Player Matchup

Izanami
Izanami
Helson22
Izanami
Level 28
God Stats
0W - 1L
1,367 SR
Queue Stats
7W - 9L
1,514 Elo+
Party 1
Fenrir
Fenrir
IndigoNewt
Fenrir
Level 28
God Stats
1W - 2L
1,309 SR
Queue Stats
25W - 17L
1,587 Elo+
Party 1
Scylla
Scylla
Thrøngler
Scylla
Level 134
God Stats
10W - 9L
1,470 SR
Queue Stats
500W - 474L
1,545 Elo+
Solo
Khepri
Khepri
Yospi
Khepri
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,587 Elo+
Party 1
Jing Wei
Jing Wei
crunkleishere
Jing Wei
Level 19
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 5L
1,294 Elo+
Party 1
Team Averages
Level 73
1,389 SR
1,506 Elo+

VS

Team Averages
Level 112
1,526 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DatWebb
Neith
Level 87
God Stats
11W - 3L
1,650 SR
Queue Stats
202W - 189L
1,533 Elo+
Solo
Bake Kujira
Bake Kujira
nikodatenshi
Bake Kujira
Level 87
God Stats
22W - 23L
1,647 SR
Queue Stats
234W - 216L
1,547 Elo+
Party 2
Arachne
Arachne
ninjaslayer305
Arachne
Level 102
God Stats
2W - 1L
1,331 SR
Queue Stats
751W - 712L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Helson22
Izanami
6
0 / 1 / 0
3,555
711
464
3,585
727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
IndigoNewt
Fenrir
6
2 / 2 / 0
3,577
715
1,238
4,634
1,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Thrøngler
Scylla
5
0 / 1 / 1
3,066
613
1,018
1,863
330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
Yospi
Khepri
5
0 / 1 / 1
3,386
677
812
3,724
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
crunkleishere
Jing Wei
5
0 / 2 / 1
2,999
600
1,787
2,520
571
Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
3 / 1 / 1
4,606
921
2,830
2,329
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
 
Susano
7
0 / 0 / 1
3,960
792
2,411
3,088
719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
DatWebb
Neith
7
2 / 0 / 3
4,183
837
3,357
1,661
443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
nikodatenshi
Bake Kujira
6
0 / 1 / 2
4,103
821
1,132
3,740
2,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 0 / 1
3,785
757
426
2,897
768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
7
7
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
1
3.5
W
Susano
 
Susano
0
0
1
0.5
W
Neith
DatWebb
Neith
2
0
3
3.5
L
Izanami
Helson22
Izanami
0
1
0
0
L
Fenrir
IndigoNewt
Fenrir
2
2
0
1
L
Scylla
Thrøngler
Scylla
0
1
1
0.5
L
Khepri
Yospi
Khepri
0
1
1
0.5
L
Jing Wei
crunkleishere
Jing Wei
0
2
1
0.25
W
Bake Kujira
nikodatenshi
Bake Kujira
0
1
2
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,319
Damage
10,156
16,326
Taken
13,715
4,885
Mitigated
4,608
4,631
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,830
518
0
895
2,329
547
124
753
1,576
22,815
678
W
Susano
 
Susano
2,411
419
0
1,374
3,088
719
0
0
3,088
0
19,061
W
Neith
DatWebb
Neith
3,357
1,032
0
450
1,661
443
0
277
1,384
0
22,823
L
Izanami
Helson22
Izanami
464
345
0
1,400
3,585
727
0
215
3,312
0
13,127
L
Fenrir
IndigoNewt
Fenrir
1,238
402
0
840
4,634
1,367
0
753
3,802
0
13,969
L
Scylla
Thrøngler
Scylla
1,018
308
0
774
1,863
330
0
1,244
483
10,842
0
L
Khepri
Yospi
Khepri
812
176
0
1,617
3,724
1,890
0
993
2,673
9,572
0
L
Jing Wei
crunkleishere
Jing Wei
1,787
1,359
0
0
2,520
571
0
316
2,186
0
9,684
W
Bake Kujira
nikodatenshi
Bake Kujira
1,132
741
0
1,611
3,740
2,131
0
535
3,205
13,237
0
W
426
242
0
2,250
2,897
768
0
265
2,632
0
16,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,583
Gold Earned
20,637
109
Minions Killed
189
0
Camps Cleared
0
526,338
Distance Traveled
590,056
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,606
921
43
9
0
102,698
0
W
Susano
3,960
792
39
8
0
113,511
0
W
Neith
4,183
837
50
10
0
116,268
0
L
Izanami
3,555
711
32
6
0
120,469
3
L
Fenrir
3,577
715
27
5
0
123,073
1
L
Scylla
3,066
613
14
3
0
65,902
0
L
Khepri
3,386
677
15
3
0
108,727
1
L
Jing Wei
2,999
600
21
4
0
108,167
0
W
Bake Kujira
4,103
821
18
4
0
116,918
0
W
Arachne
3,785
757
39
8
0
140,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role