Player Matchup

Nox
Nox
BeetIeBobcat186
Nox
Level 107
God Stats
3W - 1L
1,464 SR
Queue Stats
17W - 18L
1,365 Elo+
Party 3
Thanatos
Thanatos
GreasersLifeTTV
Thanatos
Level 60
God Stats
8W - 6L
1,602 SR
Queue Stats
120W - 121L
1,500 Elo+
Party 1
Cerberus
Cerberus
Jaylancher
Cerberus
Level 52
God Stats
5W - 5L
1,342 SR
Queue Stats
130W - 135L
1,414 Elo+
Party 1
Ymir
Ymir
XzzzRainzzzX
Ymir
Level 36
God Stats
3W - 1L
1,433 SR
Queue Stats
9W - 13L
1,278 Elo+
Party 3
Neith
Neith
lordthargon
Neith
Level 84
God Stats
4W - 4L
1,504 SR
Queue Stats
13W - 17L
1,306 Elo+
Party 3
Team Averages
Level 68
1,469 SR
1,373 Elo+

VS

Team Averages
Level 70
1,364 SR
1,359 Elo+
Da Ji
Da Ji
FlammenderDetlef
Da Ji
Level 4
God Stats
0W - 3L
1,284 SR
Queue Stats
1W - 7L
1,086 Elo+
Party 2
Bellona
Bellona
ItzIllusionz
Bellona
Level 59
God Stats
4W - 12L
1,296 SR
Queue Stats
105W - 113L
1,464 Elo+
Solo
Agni
Agni
Josemexicano123
Agni
Level 146
God Stats
0W - 4L
1,139 SR
Queue Stats
39W - 41L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Linas1705
Danzaburou
Level 53
God Stats
3W - 3L
1,473 SR
Queue Stats
114W - 146L
1,360 Elo+
Party 2
Aphrodite
Aphrodite
playingsad
Aphrodite
Level 86
God Stats
18W - 10L
1,627 SR
Queue Stats
186W - 212L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,400
617
3,660
6,317
2,143
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
13
6 / 1 / 0
7,466
622
6,420
10,116
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Jaylancher
Cerberus
12
2 / 2 / 3
7,035
586
5,254
7,576
6,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

9
0 / 1 / 0
5,563
464
2,325
10,320
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
5,347
446
4,415
5,579
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,252
521
6,079
8,486
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
ItzIllusionz
Bellona
11
2 / 4 / 0
6,893
574
4,618
10,764
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 3
5,819
485
3,772
6,669
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Linas1705
Danzaburou
11
1 / 0 / 0
6,155
513
6,694
5,983
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
playingsad
Aphrodite
11
0 / 0 / 1
6,044
504
3,334
6,659
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
11
Kills
7
7
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
4
2
0
2
W
Thanatos
6
1
0
6
L
Bellona
ItzIllusionz
Bellona
2
4
0
0.5
W
Cerberus
Jaylancher
Cerberus
2
2
3
1.75
L
0
5
3
0.3
L
Danzaburou
Linas1705
Danzaburou
1
0
0
1
W
0
1
0
0
W
0
0
0
0
L
Aphrodite
playingsad
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,074
Damage
24,497
39,908
Taken
38,561
21,413
Mitigated
17,824
14,641
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,660
380
0
1,792
6,317
2,143
112
3,679
2,638
47,186
1,111
L
6,079
1,573
0
723
8,486
3,211
0
411
8,075
0
45,004
W
Thanatos
6,420
2,588
0
7,038
10,116
4,135
0
608
9,508
0
51,303
L
Bellona
ItzIllusionz
Bellona
4,618
1,469
0
1,379
10,764
6,687
168
5,093
5,671
0
39,177
W
Cerberus
Jaylancher
Cerberus
5,254
606
0
1,851
7,576
6,964
0
0
7,576
37,178
1,642
L
3,772
405
0
500
6,669
1,919
0
3,073
3,596
34,660
0
L
Danzaburou
Linas1705
Danzaburou
6,694
2,650
0
1,688
5,983
2,232
126
1,482
4,501
0
40,823
W
2,325
0
0
644
10,320
6,520
0
1,607
8,713
20,856
3,863
W
4,415
2,081
0
3,316
5,579
1,651
0
1,212
4,367
0
28,399
L
Aphrodite
playingsad
Aphrodite
3,334
331
1,558
4,860
6,659
3,775
0
530
6,129
29,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
31,163
377
Minions Killed
307
0
Camps Cleared
0
1,211,755
Distance Traveled
1,144,111
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,400
617
87
7
0
236,729
0
L
Da Ji
6,252
521
70
6
0
284,403
0
W
Thanatos
7,466
622
87
7
0
268,659
1
L
Bellona
6,893
574
75
6
0
171,614
0
W
Cerberus
7,035
586
113
9
0
238,837
0
L
Agni
5,819
485
58
5
0
224,946
0
L
Danzaburou
6,155
513
76
6
0
232,509
0
W
Ymir
5,563
464
34
3
0
261,090
0
W
Neith
5,347
446
56
5
0
206,440
0
L
Aphrodite
6,044
504
28
2
0
230,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role