Player Matchup

Ymir
Ymir
Silver IV
GrungeNite
Ymir
Silver IV
Level 69
God Stats
1W - 1L
1,705 SR
Queue Stats
20W - 32L
1,204 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
HnHHanime
Ah Puch
Bronze III
Level 88
God Stats
0W - 1L
1,617 SR
Queue Stats
7W - 11L
1,462 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
HnHToxic
Danzaburou
Bronze III
Level 66
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 3L
1,462 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,679 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,380 SR
1,172 MMR
Merlin
Merlin
Gold III
P4inBliss
Merlin
Gold III
Level 111
God Stats
43W - 40L
1,517 SR
Queue Stats
87W - 100L
1,082 MMR
Solo
Xing Tian
Xing Tian
Gold V
TheDon455879
Xing Tian
Gold V
Level 122
God Stats
2W - 5L
1,178 SR
Queue Stats
88W - 102L
1,192 MMR
Solo
Rama
Rama
Silver I
qcbulldog
Rama
Silver I
Level 103
God Stats
13W - 12L
1,444 SR
Queue Stats
47W - 47L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
9,569
736
4,642
16,008
15,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
HnHHanime
Ah Puch
16
2 / 5 / 2
10,028
771
12,647
9,810
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HnHToxic
Danzaburou
16
1 / 3 / 1
9,858
758
10,432
11,182
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
DiscordiaBacchusNoxAchillesKuzenbo

VS

Bans
CthulhuPoseidonCerberusHadesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
P4inBliss
Merlin
19
8 / 3 / 4
11,777
906
12,977
10,206
3,883
Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
TheDon455879
Xing Tian
16
1 / 1 / 10
10,030
772
5,956
13,841
13,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
19
4 / 0 / 9
11,440
880
12,881
10,267
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Ah Puch
HnHHanime
Ah Puch
2
5
2
0.6
L
Danzaburou
HnHToxic
Danzaburou
1
3
1
0.5
W
Merlin
P4inBliss
Merlin
8
3
4
3.33
W
Xing Tian
TheDon455879
Xing Tian
1
1
10
6
W
Rama
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,721
Damage
31,814
37,000
Taken
34,314
25,604
Mitigated
21,471
4,545
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,642
750
0
500
16,008
15,694
0
6,959
8,904
17,466
796
L
Ah Puch
HnHHanime
Ah Puch
12,647
0
0
1,750
9,810
4,322
0
4,870
4,854
43,633
0
L
Danzaburou
HnHToxic
Danzaburou
10,432
4,041
0
2,295
11,182
5,588
0
5,611
5,465
0
34,121
W
Merlin
P4inBliss
Merlin
12,977
582
0
2,710
10,206
3,883
251
5,316
4,860
50,308
0
W
Xing Tian
TheDon455879
Xing Tian
5,956
61
0
1,198
13,841
13,426
0
6,910
6,916
22,565
3,451
W
Rama
12,881
9,920
0
5,715
10,267
4,162
1,363
4,760
5,462
0
46,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
33,247
145
Minions Killed
209
0
Camps Cleared
0
645,612
Distance Traveled
692,246
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,569
736
20
2
0
206,346
0
L
Ah Puch
10,028
771
77
6
0
215,293
0
L
Danzaburou
9,858
758
48
4
0
223,973
5
W
Merlin
11,777
906
85
7
0
214,251
0
W
Xing Tian
10,030
772
28
2
0
248,557
0
W
Rama
11,440
880
96
7
0
229,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role