Queue Stats
42W - 46L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrzlineFynst
Izanami
11
1 / 1 / 5
6,532
1,306
4,010
4,770
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 4
6,102
1,220
4,970
3,381
1,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Icycandiee_pr
Thanatos
10
0 / 3 / 1
5,546
1,109
703
2,579
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Qajuan
Sylvanus
12
2 / 1 / 3
7,289
1,458
4,726
9,238
6,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Surtr
breadcarb
Surtr
11
3 / 3 / 3
7,004
1,401
4,879
9,903
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

336

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 3 / 5
7,356
1,471
8,653
5,770
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
11
1 / 0 / 7
6,338
1,268
5,466
1,014
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 6
7,043
1,409
4,245
1,138
367
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
12
1 / 1 / 9
6,617
1,323
3,929
5,458
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
TryingToC4rryU
Danzaburou
11
1 / 2 / 5
6,334
1,267
5,880
7,521
5,548
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
6
Kills
10
10
Deaths
6
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
3
5
2.5
L
Izanami
BrzlineFynst
Izanami
1
1
5
3.5
W
Poseidon
1
0
7
4.5
L
0
2
4
1
L
Thanatos
Icycandiee_pr
Thanatos
0
3
1
0.17
L
Sylvanus
Qajuan
Sylvanus
2
1
3
3.5
W
2
0
6
5
W
Kuzenbo
1
1
9
5.5
W
Danzaburou
TryingToC4rryU
Danzaburou
1
2
5
1.75
L
Surtr
breadcarb
Surtr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
28,173
29,871
Taken
20,901
16,618
Mitigated
13,426
9,986
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,653
1,974
0
0
5,770
1,632
0
2,454
3,316
0
18,848
L
Izanami
BrzlineFynst
Izanami
4,010
2,924
0
17
4,770
1,646
0
1,041
3,651
0
12,179
W
Poseidon
5,466
391
0
0
1,014
276
0
646
368
19,924
0
L
4,970
1,718
242
197
3,381
1,172
0
840
2,499
14,801
0
L
Thanatos
Icycandiee_pr
Thanatos
703
274
0
91
2,579
994
0
1,368
1,142
0
3,341
L
Sylvanus
Qajuan
Sylvanus
4,726
845
3,472
4,581
9,238
6,616
0
4,450
4,680
8,704
919
W
4,245
197
0
0
1,138
367
0
760
378
23,741
0
W
Kuzenbo
3,929
1,063
0
724
5,458
5,603
0
3,030
2,428
5,729
0
W
Danzaburou
TryingToC4rryU
Danzaburou
5,880
794
0
1,030
7,521
5,548
0
2,770
4,751
0
12,922
L
Surtr
breadcarb
Surtr
4,879
1,480
0
1,386
9,903
6,190
0
5,433
4,259
274
13,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
33,688
89
Minions Killed
125
3
Camps Cleared
5
458,901
Distance Traveled
570,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,356
1,471
9
2
0
136,077
0
L
Izanami
6,532
1,306
24
5
1
104,221
0
W
Poseidon
6,338
1,268
51
10
2
110,232
0
L
Nu Wa
6,102
1,220
16
3
1
90,831
0
L
Thanatos
5,546
1,109
5
1
1
39,985
0
L
Sylvanus
7,289
1,458
16
3
0
102,273
0
W
Zeus
7,043
1,409
46
9
3
107,140
0
W
Kuzenbo
6,617
1,323
2
0
0
113,552
0
W
Danzaburou
6,334
1,267
17
3
0
103,680
0
L
Surtr
7,004
1,401
28
6
0
121,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role