Player Matchup

Medusa
Medusa
CatchmeSimpn
Medusa
Level 122
God Stats
3W - 0L
1,741 SR
Queue Stats
19W - 13L
1,573 Elo+
Party 1
Zeus
Zeus
FinnMurtoons145
Zeus
Level 153
God Stats
4W - 3L
1,431 SR
Queue Stats
258W - 226L
1,550 Elo+
Solo
Bacchus
Bacchus
Zeusesgrog674
Bacchus
Level 154
God Stats
4W - 5L
1,646 SR
Queue Stats
360W - 338L
1,395 Elo+
Solo
Thor
Thor
crazymack3013
Thor
Level 98
God Stats
1W - 2L
1,739 SR
Queue Stats
13W - 7L
1,615 Elo+
Party 1
Cu Chulainn
Cu Chulainn
infernoleo03
Cu Chulainn
Level 163
God Stats
34W - 25L
1,475 SR
Queue Stats
914W - 883L
1,504 Elo+
Solo
Team Averages
Level 138
1,606 SR
1,528 Elo+

VS

Team Averages
Level 159
1,570 SR
1,507 Elo+
Arachne
Arachne
Dolmimfu
Arachne
Level 167
God Stats
47W - 31L
1,651 SR
Queue Stats
301W - 295L
1,552 Elo+
Solo
Geb
Geb
ExpertCrab4
Geb
Level 148
God Stats
31W - 23L
1,588 SR
Queue Stats
513W - 518L
1,466 Elo+
Party 2
Mulan
Mulan
RTlachi
Mulan
Level 148
God Stats
26W - 26L
1,551 SR
Queue Stats
329W - 314L
1,470 Elo+
Party 3
Xbalanque
Xbalanque
heitbern
Xbalanque
Level 148
God Stats
26W - 21L
1,555 SR
Queue Stats
347W - 351L
1,541 Elo+
Party 2
Nox
Nox
piter074
Nox
Level 186
God Stats
3W - 3L
1,503 SR
Queue Stats
421W - 420L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
6 / 1 / 0
6,532
653
6,622
4,706
1,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 2
6,511
651
3,560
3,712
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
10
0 / 1 / 5
5,781
578
1,275
6,501
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 0 / 3
6,667
667
3,725
4,795
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
infernoleo03
Cu Chulainn
11
3 / 0 / 3
6,787
679
8,772
10,359
7,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dolmimfu
Arachne
9
1 / 3 / 0
4,890
489
3,043
8,237
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
1 / 2 / 1
4,792
479
1,256
7,147
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
RTlachi
Mulan
9
1 / 4 / 0
4,986
499
4,003
10,114
7,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xbalanque
heitbern
Xbalanque
9
1 / 4 / 1
5,092
509
2,379
5,453
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 6 / 1
5,309
531
2,109
6,076
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
19
Kills
4
4
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
1
0
6
L
Arachne
Dolmimfu
Arachne
1
3
0
0.33
L
1
2
1
0.75
W
3
2
2
2
L
Mulan
RTlachi
Mulan
1
4
0
0.25
W
Bacchus
0
1
5
2.5
W
7
0
3
8.5
L
Xbalanque
heitbern
Xbalanque
1
4
1
0.38
W
Cu Chulainn
infernoleo03
Cu Chulainn
3
0
3
4.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
12,790
30,073
Taken
37,027
16,770
Mitigated
17,306
9,105
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,622
3,899
0
1,698
4,706
1,336
1,607
676
4,030
0
44,818
L
Arachne
Dolmimfu
Arachne
3,043
2,120
0
3,469
8,237
2,486
0
675
7,562
0
22,402
L
1,256
160
0
1,712
7,147
4,059
0
1,061
6,086
9,237
0
W
3,560
711
0
492
3,712
1,093
220
1,061
2,651
47,254
0
L
Mulan
RTlachi
Mulan
4,003
464
0
1,883
10,114
7,182
0
399
9,715
0
25,431
W
Bacchus
1,275
276
23
3,126
6,501
4,852
143
605
5,896
15,274
2,323
W
3,725
1,144
0
743
4,795
1,863
275
459
4,336
0
36,627
L
Xbalanque
heitbern
Xbalanque
2,379
816
0
1,483
5,453
1,549
0
628
4,825
0
30,550
W
Cu Chulainn
infernoleo03
Cu Chulainn
8,772
1,021
0
3,023
10,359
7,626
0
564
9,795
0
49,856
L
2,109
51
0
300
6,076
2,030
0
1,890
4,186
32,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,278
Gold Earned
25,069
326
Minions Killed
245
0
Camps Cleared
0
943,577
Distance Traveled
928,287
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,532
653
64
6
0
182,199
0
L
Arachne
4,890
489
49
5
0
217,898
0
L
Geb
4,792
479
16
2
0
190,761
5
W
Zeus
6,511
651
94
9
0
165,539
4
L
Mulan
4,986
499
44
4
0
179,981
0
W
Bacchus
5,781
578
20
2
0
186,124
0
W
Thor
6,667
667
64
6
0
218,906
0
L
Xbalanque
5,092
509
58
6
0
143,035
1
W
Cu Chulainn
6,787
679
84
8
0
190,809
0
L
Nox
5,309
531
78
8
0
196,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role