Player Matchup

Serqet
Serqet
Gold IV
ArT of FaCtz
Serqet
Gold IV
Level 129
God Stats
2W - 2L
1,456 SR
Queue Stats
175W - 214L
1,509 MMR
Solo
Mulan
Mulan
Gold III
Cynical CF
Mulan
Gold III
Level 71
God Stats
4W - 6L
1,454 SR
Queue Stats
88W - 91L
1,491 MMR
Party 1
Merlin
Merlin
Gold IV
JelpOG
Merlin
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,406 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,470 SR
1,468 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,505 SR
1,481 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
NIGHTMARE9324
Poseidon
Gold V
Level 146
God Stats
10W - 14L
1,506 SR
Queue Stats
18W - 27L
1,512 MMR
Solo
Nemesis
Nemesis
Gold V
TTVibreeezy
Nemesis
Gold V
Level 41
God Stats
6W - 7L
1,509 SR
Queue Stats
28W - 33L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
1 / 0 / 3
8,691
869
3,334
6,902
3,827
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
14
3 / 1 / 2
8,313
831
5,348
7,780
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
JelpOG
Merlin
15
1 / 0 / 3
8,912
891
5,039
3,055
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
VulcanNu WaCthulhuKuzenboCerberus

VS

Bans
Ne ZhaXing TianDiscordiaAresNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 2 / 0
7,270
727
4,251
5,348
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
NIGHTMARE9324
Poseidon
14
0 / 2 / 1
7,791
779
3,187
4,447
1,029
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
TTVibreeezy
Nemesis
14
0 / 1 / 1
7,749
775
4,900
7,308
4,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
W
Serqet
1
0
3
2.5
W
Mulan
3
1
2
4
W
Merlin
JelpOG
Merlin
1
0
3
2.5
L
Poseidon
NIGHTMARE9324
Poseidon
0
2
1
0.25
L
Nemesis
TTVibreeezy
Nemesis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,721
Damage
12,338
17,737
Taken
17,103
10,690
Mitigated
6,952
4,033
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,251
577
0
1,573
5,348
1,656
0
1,598
3,153
0
16,005
W
Serqet
3,334
394
0
2,384
6,902
3,827
176
1,338
5,323
0
22,536
W
Mulan
5,348
604
0
1,201
7,780
5,960
203
1,749
5,734
0
13,897
W
Merlin
JelpOG
Merlin
5,039
152
0
448
3,055
903
974
148
2,822
35,302
0
L
Poseidon
NIGHTMARE9324
Poseidon
3,187
230
0
320
4,447
1,029
0
1,067
2,618
28,550
0
L
Nemesis
TTVibreeezy
Nemesis
4,900
538
0
1,671
7,308
4,267
0
1,657
4,826
0
24,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
22,810
151
Minions Killed
135
0
Camps Cleared
0
624,490
Distance Traveled
549,366
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,270
727
23
2
0
152,705
0
W
Serqet
8,691
869
39
4
0
218,597
6
W
Mulan
8,313
831
25
3
0
221,640
0
W
Merlin
8,912
891
87
9
0
184,253
2
L
Poseidon
7,791
779
68
7
0
177,190
0
L
Nemesis
7,749
775
44
4
0
219,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role