Player Matchup

Ao Kuang
Ao Kuang
Arbok
Ao Kuang
Level 148
God Stats
2W - 1L
1,437 SR
Queue Stats
107W - 76L
1,540 Elo+
Solo
Medusa
Medusa
BloodMistHunter
Medusa
Level 144
God Stats
2W - 3L
1,571 SR
Queue Stats
103W - 100L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
FadedShadowX
Sun Wukong
Level 166
God Stats
3W - 3L
1,509 SR
Queue Stats
264W - 212L
1,589 Elo+
Solo
Hades
Hades
Joklli
Hades
Level 143
God Stats
2W - 1L
1,844 SR
Queue Stats
183W - 164L
1,526 Elo+
Solo
Neith
Neith
NWEADraconic
Neith
Level 107
God Stats
3W - 4L
1,480 SR
Queue Stats
87W - 68L
1,573 Elo+
Solo
Team Averages
Level 142
1,568 SR
1,553 Elo+

VS

Team Averages
Level 148
1,562 SR
1,549 Elo+
Odin
Odin
AyeChachi
Odin
Level 148
God Stats
2W - 1L
1,615 SR
Queue Stats
91W - 80L
1,592 Elo+
Solo
Maui
Maui
CampingFatHippo
Maui
Level 149
God Stats
3W - 2L
1,583 SR
Queue Stats
273W - 254L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
CatchyToast
Nu Wa
Level 143
God Stats
2W - 0L
1,730 SR
Queue Stats
53W - 41L
1,593 Elo+
Party 1
Nox
Nox
ItsBohn
Nox
Level 145
God Stats
1W - 3L
1,130 SR
Queue Stats
205W - 178L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
shokoNy
Ah Puch
Level 155
God Stats
15W - 5L
1,754 SR
Queue Stats
194W - 196L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arbok
Ao Kuang
14
4 / 2 / 2
7,849
785
5,786
10,054
8,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
0 / 4 / 2
7,328
733
5,650
7,364
2,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
FadedShadowX
Sun Wukong
14
1 / 5 / 6
7,784
778
9,255
15,226
16,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Joklli
Hades
12
3 / 7 / 0
7,530
753
4,995
11,167
4,737
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 4
8,154
815
7,518
6,736
3,081
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 2 / 14
8,629
863
7,518
10,343
8,579
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
2 / 3 / 16
9,454
945
6,256
14,614
19,112
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 3 / 13
8,282
828
8,092
5,334
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nox
16
7 / 1 / 10
9,372
937
7,781
3,734
1,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Puch
shokoNy
Ah Puch
17
6 / 1 / 11
10,306
1,031
16,279
8,093
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
9
Kills
20
20
Deaths
10
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Arbok
Ao Kuang
4
2
2
2.5
W
Odin
3
2
14
5
L
0
4
2
0.25
W
2
3
16
3.33
W
2
3
13
2.83
L
Sun Wukong
FadedShadowX
Sun Wukong
1
5
6
0.8
W
Nox
7
1
10
12
L
Hades
Joklli
Hades
3
7
0
0.43
L
1
2
4
1.5
W
Ah Puch
shokoNy
Ah Puch
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,204
Damage
45,926
50,547
Taken
42,118
36,051
Mitigated
35,510
12,377
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Arbok
Ao Kuang
5,786
600
587
2,736
10,054
8,482
0
7,462
2,518
9,993
447
W
Odin
7,518
372
325
1,800
10,343
8,579
345
2,656
7,366
0
15,040
L
5,650
641
775
419
7,364
2,786
0
5,595
1,729
0
24,019
W
6,256
654
1,853
3,836
14,614
19,112
361
2,922
11,564
13,866
662
W
8,092
2,559
262
411
5,334
2,247
1,444
2,118
3,126
16,040
99
L
Sun Wukong
FadedShadowX
Sun Wukong
9,255
923
1,138
1,993
15,226
16,965
0
10,453
4,545
0
17,689
W
Nox
7,781
1,116
541
353
3,734
1,839
642
622
3,030
21,167
0
L
Hades
Joklli
Hades
4,995
146
106
1,658
11,167
4,737
0
9,391
1,736
11,535
0
L
7,518
1,675
762
2,203
6,736
3,081
0
4,773
1,963
0
31,306
W
Ah Puch
shokoNy
Ah Puch
16,279
615
1,160
2,670
8,093
3,733
756
1,681
6,412
28,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
46,043
161
Minions Killed
117
0
Camps Cleared
0
971,741
Distance Traveled
1,032,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,849
785
22
2
0
212,959
0
W
Odin
8,629
863
17
2
0
199,059
0
L
Medusa
7,328
733
59
6
0
219,510
0
W
Maui
9,454
945
16
2
0
203,277
0
W
Nu Wa
8,282
828
14
1
0
186,500
0
L
Sun Wukong
7,784
778
15
2
0
191,309
0
W
Nox
9,372
937
37
4
0
217,684
0
L
Hades
7,530
753
21
2
0
158,698
0
L
Neith
8,154
815
44
4
0
189,265
0
W
Ah Puch
10,306
1,031
33
3
0
225,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role