Player Matchup

Ne Zha
Ne Zha
BigMALIBU420
Ne Zha
Level 148
God Stats
1W - 2L
1,404 SR
Queue Stats
159W - 153L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
DonDillyOn
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 136L
1,417 Elo+
Party 1
Sol
Sol
WheelbarrowNick
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,541 Elo+
Party 1
Team Averages
Level 141
1,468 SR
1,503 Elo+

VS

Team Averages
Level 140
1,394 SR
1,510 Elo+
Charybdis
Charybdis
Hunterock
Charybdis
Level 147
God Stats
2W - 2L
1,394 SR
Queue Stats
128W - 120L
1,495 Elo+
Solo
Ra
Ra
Thelocks
Ra
Level 87
God Stats
1W - 2L
1,204 SR
Queue Stats
42W - 49L
1,465 Elo+
Solo
King Arthur
King Arthur
tsmunited
King Arthur
Level 187
God Stats
35W - 12L
1,584 SR
Queue Stats
636W - 383L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 6 / 2
7,242
805
4,528
11,071
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
DonDillyOn
Jormungandr
11
0 / 5 / 3
6,774
753
3,140
9,903
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 0
7,344
816
9,186
7,607
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hunterock
Charybdis
15
11 / 1 / 3
10,060
1,118
13,113
8,486
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 11
8,676
964
4,871
5,673
2,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
tsmunited
King Arthur
13
0 / 0 / 12
8,244
916
6,750
9,668
6,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
6
2
0.33
L
Jormungandr
DonDillyOn
Jormungandr
0
5
3
0.3
W
Charybdis
Hunterock
Charybdis
11
1
3
12.5
W
3
2
11
4.25
L
2
3
0
0.67
W
King Arthur
tsmunited
King Arthur
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,854
Damage
24,734
28,581
Taken
23,827
17,350
Mitigated
12,573
5,415
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,528
1,141
0
2,210
11,071
9,228
0
1,714
9,269
0
11,021
L
Jormungandr
DonDillyOn
Jormungandr
3,140
309
0
500
9,903
6,070
0
1,635
8,184
11,980
685
W
Charybdis
Hunterock
Charybdis
13,113
7,401
0
2,868
8,486
3,651
3,189
3,979
4,342
0
43,992
W
4,871
1,017
844
2,493
5,673
2,294
294
3,338
2,170
19,859
0
L
9,186
1,509
0
2,705
7,607
2,052
0
1,379
6,149
30,852
1,542
W
King Arthur
tsmunited
King Arthur
6,750
682
0
3,739
9,668
6,628
374
4,719
4,771
0
25,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,360
Gold Earned
26,980
86
Minions Killed
121
0
Camps Cleared
0
484,893
Distance Traveled
501,806
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,242
805
13
1
0
157,021
0
L
Jormungandr
6,774
753
23
3
0
155,957
2
W
Charybdis
10,060
1,118
48
5
0
141,873
0
W
Ra
8,676
964
31
3
0
176,979
1
L
Sol
7,344
816
50
6
0
171,915
0
W
King Arthur
8,244
916
42
5
0
182,954
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role