Player Matchup

Loki
Loki
Archemoros7072
Loki
Level 56
God Stats
29W - 28L
1,493 SR
Queue Stats
136W - 129L
1,520 Elo+
Solo
Discordia
Discordia
Bluekallers
Discordia
Level 34
God Stats
18W - 9L
1,666 SR
Queue Stats
18W - 9L
1,625 Elo+
Solo
Danzaburou
Danzaburou
LaMedusa666
Danzaburou
Level 68
God Stats
9W - 8L
1,539 SR
Queue Stats
111W - 108L
1,439 Elo+
Party 2
King Arthur
King Arthur
ThickOatmeal
King Arthur
Level 84
God Stats
3W - 5L
1,322 SR
Queue Stats
107W - 131L
1,409 Elo+
Solo
Cerberus
Cerberus
byzzerroth
Cerberus
Level 43
God Stats
5W - 9L
1,328 SR
Queue Stats
74W - 82L
1,431 Elo+
Party 2
Team Averages
Level 57
1,470 SR
1,485 Elo+

VS

Team Averages
Level 81
1,484 SR
1,445 Elo+
Nox
Nox
 
Nox
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
JolynesGString
Thor
Level 113
God Stats
47W - 63L
1,469 SR
Queue Stats
1,092W - 1,151L
1,441 Elo+
Solo
Tyr
Tyr
Skar2795
Tyr
Level 105
God Stats
20W - 25L
1,417 SR
Queue Stats
251W - 248L
1,476 Elo+
Party 1
Cupid
Cupid
palillo345
Cupid
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 77L
1,347 Elo+
Solo
Nu Wa
Nu Wa
trevosissimo
Nu Wa
Level 58
God Stats
102W - 84L
1,536 SR
Queue Stats
109W - 103L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
8,278
1,183
2,147
6,059
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Bluekallers
Discordia
15
5 / 4 / 3
9,597
1,371
13,584
8,415
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
LaMedusa666
Danzaburou
10
0 / 0 / 0
5,283
755
0
100
14
King Arthur
ThickOatmeal
King Arthur
14
1 / 3 / 4
8,632
1,233
7,321
12,491
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
byzzerroth
Cerberus
10
0 / 0 / 0
5,284
755
0
97
17
Team 1 Tickets

262

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 2 / 4
8,856
1,265
5,639
5,078
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 5
8,444
1,206
4,180
5,041
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 1 / 4
8,718
1,245
7,914
7,186
7,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
13
0 / 3 / 6
7,811
1,116
1,779
7,203
2,190
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
0 / 2 / 6
7,912
1,130
4,571
3,302
749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
9
9
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
4
2.5
L
2
2
0
1
L
Discordia
Bluekallers
Discordia
5
4
3
1.63
W
3
0
5
5.5
L
Danzaburou
LaMedusa666
Danzaburou
0
0
0
0
W
3
1
4
5
L
King Arthur
ThickOatmeal
King Arthur
1
3
4
1
L
Cerberus
byzzerroth
Cerberus
0
0
0
0
W
Cupid
0
3
6
1
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
24,083
27,162
Taken
27,810
14,394
Mitigated
13,489
390
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,639
359
0
250
5,078
1,872
0
2,524
2,554
22,595
412
L
2,147
223
0
260
6,059
2,181
0
2,136
3,923
0
12,075
L
Discordia
Bluekallers
Discordia
13,584
57
0
0
8,415
3,085
0
1,908
6,507
31,469
0
W
4,180
56
0
118
5,041
1,650
0
2,261
2,780
0
7,305
L
Danzaburou
LaMedusa666
Danzaburou
0
0
0
0
100
14
0
100
0
0
0
W
7,914
915
0
2,056
7,186
7,028
0
2,166
5,020
0
21,127
L
King Arthur
ThickOatmeal
King Arthur
7,321
802
0
130
12,491
9,097
0
5,851
6,640
0
25,413
L
Cerberus
byzzerroth
Cerberus
0
0
0
0
97
17
0
97
0
0
0
W
Cupid
1,779
869
58
1,235
7,203
2,190
0
3,864
3,339
0
9,031
W
4,571
1,612
0
0
3,302
749
0
2,769
533
17,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
41,741
89
Minions Killed
138
8
Camps Cleared
3
446,014
Distance Traveled
744,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,856
1,265
47
7
1
157,959
0
L
Loki
8,278
1,183
12
2
4
156,823
0
L
Discordia
9,597
1,371
37
5
2
150,063
0
W
Thor
8,444
1,206
9
1
0
145,449
0
L
Danzaburou
5,283
755
0
0
0
0
0
W
Tyr
8,718
1,245
37
5
2
177,249
0
L
King Arthur
8,632
1,233
40
6
2
139,128
0
L
Cerberus
5,284
755
0
0
0
0
0
W
Cupid
7,811
1,116
23
3
0
133,021
0
W
Nu Wa
7,912
1,130
22
3
0
131,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role