Player Matchup

Nu Wa
Nu Wa
Aceman8692
Nu Wa
Level 106
God Stats
18W - 11L
1,587 SR
Queue Stats
27W - 34L
1,401 Elo+
Party 1
Mulan
Mulan
ElitexFlounderx
Mulan
Level 93
God Stats
4W - 2L
1,641 SR
Queue Stats
48W - 61L
1,382 Elo+
Party 1
Fenrir
Fenrir
Imakekidscry417
Fenrir
Level 112
God Stats
8W - 12L
1,462 SR
Queue Stats
58W - 79L
1,370 Elo+
Party 1
Team Averages
Level 104
1,563 SR
1,384 Elo+

VS

Team Averages
Level 136
1,362 SR
1,371 Elo+
Nemesis
Nemesis
Christian CCP
Nemesis
Level 159
God Stats
7W - 10L
1,610 SR
Queue Stats
145W - 145L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
benjaahx
Baron Samedi
Level 104
God Stats
0W - 1L
1,226 SR
Queue Stats
5W - 7L
1,311 Elo+
Solo
Kuzenbo
Kuzenbo
ferox64
Kuzenbo
Level 146
God Stats
1W - 4L
1,249 SR
Queue Stats
287W - 351L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
7 / 1 / 7
10,384
944
10,580
6,525
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 1 / 6
10,625
966
11,710
10,106
11,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 7
8,124
739
3,771
8,034
3,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 5 / 3
8,420
765
5,169
10,734
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
benjaahx
Baron Samedi
14
3 / 6 / 2
9,118
829
7,936
9,988
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
ferox64
Kuzenbo
11
1 / 4 / 3
7,521
684
4,051
9,470
9,125
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
5
5
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
7
1
7
10.5
L
Nemesis
1
5
3
0.5
W
8
1
6
11
W
0
3
7
1.17
L
Baron Samedi
benjaahx
Baron Samedi
3
6
2
0.67
L
Kuzenbo
ferox64
Kuzenbo
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
17,156
24,665
Taken
30,192
16,899
Mitigated
18,045
4,531
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
10,580
3,836
143
950
6,525
2,455
1,085
3,740
2,785
39,204
0
L
Nemesis
5,169
1,889
0
1,311
10,734
4,966
0
3,245
7,147
0
24,428
W
11,710
2,284
0
1,713
10,106
11,389
660
4,128
5,978
0
26,114
W
3,771
456
56
1,669
8,034
3,055
270
3,853
4,181
0
17,942
L
Baron Samedi
benjaahx
Baron Samedi
7,936
541
580
1,696
9,988
3,954
0
3,907
5,832
34,558
1,809
L
Kuzenbo
ferox64
Kuzenbo
4,051
1,625
0
0
9,470
9,125
0
3,438
5,726
11,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,133
Gold Earned
25,059
125
Minions Killed
115
0
Camps Cleared
0
540,225
Distance Traveled
513,027
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,384
944
63
6
0
166,306
0
L
Nemesis
8,420
765
48
4
0
184,026
1
W
Mulan
10,625
966
33
3
0
179,472
5
W
Fenrir
8,124
739
29
3
0
194,447
0
L
Baron Samedi
9,118
829
58
5
0
168,106
0
L
Kuzenbo
7,521
684
9
1
0
160,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role