Player Matchup

Surtr
Surtr
Gold I
 
Surtr
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
AssAssIn009707
Baron Samedi
Gold II
Level 107
God Stats
2W - 1L
1,421 SR
Queue Stats
74W - 67L
1,589 MMR
Party 2
Thanatos
Thanatos
Gold IV
Goonsforhire22
Thanatos
Gold IV
Level 116
God Stats
1W - 1L
1,481 SR
Queue Stats
20W - 16L
1,553 MMR
Party 2
Kukulkan
Kukulkan
Gold II
KeenMountain
Kukulkan
Gold II
Level 123
God Stats
1W - 0L
1,691 SR
Queue Stats
26W - 18L
1,546 MMR
Party 1
Nemesis
Nemesis
Gold I
shaddoww1985
Nemesis
Gold I
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 21L
1,680 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,519 SR
1,574 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,699 SR
1,596 MMR
Hera
Hera
Platinum IV
CloudStrife117
Hera
Platinum IV
Level 156
God Stats
62W - 56L
1,602 SR
Queue Stats
369W - 368L
1,616 MMR
Solo
Arachne
Arachne
Platinum II
Jtrixz
Arachne
Platinum II
Level 135
God Stats
18W - 9L
1,728 SR
Queue Stats
133W - 128L
1,622 MMR
Solo
Apollo
Apollo
Platinum V
Leapedparrot
Apollo
Platinum V
Level 185
God Stats
3W - 1L
1,933 SR
Queue Stats
197W - 188L
1,631 MMR
Solo
Cernunnos
Cernunnos
Gold II
gothart87
Cernunnos
Gold II
Level 137
God Stats
43W - 39L
1,586 SR
Queue Stats
227W - 223L
1,561 MMR
Solo
Bacchus
Bacchus
Gold II
report-akaFalqo
Bacchus
Gold II
Level 127
God Stats
35W - 24L
1,646 SR
Queue Stats
332W - 339L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
3 / 0 / 1
3,789
758
2,343
4,011
2,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baron Samedi
AssAssIn009707
Baron Samedi
6
0 / 0 / 3
3,560
712
1,578
1,408
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
5
0 / 2 / 4
3,236
647
1,470
3,037
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
KeenMountain
Kukulkan
8
0 / 0 / 1
3,827
765
1,111
1,242
302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
shaddoww1985
Nemesis
6
5 / 0 / 0
4,189
838
2,268
2,992
697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoCu ChulainnBellonaAphrodite

VS

Bans
LancelotMedusaKumbhakarnaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,242
648
1,292
1,427
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
Jtrixz
Arachne
4
1 / 1 / 0
3,041
608
1,494
3,149
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
2
0 / 2 / 0
2,502
500
809
1,611
266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
gothart87
Cernunnos
6
1 / 3 / 0
3,427
685
2,444
4,196
923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
2,988
598
223
3,188
1,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
1
3.5
W
Baron Samedi
AssAssIn009707
Baron Samedi
0
0
3
1.5
L
0
1
1
0.5
W
Thanatos
0
2
4
1
L
Arachne
Jtrixz
Arachne
1
1
0
1
W
Kukulkan
KeenMountain
Kukulkan
0
0
1
0.5
L
Apollo
0
2
0
0
L
Cernunnos
gothart87
Cernunnos
1
3
0
0.33
L
0
1
0
0
W
Nemesis
shaddoww1985
Nemesis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,770
Damage
6,262
12,690
Taken
13,571
4,405
Mitigated
3,790
6,037
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,343
704
0
1,587
4,011
2,181
0
342
3,625
243
14,127
W
Baron Samedi
AssAssIn009707
Baron Samedi
1,578
247
23
761
1,408
529
0
96
1,312
14,309
0
L
1,292
145
0
477
1,427
321
0
262
1,165
12,243
0
W
Thanatos
1,470
210
0
1,874
3,037
696
0
245
2,712
0
10,777
L
Arachne
Jtrixz
Arachne
1,494
1,222
0
1,019
3,149
853
0
951
2,158
0
10,862
W
Kukulkan
KeenMountain
Kukulkan
1,111
89
0
420
1,242
302
0
477
661
22,141
0
L
Apollo
809
574
0
301
1,611
266
0
321
1,164
0
3,613
L
Cernunnos
gothart87
Cernunnos
2,444
1,166
0
1,498
4,196
923
0
120
3,767
0
14,411
L
223
35
0
762
3,188
1,427
0
834
2,199
7,035
0
W
Nemesis
shaddoww1985
Nemesis
2,268
1,146
0
1,372
2,992
697
0
127
2,865
0
14,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,601
Gold Earned
15,200
169
Minions Killed
84
0
Camps Cleared
0
517,563
Distance Traveled
437,797
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,789
758
29
6
0
97,128
2
W
Baron Samedi
3,560
712
25
5
0
86,242
0
L
Hera
3,242
648
23
5
0
88,730
0
W
Thanatos
3,236
647
20
4
0
117,092
0
L
Arachne
3,041
608
22
4
0
124,185
0
W
Kukulkan
3,827
765
52
10
0
94,760
0
L
Apollo
2,502
500
3
1
0
48,481
0
L
Cernunnos
3,427
685
26
5
0
87,587
1
L
Bacchus
2,988
598
10
2
0
88,814
0
W
Nemesis
4,189
838
43
9
0
122,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role