Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
JenkemShovel
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,382 Elo+
Party 2
Ymir
Ymir
KryptedWizzard
Ymir
Level 67
God Stats
5W - 7L
1,532 SR
Queue Stats
61W - 73L
1,366 Elo+
Party 2
Team Averages
Level 88
1,511 SR
1,416 Elo+

VS

Team Averages
Level 126
1,421 SR
1,359 Elo+
Nu Wa
Nu Wa
Bunbun21
Nu Wa
Level 131
God Stats
24W - 17L
1,471 SR
Queue Stats
71W - 74L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
DoctorE007
Jormungandr
Level 106
God Stats
1W - 0L
1,259 SR
Queue Stats
2W - 1L
1,254 Elo+
Solo
Jing Wei
Jing Wei
MrMaxxwell002
Jing Wei
Level 141
God Stats
14W - 10L
1,534 SR
Queue Stats
76W - 84L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 4 / 5
9,625
740
6,912
8,860
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
JenkemShovel
Heimdallr
14
2 / 5 / 2
9,496
730
5,565
10,564
3,004
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 3
9,623
740
3,686
11,957
13,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bunbun21
Nu Wa
18
9 / 1 / 2
11,527
887
16,020
6,182
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
DoctorE007
Jormungandr
16
3 / 4 / 3
10,438
803
3,368
11,800
7,976
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
MrMaxxwell002
Jing Wei
16
0 / 2 / 8
10,516
809
6,436
10,515
3,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
12
12
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
5
0.88
W
Nu Wa
Bunbun21
Nu Wa
9
1
2
10
W
Jormungandr
DoctorE007
Jormungandr
3
4
3
1.13
L
Heimdallr
JenkemShovel
Heimdallr
2
5
2
0.6
L
4
3
3
1.83
W
Jing Wei
MrMaxxwell002
Jing Wei
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,163
Damage
25,824
31,381
Taken
28,497
19,419
Mitigated
13,268
930
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,912
343
0
250
8,860
2,725
164
5,191
3,669
39,208
0
W
Nu Wa
Bunbun21
Nu Wa
16,020
5,066
0
660
6,182
2,109
1,594
2,228
3,951
44,026
0
W
Jormungandr
DoctorE007
Jormungandr
3,368
583
0
1,344
11,800
7,976
98
3,871
7,929
17,019
1,251
L
Heimdallr
JenkemShovel
Heimdallr
5,565
1,666
0
430
10,564
3,004
65
7,250
3,314
0
30,021
L
3,686
604
0
250
11,957
13,690
28
6,500
5,435
12,211
560
W
Jing Wei
MrMaxxwell002
Jing Wei
6,436
3,842
0
537
10,515
3,183
2,498
4,336
6,179
0
39,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
32,481
124
Minions Killed
159
0
Camps Cleared
0
618,897
Distance Traveled
765,576
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,625
740
69
5
0
222,261
0
W
Nu Wa
11,527
887
49
4
0
286,784
2
W
Jormungandr
10,438
803
36
3
0
210,874
0
L
Heimdallr
9,496
730
47
4
0
168,274
3
L
Ymir
9,623
740
8
1
0
228,362
0
W
Jing Wei
10,516
809
74
6
0
267,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role