Player Matchup

Fenrir
Fenrir
AbyssalDrogoz
Fenrir
Level 126
God Stats
9W - 11L
1,499 SR
Queue Stats
171W - 159L
1,444 Elo+
Party 3
Tyr
Tyr
Duffinator
Tyr
Level 255
God Stats
39W - 13L
1,835 SR
Queue Stats
499W - 296L
1,607 Elo+
Party 2
Discordia
Discordia
JaredPuglisi
Discordia
Level 138
God Stats
7W - 2L
1,812 SR
Queue Stats
119W - 73L
1,593 Elo+
Party 2
Serqet
Serqet
NoahsArc123
Serqet
Level 39
God Stats
2W - 0L
1,728 SR
Queue Stats
62W - 39L
1,566 Elo+
Party 2
Charybdis
Charybdis
TheArgentino617
Charybdis
Level 98
God Stats
3W - 2L
1,623 SR
Queue Stats
180W - 182L
1,430 Elo+
Party 3
Team Averages
Level 131
1,700 SR
1,528 Elo+

VS

Team Averages
Level 110
1,594 SR
1,497 Elo+
Merlin
Merlin
BloodTakahashi
Merlin
Level 109
God Stats
21W - 28L
1,563 SR
Queue Stats
484W - 445L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
BraneDamage
Cu Chulainn
Level 163
God Stats
12W - 5L
1,709 SR
Queue Stats
382W - 373L
1,545 Elo+
Solo
Izanami
Izanami
Killgoy
Izanami
Level 29
God Stats
2W - 4L
1,545 SR
Queue Stats
24W - 38L
1,408 Elo+
Party 1
Horus
Horus
Life4LoCoS
Horus
Level 123
God Stats
1W - 2L
1,506 SR
Queue Stats
58W - 58L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
llcrakheadll
Ao Kuang
Level 128
God Stats
60W - 43L
1,647 SR
Queue Stats
239W - 232L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,307
522
4,589
8,201
4,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 0 / 1
9,862
704
10,025
10,560
4,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
JaredPuglisi
Discordia
14
2 / 1 / 3
7,874
562
6,874
5,906
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
3 / 1 / 4
7,480
534
6,057
12,232
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
TheArgentino617
Charybdis
14
1 / 0 / 0
7,998
571
3,077
6,733
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,426
459
2,294
6,956
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
BraneDamage
Cu Chulainn
12
0 / 5 / 0
6,883
492
4,568
13,832
9,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
Killgoy
Izanami
13
2 / 1 / 0
7,522
537
5,089
4,434
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
11
0 / 1 / 1
5,731
409
3,850
9,799
6,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
llcrakheadll
Ao Kuang
13
1 / 3 / 0
6,896
493
8,570
11,400
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
3
3
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
0
2
1
0.25
L
Cu Chulainn
BraneDamage
Cu Chulainn
0
5
0
0
W
5
0
1
5.5
W
Discordia
JaredPuglisi
Discordia
2
1
3
3.5
L
Izanami
Killgoy
Izanami
2
1
0
2
L
Horus
0
1
1
0.5
W
Serqet
3
1
4
5
W
Charybdis
TheArgentino617
Charybdis
1
0
0
1
L
Ao Kuang
llcrakheadll
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
24,371
43,632
Taken
46,421
17,072
Mitigated
22,107
23,297
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,589
2,352
0
2,661
8,201
4,778
0
1,294
6,509
70
11,926
L
2,294
74
0
1,106
6,956
1,850
0
2,407
4,147
39,457
0
L
Cu Chulainn
BraneDamage
Cu Chulainn
4,568
715
0
1,858
13,832
9,122
0
197
13,349
0
52,799
W
10,025
1,375
0
6,899
10,560
4,205
0
1,561
8,999
0
87,865
W
Discordia
JaredPuglisi
Discordia
6,874
220
0
2,220
5,906
2,005
0
2,775
3,050
55,272
2,729
L
Izanami
Killgoy
Izanami
5,089
2,919
0
2,119
4,434
1,241
0
0
4,434
0
53,410
L
Horus
3,850
1,518
379
2,605
9,799
6,295
0
1,275
8,274
0
26,114
W
Serqet
6,057
1,299
0
7,646
12,232
4,114
0
3,924
8,308
0
59,386
W
Charybdis
TheArgentino617
Charybdis
3,077
1,494
0
3,871
6,733
1,970
427
994
5,705
0
70,610
L
Ao Kuang
llcrakheadll
Ao Kuang
8,570
590
0
3,976
11,400
3,599
0
1,825
8,457
58,294
615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,521
Gold Earned
33,458
518
Minions Killed
444
0
Camps Cleared
0
1,540,185
Distance Traveled
1,393,150
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,307
522
17
1
0
309,820
6
L
Merlin
6,426
459
92
7
0
264,470
5
L
Cu Chulainn
6,883
492
103
7
0
210,541
2
W
Tyr
9,862
704
159
11
0
331,063
4
W
Discordia
7,874
562
110
8
0
288,929
5
L
Izanami
7,522
537
117
8
0
272,117
0
L
Horus
5,731
409
29
2
0
324,986
5
W
Serqet
7,480
534
96
7
0
350,275
1
W
Charybdis
7,998
571
136
10
0
260,098
0
L
Ao Kuang
6,896
493
103
7
0
321,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role