Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Cozyninja72
Kuzenbo
Level 127
God Stats
2W - 1L
1,666 SR
Queue Stats
41W - 29L
1,555 Elo+
Party 1
Fafnir
Fafnir
DiogoJKB
Fafnir
Level 146
God Stats
3W - 0L
1,732 SR
Queue Stats
71W - 53L
1,567 Elo+
Solo
Eset
Eset
Guhts
Eset
Level 144
God Stats
6W - 3L
1,490 SR
Queue Stats
155W - 160L
1,495 Elo+
Party 1
Chaac
Chaac
T_AldoC21
Chaac
Level 69
God Stats
247W - 190L
1,623 SR
Queue Stats
361W - 310L
1,572 Elo+
Solo
Team Averages
Level 107
1,602 SR
1,538 Elo+

VS

Team Averages
Level 162
1,581 SR
1,520 Elo+
Cerberus
Cerberus
Donovan Frey
Cerberus
Level 129
God Stats
18W - 15L
1,490 SR
Queue Stats
154W - 142L
1,505 Elo+
Party 2
Rama
Rama
Gëmînïs
Rama
Level 102
God Stats
4W - 7L
1,493 SR
Queue Stats
153W - 142L
1,514 Elo+
Solo
Hercules
Hercules
MexicanTangents
Hercules
Level 280
God Stats
17W - 10L
1,641 SR
Queue Stats
761W - 645L
1,582 Elo+
Solo
Janus
Janus
MrBonyPantsGuy
Janus
Level 156
God Stats
20W - 10L
1,779 SR
Queue Stats
424W - 389L
1,499 Elo+
Party 2
Thor
Thor
YourGigaChad
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
460W - 440L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 1 / 2
6,463
646
8,145
6,704
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
Cozyninja72
Kuzenbo
11
4 / 1 / 5
6,156
616
4,083
7,629
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
DiogoJKB
Fafnir
11
4 / 0 / 6
7,513
751
5,703
6,764
6,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
Guhts
Eset
12
6 / 1 / 5
7,121
712
9,342
6,133
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
T_AldoC21
Chaac
12
1 / 0 / 2
6,769
677
4,551
9,321
8,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Donovan Frey
Cerberus
8
0 / 2 / 2
4,708
471
4,364
9,634
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 4 / 0
5,243
524
2,740
7,188
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
11
0 / 2 / 0
6,115
612
6,005
11,205
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 1
5,891
589
5,037
6,742
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 2
5,503
550
3,197
9,961
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
3
3
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
2
5
W
Kuzenbo
Cozyninja72
Kuzenbo
4
1
5
6.5
W
Fafnir
DiogoJKB
Fafnir
4
0
6
7
L
Cerberus
Donovan Frey
Cerberus
0
2
2
0.5
W
Eset
Guhts
Eset
6
1
5
8.5
L
1
4
0
0.25
L
Hercules
0
2
0
0
L
1
5
1
0.3
W
Chaac
T_AldoC21
Chaac
1
0
2
2
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,824
Damage
21,343
36,551
Taken
44,730
22,127
Mitigated
21,041
14,325
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,145
4,288
0
3,555
6,704
1,840
356
2,217
4,141
0
54,899
W
Kuzenbo
Cozyninja72
Kuzenbo
4,083
1,586
0
3,325
7,629
4,030
0
2,174
5,186
25,653
0
W
Fafnir
DiogoJKB
Fafnir
5,703
1,214
0
2,719
6,764
6,244
45
1,385
4,967
18,578
2,794
L
Cerberus
Donovan Frey
Cerberus
4,364
196
0
2,108
9,634
5,208
0
3,859
5,775
15,632
0
W
Eset
Guhts
Eset
9,342
712
150
1,672
6,133
1,689
0
2,333
3,540
41,699
474
L
2,740
2,089
0
1,074
7,188
1,728
0
2,207
4,981
0
26,416
L
Hercules
6,005
1,842
0
5,153
11,205
8,922
0
2,402
8,803
0
44,163
L
5,037
529
0
1,000
6,742
2,108
0
4,820
1,922
41,527
1,490
W
Chaac
T_AldoC21
Chaac
4,551
823
0
2,904
9,321
8,324
0
0
8,643
608
50,676
L
3,197
882
0
950
9,961
3,075
0
5,935
4,026
0
21,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
27,460
350
Minions Killed
304
0
Camps Cleared
0
1,072,402
Distance Traveled
1,035,932
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,463
646
102
10
0
193,428
0
W
Kuzenbo
6,156
616
52
5
0
223,835
0
W
Fafnir
7,513
751
26
3
0
227,219
4
L
Cerberus
4,708
471
35
4
0
212,736
0
W
Eset
7,121
712
80
8
0
224,365
0
L
Rama
5,243
524
54
5
0
209,440
0
L
Hercules
6,115
612
96
10
0
182,299
0
L
Janus
5,891
589
86
9
0
202,358
1
W
Chaac
6,769
677
90
9
0
203,555
1
L
Thor
5,503
550
33
3
0
229,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role