Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold III
NastyDaHooligan
Persephone
Gold III
Level 183
God Stats
37W - 39L
1,560 SR
Queue Stats
451W - 485L
1,468 MMR
Solo
Osiris
Osiris
Gold I
hotsauce215
Osiris
Gold I
Level 155
God Stats
20W - 14L
1,660 SR
Queue Stats
381W - 360L
1,490 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,573 SR
1,486 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,655 SR
1,366 MMR
Chaac
Chaac
Bronze III
AnDROC89
Chaac
Bronze III
Level 156
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 3L
1,415 MMR
Party 1
Zeus
Zeus
Bronze III
ChiefKitty45
Zeus
Bronze III
Level 123
God Stats
2W - 4L
1,572 SR
Queue Stats
2W - 5L
1,341 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
DieHardFALCON28
Cthulhu
Bronze III
Level 150
God Stats
0W - 1L
1,804 SR
Queue Stats
2W - 4L
1,341 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 3 / 9
8,396
840
7,895
11,385
11,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Persephone
NastyDaHooligan
Persephone
15
3 / 0 / 8
9,649
965
7,301
5,365
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
15
6 / 0 / 6
9,277
928
11,641
8,375
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
MedusaKukulkanNoxNu WaKumbhakarna

VS

Bans
KuzenboVulcanPoseidonScyllaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AnDROC89
Chaac
11
0 / 4 / 1
6,827
683
4,141
11,520
9,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
0 / 3 / 2
7,497
750
8,290
6,321
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 0
7,447
745
6,033
11,432
10,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
3
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
9
2.5
L
Chaac
AnDROC89
Chaac
0
4
1
0.13
L
0
3
2
0.33
L
2
5
0
0.4
W
Persephone
NastyDaHooligan
Persephone
3
0
8
7
W
Osiris
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
18,464
25,125
Taken
29,273
20,647
Mitigated
21,199
6,206
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,895
1,255
0
3,265
11,385
11,527
656
6,248
4,689
697
15,471
L
Chaac
AnDROC89
Chaac
4,141
80
281
1,759
11,520
9,069
0
3,107
7,878
0
14,010
L
8,290
250
0
610
6,321
2,092
0
1,625
4,417
25,235
0
L
6,033
344
0
1,101
11,432
10,038
0
2,162
8,435
24,974
750
W
Persephone
NastyDaHooligan
Persephone
7,301
539
188
841
5,365
1,727
913
3,175
1,892
33,469
727
W
Osiris
11,641
2,881
0
1,912
8,375
7,393
279
3,283
4,921
0
40,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,322
Gold Earned
21,771
147
Minions Killed
116
0
Camps Cleared
0
594,116
Distance Traveled
557,945
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,396
840
11
1
0
185,223
0
L
Chaac
6,827
683
13
1
0
184,096
4
L
Zeus
7,497
750
56
6
0
191,353
2
L
Cthulhu
7,447
745
47
5
0
182,496
0
W
Persephone
9,649
965
86
9
0
194,321
0
W
Osiris
9,277
928
50
5
0
214,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role