Player Matchup

Sylvanus
Sylvanus
JupiterzBolt
Sylvanus
Level 139
God Stats
14W - 12L
1,568 SR
Queue Stats
416W - 409L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
Kari_Hdz
Nu Wa
Level 83
God Stats
293W - 221L
1,579 SR
Queue Stats
500W - 463L
1,479 Elo+
Solo
Charon
Charon
SolusViator
Charon
Level 131
God Stats
2W - 0L
1,870 SR
Queue Stats
15W - 19L
1,398 Elo+
Party 1
Izanami
Izanami
beta simp
Izanami
Level 109
God Stats
2W - 0L
1,413 SR
Queue Stats
5W - 2L
1,706 Elo+
Party 1
Loki
Loki
guyverg2
Loki
Level 137
God Stats
16W - 16L
1,519 SR
Queue Stats
436W - 418L
1,457 Elo+
Party 2
Team Averages
Level 120
1,590 SR
1,500 Elo+

VS

Team Averages
Level 89
1,570 SR
1,384 Elo+
Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Fatman0908
Jormungandr
Level 29
God Stats
1W - 3L
1,544 SR
Queue Stats
28W - 59L
1,360 Elo+
Party 3
Artemis
Artemis
Revnder
Artemis
Level 49
God Stats
4W - 2L
1,755 SR
Queue Stats
78W - 88L
1,484 Elo+
Party 3
Poseidon
Poseidon
SRI local 25
Poseidon
Level 128
God Stats
0W - 1L
1,248 SR
Queue Stats
3W - 8L
1,185 Elo+
Solo
Nike
Nike
jusDAFOX
Nike
Level 118
God Stats
2W - 1L
1,805 SR
Queue Stats
205W - 202L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JupiterzBolt
Sylvanus
10
2 / 0 / 1
6,246
694
2,193
4,139
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
Kari_Hdz
Nu Wa
11
2 / 0 / 2
6,269
697
3,343
4,006
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
8
0 / 1 / 3
5,286
587
3,329
6,222
3,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
beta simp
Izanami
9
0 / 2 / 3
5,092
566
5,018
5,486
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
11
5 / 3 / 2
6,201
689
4,271
5,914
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
3 / 2 / 1
5,225
581
2,470
5,948
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Fatman0908
Jormungandr
9
0 / 2 / 2
5,221
580
2,691
9,333
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Revnder
Artemis
9
1 / 1 / 1
4,729
525
4,784
4,828
1,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
SRI local 25
Poseidon
10
0 / 2 / 1
5,394
599
2,995
4,033
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
5
0 / 2 / 0
3,740
416
1,490
4,226
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
4
6
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
1
1.75
L
Jormungandr
Fatman0908
Jormungandr
0
2
2
0.5
W
Sylvanus
JupiterzBolt
Sylvanus
2
0
1
2.5
W
Nu Wa
Kari_Hdz
Nu Wa
2
0
2
3
L
Artemis
Revnder
Artemis
1
1
1
1.5
L
Poseidon
SRI local 25
Poseidon
0
2
1
0.25
W
Charon
0
1
3
1.5
W
Izanami
beta simp
Izanami
0
2
3
0.75
W
Loki
5
3
2
2
L
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,154
Damage
14,430
25,767
Taken
28,368
9,756
Mitigated
11,791
7,575
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,470
531
0
719
5,948
2,133
0
782
5,166
0
26,925
L
Jormungandr
Fatman0908
Jormungandr
2,691
1,380
0
1,790
9,333
6,601
0
2,206
7,127
24,549
1,294
W
Sylvanus
JupiterzBolt
Sylvanus
2,193
1,146
60
2,540
4,139
1,813
0
0
4,139
25,924
10,606
W
Nu Wa
Kari_Hdz
Nu Wa
3,343
844
0
1,115
4,006
1,096
0
2,398
1,177
38,656
0
L
Artemis
Revnder
Artemis
4,784
615
0
500
4,828
1,363
0
1,756
3,072
0
25,884
L
Poseidon
SRI local 25
Poseidon
2,995
169
0
500
4,033
761
132
1,629
2,404
43,116
0
W
Charon
3,329
822
201
2,173
6,222
3,558
0
1,580
4,642
17,504
0
W
Izanami
beta simp
Izanami
5,018
3,425
0
1,236
5,486
1,368
0
835
4,651
0
33,228
W
Loki
4,271
1,495
0
250
5,914
1,921
18
269
5,619
0
37,884
L
Nike
1,490
405
0
525
4,226
933
0
2,189
2,037
0
11,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
24,309
298
Minions Killed
237
0
Camps Cleared
0
850,631
Distance Traveled
848,626
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,225
581
42
5
0
235,532
0
L
Jormungandr
5,221
580
34
4
0
188,260
2
W
Sylvanus
6,246
694
66
7
0
121,782
0
W
Nu Wa
6,269
697
79
9
0
174,976
6
L
Artemis
4,729
525
47
5
0
199,211
0
L
Poseidon
5,394
599
96
11
0
153,530
1
W
Charon
5,286
587
19
2
0
186,845
5
W
Izanami
5,092
566
69
8
0
178,232
2
W
Loki
6,201
689
65
7
0
188,796
0
L
Nike
3,740
416
18
2
0
72,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role