Player Matchup

Cthulhu
Cthulhu
PAARKERNAX
Cthulhu
Level 86
God Stats
216W - 217L
1,461 SR
Queue Stats
217W - 221L
1,379 Elo+
Party 1
Nut
Nut
Rundown420
Nut
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,491 Elo+
Party 1
Chang'e
Chang'e
chaosfighter69
Chang'e
Level 148
God Stats
39W - 18L
1,645 SR
Queue Stats
165W - 177L
1,468 Elo+
Party 1
Team Averages
Level 119
1,535 SR
1,446 Elo+

VS

Team Averages
Level 97
1,568 SR
1,484 Elo+
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AlythAmazon
Khepri
Level 128
God Stats
1W - 2L
1,674 SR
Queue Stats
29W - 38L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
GIRTHQUAKE5643
Kukulkan
Level 5
God Stats
4W - 4L
1,531 SR
Queue Stats
4W - 4L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PAARKERNAX
Cthulhu
12
1 / 0 / 4
6,922
865
3,420
4,257
3,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 2
7,554
944
3,644
4,003
1,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 0 / 3
7,729
966
3,430
4,555
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 1 / 0
5,558
695
1,030
1,935
545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
11
0 / 2 / 0
5,854
732
1,943
6,891
5,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
12
0 / 2 / 0
6,052
757
4,620
3,843
1,514
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
L
Khepri
0
2
0
0
L
Kukulkan
0
2
0
0
W
Cthulhu
PAARKERNAX
Cthulhu
1
0
4
3
W
2
0
2
3
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,494
Damage
7,593
12,815
Taken
12,669
6,100
Mitigated
7,293
6,607
Healing
1,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,030
321
0
296
1,935
545
0
882
976
0
11,959
L
Khepri
1,943
38
0
1,561
6,891
5,234
0
3,385
3,089
9,420
0
L
Kukulkan
4,620
399
0
0
3,843
1,514
0
2,052
1,548
16,795
0
W
Cthulhu
PAARKERNAX
Cthulhu
3,420
145
0
443
4,257
3,232
506
2,222
2,035
11,830
0
W
3,644
1,219
0
440
4,003
1,410
2,315
1,841
2,162
0
25,718
W
3,430
328
2,091
3,633
4,555
1,458
799
2,532
2,023
24,702
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,205
Gold Earned
17,464
129
Minions Killed
79
0
Camps Cleared
0
507,716
Distance Traveled
352,108
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,558
695
28
4
0
67,934
0
L
Khepri
5,854
732
17
2
0
150,623
0
L
Kukulkan
6,052
757
34
4
0
133,551
0
W
Cthulhu
6,922
865
24
3
0
176,461
0
W
Nut
7,554
944
58
7
0
163,227
2
W
Chang'e
7,729
966
47
6
0
168,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role