Player Matchup

Neith
Neith
Bigruss1021
Neith
Level 65
God Stats
37W - 74L
1,350 SR
Queue Stats
76W - 130L
1,345 Elo+
Solo
Nu Wa
Nu Wa
JeanSilvaSants
Nu Wa
Level 83
God Stats
41W - 38L
1,500 SR
Queue Stats
99W - 130L
1,364 Elo+
Solo
Bacchus
Bacchus
RampageRafa
Bacchus
Level 68
God Stats
19W - 17L
1,438 SR
Queue Stats
100W - 101L
1,436 Elo+
Solo
Ratatoskr
Ratatoskr
Vicxly_
Ratatoskr
Level 59
God Stats
13W - 9L
1,550 SR
Queue Stats
52W - 66L
1,371 Elo+
Solo
Hel
Hel
capizi
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 81
1,468 SR
1,403 Elo+

VS

Team Averages
Level 54
1,421 SR
1,331 Elo+
Izanami
Izanami
BettaThanYou441
Izanami
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 15L
1,070 Elo+
Party 1
Hou Yi
Hou Yi
Gleb0212
Hou Yi
Level 92
God Stats
64W - 64L
1,538 SR
Queue Stats
377W - 386L
1,457 Elo+
Solo
Xing Tian
Xing Tian
Kingfish117
Xing Tian
Level 64
God Stats
26W - 15L
1,529 SR
Queue Stats
152W - 178L
1,503 Elo+
Solo
Anubis
Anubis
MintFr1es
Anubis
Level 64
God Stats
2W - 6L
1,237 SR
Queue Stats
164W - 175L
1,419 Elo+
Solo
Fenrir
Fenrir
catsazzz
Fenrir
Level 44
God Stats
12W - 7L
1,303 SR
Queue Stats
19W - 19L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,516
452
2,852
4,788
2,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 2 / 3
5,800
580
3,683
3,112
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RampageRafa
Bacchus
8
1 / 3 / 1
5,334
533
1,729
8,893
4,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Vicxly_
Ratatoskr
9
4 / 1 / 2
5,553
555
4,328
6,342
1,545
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hel
capizi
Hel
1
0 / 0 / 0
3,311
331
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,571
557
790
3,701
854
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
Gleb0212
Hou Yi
10
3 / 1 / 1
5,909
591
4,474
4,107
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Kingfish117
Xing Tian
9
1 / 1 / 3
6,050
605
1,349
7,479
3,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
MintFr1es
Anubis
12
5 / 2 / 1
6,799
680
6,981
6,802
2,830
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
catsazzz
Fenrir
9
1 / 3 / 2
5,315
532
100
6,370
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
10
10
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
0
4
1
0.13
W
Hou Yi
Gleb0212
Hou Yi
3
1
1
3.5
L
2
2
3
1.75
W
Xing Tian
Kingfish117
Xing Tian
1
1
3
2.5
W
Anubis
MintFr1es
Anubis
5
2
1
2.75
L
Bacchus
RampageRafa
Bacchus
1
3
1
0.5
L
Ratatoskr
Vicxly_
Ratatoskr
4
1
2
5
L
Hel
capizi
Hel
0
0
0
0
W
Fenrir
catsazzz
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,592
Damage
13,694
23,135
Taken
28,459
8,507
Mitigated
10,310
4,437
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
790
540
0
861
3,701
854
2,756
442
3,259
0
29,188
L
2,852
1,127
127
930
4,788
2,176
0
1,793
2,995
0
20,138
W
Hou Yi
Gleb0212
Hou Yi
4,474
1,477
0
1,867
4,107
1,160
703
1,071
3,036
0
40,061
L
3,683
1,285
0
281
3,112
736
166
1,383
1,729
30,794
596
W
Xing Tian
Kingfish117
Xing Tian
1,349
324
0
1,567
7,479
3,371
200
927
6,552
18,051
0
W
Anubis
MintFr1es
Anubis
6,981
989
0
3,129
6,802
2,830
43
1,715
5,087
52,084
0
L
Bacchus
RampageRafa
Bacchus
1,729
389
0
2,211
8,893
4,050
0
2,751
6,142
11,629
3,464
L
Ratatoskr
Vicxly_
Ratatoskr
4,328
876
0
888
6,342
1,545
0
2,403
3,939
0
24,919
L
Hel
capizi
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
catsazzz
Fenrir
100
75
0
685
6,370
2,095
120
705
5,665
0
20,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
29,644
133
Minions Killed
271
0
Camps Cleared
0
734,297
Distance Traveled
885,388
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,571
557
51
5
0
135,440
0
L
Neith
4,516
452
29
3
0
147,013
0
W
Hou Yi
5,909
591
68
7
0
174,673
0
L
Nu Wa
5,800
580
38
4
0
171,763
1
W
Xing Tian
6,050
605
23
2
0
176,677
3
W
Anubis
6,799
680
93
9
0
196,858
2
L
Bacchus
5,334
533
27
3
0
188,895
0
L
Ratatoskr
5,553
555
39
4
0
226,626
0
L
Hel
3,311
331
0
0
0
0
0
W
Fenrir
5,315
532
36
4
0
201,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role