Player Matchup

Thanatos
Thanatos
JaKobe Jones21
Thanatos
Level 127
God Stats
7W - 5L
1,484 SR
Queue Stats
35W - 39L
1,525 Elo+
Party 1
Raijin
Raijin
TBell W1fi
Raijin
Level 40
God Stats
4W - 6L
1,494 SR
Queue Stats
5W - 12L
1,392 Elo+
Party 1
Surtr
Surtr
mclovin149234
Surtr
Level 103
God Stats
3W - 2L
1,435 SR
Queue Stats
17W - 23L
1,446 Elo+
Party 1
Neith
Neith
xGriffin7135
Neith
Level 108
God Stats
3W - 4L
1,551 SR
Queue Stats
39W - 58L
1,439 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xd Brownies9098
Kumbhakarna
Level 8
God Stats
1W - 1L
1,438 SR
Queue Stats
2W - 2L
1,581 Elo+
Party 1
Team Averages
Level 77
1,480 SR
1,477 Elo+

VS

Team Averages
Level 154
1,599 SR
1,506 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PapaJohnsPizzas
Cthulhu
Level 126
God Stats
10W - 14L
1,689 SR
Queue Stats
74W - 74L
1,497 Elo+
Solo
Hades
Hades
PerroVoladorMrkz
Hades
Level 127
God Stats
1W - 1L
1,701 SR
Queue Stats
97W - 83L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
itzauko
Gilgamesh
Level 217
God Stats
45W - 42L
1,511 SR
Queue Stats
522W - 478L
1,477 Elo+
Solo
Zeus
Zeus
jimmy23330
Zeus
Level 147
God Stats
14W - 11L
1,596 SR
Queue Stats
474W - 429L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
6 / 0 / 2
7,338
667
5,136
7,051
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
TBell W1fi
Raijin
12
1 / 0 / 2
6,677
607
3,243
3,150
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 1
6,535
594
8,266
9,155
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 3
5,638
513
4,258
5,255
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
xd Brownies9098
Kumbhakarna
9
0 / 2 / 1
5,440
495
1,216
7,221
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 1
6,050
550
2,733
6,061
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,703
518
5,270
11,610
7,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 1 / 2
5,750
523
4,902
9,011
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
itzauko
Gilgamesh
6
1 / 2 / 0
4,470
406
2,840
4,115
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 1 / 2
6,654
605
3,920
4,777
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
5
5
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
1
0.75
W
Thanatos
6
0
2
7
L
1
3
0
0.33
L
1
1
2
2
W
Raijin
TBell W1fi
Raijin
1
0
2
2
L
Gilgamesh
itzauko
Gilgamesh
1
2
0
0.5
L
1
1
2
2
W
1
1
1
1.5
W
1
2
3
1.25
W
Kumbhakarna
xd Brownies9098
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
19,665
31,832
Taken
35,574
14,328
Mitigated
15,825
10,702
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,733
1,741
0
1,961
6,061
1,824
354
1,799
4,262
0
46,834
W
Thanatos
5,136
1,548
0
5,175
7,051
2,603
0
2,319
4,732
0
45,653
L
5,270
446
0
3,700
11,610
7,923
0
603
10,379
38,626
0
L
4,902
655
20
5,924
9,011
3,750
0
711
8,300
42,116
0
W
Raijin
TBell W1fi
Raijin
3,243
90
0
187
3,150
1,015
0
1,489
1,661
46,283
0
L
Gilgamesh
itzauko
Gilgamesh
2,840
721
0
534
4,115
1,201
0
1,121
2,994
0
10,751
L
3,920
244
0
1,651
4,777
1,127
0
828
3,949
46,268
3,029
W
8,266
2,939
0
3,401
9,155
5,172
0
5,302
3,853
989
43,608
W
4,258
1,189
0
1,291
5,255
1,514
326
1,682
3,573
0
36,425
W
Kumbhakarna
xd Brownies9098
Kumbhakarna
1,216
116
0
648
7,221
4,024
120
3,092
4,129
12,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
28,627
315
Minions Killed
354
0
Camps Cleared
0
1,145,532
Distance Traveled
944,678
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,050
550
81
7
0
190,183
0
W
Thanatos
7,338
667
84
8
0
271,305
0
L
Cthulhu
5,703
518
69
6
0
194,799
0
L
Hades
5,750
523
74
7
0
241,322
0
W
Raijin
6,677
607
86
8
0
213,527
0
L
Gilgamesh
4,470
406
18
2
0
102,425
0
L
Zeus
6,654
605
112
10
0
215,949
1
W
Surtr
6,535
594
65
6
0
214,207
0
W
Neith
5,638
513
63
6
0
208,013
0
W
Kumbhakarna
5,440
495
17
2
0
238,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role